The Xbox Onesie

I think Horizon Zero is a good game but it will never reach the money that halo 5 did and still going.

This is such an absurd, false and quite frankly sad statement.

Halo is Xboxs biggest franchise. HZD is not. If you have to make a silly comparison use Uncharted 4 as an example and you'll quickly realize that you're wrong. Even if you take HZD as an example you're wrong because HZD released 2 months ago and is already halfway there. I think it's quite sad that a new 1P SP game from your competition might sell as much or outsell Xboxs biggest exclusive franchise in Halo. But at the same time it's easier for PS because they have 2x the amount of players.
 
This is such an absurd, false and quite frankly sad statement.

Halo is Xboxs biggest franchise. HZD is not. If you have to make a silly comparison use Uncharted 4 as an example and you'll quickly realize that you're wrong. Even if you take HZD as an example you're wrong because HZD released 2 months ago and is already halfway there. I think it's quite sad that a new 1P SP game from your competition might sell as much or outsell Xboxs biggest exclusive franchise in Halo. But at the same time it's easier for PS because they have 2x the amount of players.

You definitely not thinking. Does HZD have anything in the game to buy? Last I checked it doesnt like Halo 5. People till this day still buying gold packs and MS is making a profit on that, there will expand the money beyond just the copy purchase.

None of Sony single player games have anything like that. Maybe a dlc here and there but that is it.

People still using the in-game store to continue to buy stuff.

Now it doesn't sound so absurd, false and quite frankly sad statement.
 
I think Spencer misses the point. He seems to be looking for a model that will govern all of game development. So he’s stuck on this thing of a “service game” explaining how that makes more sense from a cost/benefit standpoint. I don’t agree and the game you’re trying to make should govern the approach to monetization. I don’t think there’s a one size fits all to game development and Spencer should know that. I think adding things in a game to try and get more money out of the player makes some developers/publishers feel better about the investment. But as we’ve seen that doesn’t always translate into big bucks and most of the time it’s because the game itself didn’t get gamers excited.


I think a good example of this flawed idea of a “service game” was trying to turn Fable into something it was not. Fable was an action/RPG and MSFT decided to try and to turn it into some kind of online game where they thought they could get more money out of the player. They invested heavily and probably more so than had they just focused on a single player narrative driven game. Now that game is cancelled with no way to recoup costs but if they had released a single player focused game they probably would have had a better chance of getting their investment back. At the very least something is better than nothing which is what MSFT got from Fable Legends.
 
This is such an absurd, false and quite frankly sad statement.

Halo is Xboxs biggest franchise. HZD is not. If you have to make a silly comparison use Uncharted 4 as an example and you'll quickly realize that you're wrong. Even if you take HZD as an example you're wrong because HZD released 2 months ago and is already halfway there. I think it's quite sad that a new 1P SP game from your competition might sell as much or outsell Xboxs biggest exclusive franchise in Halo. But at the same time it's easier for PS because they have 2x the amount of players.

Halo 5 sold about 30% better in a quarter of the time on half as many consoles.

Minecraft is Xbox's biggest franchise. So big it released in 2012 and still sells 30 million a year.

You definitely not thinking. Does HZD have anything in the game to buy?

They announced they are going to release an expansion (which won't be free based on Uncharted and Infamous) , making it a serviced based game.
 
Just goes to show Phil gets it and there's nothing he can really do to make Xbox as popular as PlayStation and Nintendo. You can still try though. It's what i've been saying all along, if you want story driven single player experiences get a PS4. If you want the best multiplayer experiences get an Xbox One. If people couldn't figure out the direction these two companies were going then they're not very good at doing research. I just can't blame anyone for not trusting Microsoft to invest in first party content when they've said they're going to improve for years with no real results.

The trend has been there since 360 vs PS3, and even extends back to PS2 vs. OG Xbox. At least towards the end of last gen, it was clear that Microsoft was transitioning into being more of a service rather than a pure gaming machine. All the focus on entertainment and less focus on single player games. I don't blame Phil for feeling like GaaS is the future when you look at the success of games like Overwatch but he's also missing the real point, it's not about one or two great single player experiences and how well they sell. It's about having a diverse library of games. No reason why we can't have both. When you cancel games and then say something like this, it sends a very clear message to consumers.
 
Many consumers are not going to pay $60 for a 10 hour single player experience when they can take the money elsewhere and get more bang for the buck.

I'm sure they these cancelled games were also real winners. Phil had so much confidence in them he decided to eat the costs vs pushing more bad money into them and move them into a market where they bomb hard. But let's have a diverse library of games no one wants to buy. That seems like a winning strategy.
 
But let's have a diverse library of games no one wants to buy. That seems like a winning strategy.

Seems to be working just fine for Sony and Nintendo. All those niche Japanese games that supposedly nobody wants are selling consoles along with solid first party support. You can't tell me people are buying a PS4/Switch for superior controller/online or whatever else. It's all about the library of games at the end of the day.

I've said it before and i'll say it again. Microsoft does well because they cater to their audience. But if they want to reach worldwide appeal like Sony and Nintendo they have to branch out and take chances. Giving up on franchises because they don't sell well isn't going to do them any favors either.
 
Seems to be working just fine for Sony and Nintendo. All those niche Japanese games that supposedly nobody wants are selling consoles

Are they? Sales appear to have spiked in November and December amidst releases of Western Online games.....and dropped off sharply in Q1 amidst a handful of Japanese games that were lucky to chart at all.

If anything, you'd think their importance were overstated in attempt to compensate for certain inadequacies
 
Are they? Sales appear to have spiked in November and December amidst releases of Western Online games.....and dropped off sharply in Q1 amidst a handful of Japanese games that were lucky to chart at all.

If anything, you'd think their importance were overstated in attempt to compensate for certain inadequacies

So basically if a game doesn't chart it's useless right? Nobody buys a PS4 for those Japanese games is what you're trying to imply? The one thing Sony always had over Microsoft was diversity. Even when Microsoft wasn't scared to take some chances, Sony was still crushing their portfolio. Now Sony has third party deals as well as the online features that put 360 over the PS3. Microsoft really has no advantage anymore. Halo and Gears aren't the franchises they once were.

What inadequacies are you speaking of? Let me guess. Backwards compatibility and a faster online network. You'll play that card until the end won't you? BC is a great feature, but it's not a reason to buy a console. Neither is better online, unless you're Microsoft's target audience of dudebro online shooters. Then it's a match made in heaven. Microsoft has released more controller variations than they have games this gen. You want to talk about inadequacies, there you go.
 
BC and better online is not a purchasing decision but those Japanese games are? LMAO.

Sure, assuming you like new games and don't really care about Halo, Gears, and Forza. Which obviously that 60 million to ~28 million gap shows that gamers have spoken.
 
I'm fine with MS not winning the war and I'm done engaging you. If you find superior value with PlayStation then more power to you. I really don't care in the end.
 
Good thing Xbox has an excellent library of single player and multiplayer games. It's great to have both options.
 
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Now people are mad that they have sold 35 million Xbox one consoles?
 
I'm fine with MS not winning the war and I'm done engaging you. If you find superior value with PlayStation then more power to you. I really don't care in the end.

I find better value in single player games on PS4. Better value with multiplayer games and features on Xbox One. So yeah, it's great having options. Which is why i can't figure out why people don't just buy both consoles instead of complaining about what one console doesn't have. No point in limiting yourself.

I would add though, the better online on Xbox seems to be a farce anyway. I've played Gears 4 for over 30 days and i've seen some of the worst lag ever on any multiplayer game sometimes. If it lags less than PSN, it still sucks just as bad as PSN in my book. Not exactly sure what makes Xbox Live so superior anymore, but i digress.
 
I think what they (MS) are lacking is a game with... Spirit. Like Ori, or Zelda. Hell, even the Witcher 3. There was a really defining feel and soul there. Halo 5 lacked a heart, much as I like the game, it felt a touch clinical and formulated.

This is something that Japanese capture pretty well. I feel like many of the big AAA games can get a bit TOO gritty and realistic. Gears 4 had a few glimmers with their characters, and of course Ori was amazing for oozing character, place, and intrigue.

I also feel like they are starting to understand. The Hot wheels DLC announcement for Horizon 3 blew me away, and gave me hope...
 
Now people are mad that they have sold 35 million Xbox one consoles?

Of course they are. The point being that an already dead and buried platform doesn't actually SELL game consoles. Kind of ruins the narrative for them. :tounge:

If Spencer is really serious about all the things he's mentioned then I would hope the plan is to go as big and boldly as possible. Since the online component is so important to Spencer, I would hope to see gaming hubs for ALL of their big titles and grow communities around them with meaningful events, achievements and incentives to keep gamers coming back to them.

Halo - Halo Waypoint, (the example)
Gears of War - Aspho Fields
Fable - The Guild
Crackdown - The Agency.

Give the same Waypoint treatment to all their big games, and keep the persistent worlds they want going on them. Legends was not the Fable game we wanted, but it revealed that there indeed could be dedicated multiplayer that could function as it's own vehicle and not get in the way of SP Fable experiences. If done right (huge open worlds) then gamers will keep coming back even years after the last episodic DLCs.
 
So basically if a game doesn't chart it's useless right? Nobody buys a PS4 for those Japanese games is what you're trying to imply?what inadequacies are you speaking of? Let me guess. Backwards compatibility and a faster online network. You'll play that card until the end won't you? BC is a great feature, but it's not a reason to buy a console.

It would be an implication if there was no proof, we have proof that those games flopped.

Again its really weird that this critique is sparked by an open world game with an 89 meta and no multiplayer (so why does PSN cost $60?) But an open world game with a 91 and full online modes just takes it in its stride.

Its not unsurprising though, E3 is a month away and new hardware is afoot, I guess when its already concluded that Scorpio will run anything better and generally have superior visuals, 2 (or maybe 3) generations worth of games and no indie issues, gotta get those digs in now, because Post E3, they wont be able to.

Gotta have something to cling to (,that and marketing rights huh lol), the fact that its ulrta specific like few single player games ....actually they mean single player games that don't have multiplayer....because that doesn't count for some reason?

I wasn't referring to BC though, but your comments about controller variations is rather meaningless (isn't there a pick your own with 300,000 combinations) but Sony appears to be releasing more remasters than original games this gen. Aren't Zelda and Mario Kart 8 WiiU ports?

On Xbox, playing previous gen games is simply a feature. Not a lineup.
 
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Gotta have something to cling to

That just about sums up all your posts here, lol. You're not informed on the topic obviously. Phil isn't just talking about Horizon and Zelda, he's talking about every single player focused game and saying it's not a sustainable business model because Overwatch is the hotness this gen. It sends the wrong message. He's basically saying if you want those games go with PS4/Switch because they're just looking for something to make a profit on.

Halo and Gears are already very GaaS heavy. They make money off the REQ packs and overpriced card packs in Gears 4. They literally release the same maps on Gears, just with a different variation instead of releasing new maps. But here's your 1,000th variation of JD, a character nobody likes, only $9.99 per pack! It's ridiculous. GaaS have their place. I love Gears, i enjoy getting the latest weapon skins and characters because i enjoy playing the game. It gives me something to go after. But come on, it's a scam at the end of the day.

Forza 5 had the same bulls*** going on at launch. You buy the game, and either play it for 20 hours until you can unlock some cars that you want or you pay up to unlock them sooner. Xbox truly is the money box, all they care about is making money. It's a failed strategy. While i think having sustainable games that you can keep coming back to like Halo, Gears, and Forza is a good thing if you're into those games like i am it's also a weak excuse not to invest in other games. Not everything is going to turn a profit. Sony knows that, Nintendo knows that, why can't Microsoft accept it?

Uncharted 1 didn't sell well at first, it probably flopped even worse than Ryse, Sunset Overdrive, and Quantum Break. Would Uncharted 2 have been green lit under Microsoft? I highly doubt it. They don't take chances anymore. It's here's a new feature, that's really not a new feature and please keep pouring money into our GaaS model. All they care about is profit, not what the consumer wants.

Sony might be in it for the money too, but my goodness it's so obvious what Microsoft is trying to do. Why else would you cancel your only Japanese exclusive game this gen. Oh crap, this will never recover like Halo, Gears, and Forza because we don't have that money laundering scheme of microtransactions. Better cancel and invest in something that's going to milk the fans some more before we go under. They literally took the worst thing about gaming, being nickle and dimed for DLC and content and made it worse this gen. Congrats on that, i guess?
 
That just about sums up all your posts here, lol. You're not informed on the topic obviously. Phil isn't just talking about Horizon and Zelda, he's talking about every single player focused game and saying it's not a sustainable business model because Overwatch is the hotness this gen.

"Single player focused" is just a term for a game shipping without multiplayer....or tacked on multiplayer like Bioshock 2 or Uncharted 4.

At least when Far Cry Primal shipped, Ubisoft fessed up and said that it was missing features Far Cry 2, 3, and 4 had and it was due to bugetary constraints.

I don't know what The Order and Horizons excuses were, but I bet it's related to Sony closing down servers for games less than a year old.

He's basically saying if you want those games go with PS4/Switch because they're just looking for something to make a profit on.

Well yeah, if you're looking for "offline" only games you won't find more than on Nintendo and Sony platforms.

Halo and Gears are already very GaaS heavy. They make money off the REQ packs and overpriced card packs in Gears 4.

You can choose to pay for them, i've never spent a red cent and am considered hyper lethal.

Forza 5 had the same bulls*** going on at launch. You buy the game, and either play it for 20 hours until you can unlock some cars that you want or you pay up to unlock them sooner.

You mean you have to play a game to progress and unlock new vehicles. You just descrbed the game i played yesterday, Darksiders II. I have to earn exp and gold or something, when what i really want to do is skip to the ending to watch the cutscenes.

Xbox truly is the money box, all they care about is making money. It's a failed strategy.

Making money is a failed strategy? Well I guess Apple, Google and MS are f***ed.

Not everything is going to turn a profit. Sony knows that, Nintendo knows that, why can't Microsoft accept it?

So what you're saying is Sony is definitely investing in The Order 1887, Driveclub 2 and The Last Guardian 2 and Gravity Rush 3?

Uncharted 1 didn't sell well at first, it probably flopped even worse than Ryse, Sunset Overdrive, and Quantum Break. Would Uncharted 2 have been green lit under Microsoft? I highly doubt it. They don't take chances anymore.

Well if Uncharted 1 had been an Xbox 360 game it would have been marketed more, had better graphics, split screen co-op/pvp with online play.
The basic standard for any third person shooter in 2006, let alone 2007. It probably would have done much better.

Lo and behold, MS didn't blink and say "look, we need to remove splitscreen and online modes gamers hate that s***, lets double down on the story and charge the same amount as we did before for half a game". Sony blinked. Uncharted 2 added multiplayer, Uncharted 3 added a co-op 'mode' and splitscreen and an online pass (remember those?) and Uncharted 4 has loot crates (and removed a 60fps campaign and splitscreen).

And to point out again, one of these IP has been retired indefinitely because Sony felt money would have been better spent on marketing some third party shooters with the nickle dime you hate so much rather then ND's second team.

Maybe if they made more feature complete games they could have cultivated a huge following and the series would have sold on its merits rather then a series of mass giveaways and ND would be making more games instead of less.

It's here's a new feature, that's really not a new feature and please keep pouring money into our GaaS model. All they care about is profit, not what the consumer wants.

Gamers are presented with options. If they want to pay for loot crates (instead of map packs) they can, if not... then the multiplayer has a lot of replay value. Its no different then one of your JRPGs where you can grind XP to nab more gear. Thats gameplay.

Horizon presents us with one option. Offline only. Red Dead Redemption 2 will not be doing that, that's where my $60 goes.

If MS makes Halo with multiplayer in 2018, it's not because of some nefarious scheme to kill off campaign, it's because that's the standard since 2001 for f***s sake. We already saw what happened when 5 shipped without splitscreen. Backlash, imagine if they scrapped the whole thing and claimed the reason for no Warzone, Firefight, Forge, Splitscreen, online co-op and pvp was because it was a "single player focus".

It would be 50% s*** storm, 50% laughed off stage.

I don't know what game invented loot crates, but gamers seem to like them over spending points on specific items, which is why it's in everything now.

Sony might be in it for the money too, but my goodness it's so obvious what Microsoft is trying to do. Why else would you cancel your only Japanese exclusive game this gen.

Because for the budget, they can make 2-3 western developed games in a fraction of the time? I don't know what TLG cost to make but I know 2 things.

That's the last team ico game ever
If Sony could have chosen to cancel TLG to make The Getaway and Eight Days instead, they should have.

And Scalebound was a multiplayer game from inception as well. Why? Because if Fable could do it in 2008, why wouldn't it? It's not like open world multiplayer is a new thing, we aren't at the precipice of broadband in 2002.

There mere fact that you class the importance of it as being "japanese" rather than "open world RPG" shows what you think is important.

To top off, we should ask the question why multiplayer is now the devil (as opposed to last year or 2004 or 2007) Or even last holiday when the MS devil games tore TLG a new one.

Its cos E3 is upon us And Uncle Phil promises new games with visuals beyond measure.

When you can't hate the hardware, can't match the quantity, choose something specifically niche.

"Xbots has no jrpg lolirape sim with no dlc. Thats the most important genre of all time!"
 
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Making money is a failed strategy? Well I guess Apple, Google and MS are f***ed.

When you focus on milking your fans then yeah, it is a bad strategy. It's universally agreed that microtransactions and season pass nonsense are bad for the industry. Only the staunchest Xbox fans defend it. Like DRM before it, Microsoft told you it was good for you so you roll with it. I'm surprised you haven't defended their decision to force feed Kinect on early adopters of the system while sacrificing power, but then again. You can only defend so much before you look truly ridiculous. It's okay though, we're finally getting what we thought we paid for at launch with Scorpio this Fall.

As far the rest of your post, i'm not even going to bother. You're clearly not up for any kind of reasonable debate. You've made your decision to defend Microsoft and their business practices until the bitter end. Lol at why is PSN $60 in your previous post. Oh, i don't know. Because Microsoft made it standard last gen to charge for online? You can't make this stuff up.

I don't defend Sony when they do something i don't like or agree with. PS Now? It's a half assed attempt at BC. Trying to patent the term "Let's play" or whatever so they can presumably make money off YouTuber's who use that terminology? That's just wrong. You though? You'd think Microsoft is the gospel and can do no wrong. Have a little bit of humility man, it's really sickening reading your posts. Unless you're getting paid, then i don't blame you.
 
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When you focus on milking your fans then yeah, it is a bad strategy.

Which is it then? Microsoft doesn't want to milk Ryse, SSOD, Quantum Break and you do? Make up your mind man.

It's universally agreed that microtransactions and season pass nonsense are bad for the industry. Only the staunchest Xbox fans defend it.

I think you're confusing "bad for the industry" with "what some gamers don't like". No publisher is going to say additional sources of revenue are bad for the industry, unless you take pleasure in studios closing.

I won't deny some gamers dislike these things and for sure I know some do. I let gamers choose.

But what i'm not saying that Uncharted 4 is "single player focused" and Gears isn't when they're both obstensibly third person shooters with both single and multiplayer. Gears multi being more fun isn't a new thing, it's been intrinsic to the IP since inception...i'd say the same about Call of Duty and Battlefield as well. Those games aren't multiplayer focused. That's a very derogatory way of looking at it. I never cared much for Battlefield til last year, but i purchased BF1 because the campaign trailer looked amazing and it f***ing is.

They have OUTSTANDING multiplayer. Industry leading.
They have 10 hour campaigns which are about as new and original as 16 year old IP's can expect to be.
But they should have both.

What i'm asking is if games shipping with single player and multiplayer is suddenly an issue, then how come these concerns weren't voiced when Halo came out in 2001 or Forza in 2005 or Gears in 2006 and Minecraft in 2009. Either that or your saying MS should ship those games without multiplayer and call them single player focused because reasons. Why would you say that?

What on earth would cause people to say the Xbox has no games when E3 is only weeks away and they won't be able to. What would cause them to find fault with Xbox now that isn't at all related to power?
 
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Like DRM before it, Microsoft told you it was good for you so you roll with it.

I'd be happy with access to 9 other peoples games. As someone who bought 98% of my games used and physical before this gen, im now a 100% digital guy. Mainly so I can share with my brother and because the act of switching discs feels like a 2004 concept. When you're used to instant streaming of film and TV....well I don't use DVDs any more either

You've made your decision to defend Microsoft and their business practices until the bitter end.

Game with multiplayer = business practice now?

It's called replay value.

Lol at why is PSN $60 in your previous post. Oh, i don't know. Because Microsoft made it standard last gen to charge for online? You can't make this stuff up.

Shouldn't we be seeing it go somewhere then? Knack has no multiplayer. Infamous 3 has no multiplayer. The Order has no multiplayer. Driveclub has no splitsceen. TLG has no multiplayer. Gravity Rush 2 has no multiplayer. Horizon has no multiplayer.

When Kameo, Crackdown, Gears 1, PGR3 has splitscreen, Fable and Horizon on Xbox 360 has multiplayer and they're still playable and Sonys big games don't and they're cutting the servers for current gen games, i'd like to know where its going.

Oh look, Knack 2 does have multiplayer. I guess Sony has devalued the single player right?

You though? You'd think Microsoft is the gospel and can do no wrong. Have a little bit of humility man, it's really sickening reading your posts. Unless you're getting paid, then i don't blame you.

I don't agree with everything MS does, but trying to retroactively claim that their IP don't have worthwhile campaigns because they went that extra distance to justify the price of Gold....well it doesn't shock me this is happening now, knowing in advance that everything Sony shows for the next few years will be graphically sub par....makes me think they're the new Nintendo.

For what it's worth, if MS did ship the next Gears/Halo/Forza/MC etc without a campaign, i'd be as pissed off as you are. I would be pissed off if they ditched multiplayer too.

Call me old fashioned, but I don't care for sequels without modes the previous games had. It's devolution.
 
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I don't agree with everything MS does, but trying to retroactively claim that their IP don't have worthwhile campaigns because they went that extra distance to justify the price of Gold

Nobody said anything about that. You're one of the few gamers who thinks every game should have multiplayer. Whether it's a shooter or a platformer and that's fine. I don't personally agree but whatever floats your boat.

But how in the hell does having multiplayer in every game justify paying for online? It just doesn't. You know what would justify paying for online? More games. We give Microsoft all this money and see little return on it. Games still lag online. What exactly are we paying for that wasn't done for free on PSN last gen?

They weren't even giving us 2 free games a year until they copied Sony's PS Plus model. That's right, Microsoft followed the leader for once. You know, like last gen when Xbox fans claimed Sony copies everything Microsoft does.
 
If Sony could have chosen to cancel TLG to make The Getaway and Eight Days instead, they should have.

scust.png


And Scalebound was a multiplayer game from inception as well. Why? Because if Fable could do it in 2008, why wouldn't it? It's not like open world multiplayer is a new thing, we aren't at the precipice of broadband in 2002.

That really worked out
 
Which is it then? Microsoft doesn't want to milk Ryse, SSOD, Quantum Break and you do? Make up your mind man.

Oh wow. Now this is gold. So asking for a sequel is milking now? Nobody said Sony and Nintendo don't milk their franchises, but there's a right way to do it and a wrong way to do it. Microsoft is doing it the wrong way.
 
Why is he editing his posts 2 hours after posting? It's like you try and ignore the nonsense but you can't because he goes and changes it all around again. Talk about commitment. :laugh:
 
Nobody said anything about that. You're one of the few gamers who thinks every game should have multiplayer. Whether it's a shooter or a platformer and that's fine. I don't personally agree but whatever floats your boat.

You said that Halo games were GAAS because they have multiplayer and DLC. I don't mind labelling Halo a GAAS (it is) but if having multiplayer and DLC makes you a GAAS then all those games you listed are GAAS....so either there is no issue at all or its incredibly biased and one sided.

Shouldn't Uncharted The Lost Legacy be free? Infamous Last Light? Horizons DLC? The Witchers were.

Because it looks like they're trying to get you to pay for content or something like some kind of service.

But how in the hell does having multiplayer in every game justify paying for online? It just doesn't.

It doesn't hurt either. We're basically waxing lyrical about the value of replay value. If anything i'm arguing gamers should demand more for their buck. I fully believe that every game should have single player, multiplayer (local and online) and never lose features from game to game. Sue me.

Believe it or not you can pretend MS games are offline only by not paying for gold or an extra controllers.

You know what would justify paying for online? More games. We give Microsoft all this money and see little return on it. Games still lag online. What exactly are we paying for?

Well it didn't seem like that at the tail end of last year. But as E3 is a month away, perhaps best lay your critiques 'til after then, assuming they even apply. If Phil has nothing at all up his sleeve, then by all means i'll be joining you.

They weren't even giving us 2 free games a year until they copied Sony's PS Plus model. That's right, Microsoft followed the leader for once. You know, like last gen when Xbox fans claimed Sony copies everything Microsoft does.

This is a great example though. The expectation now of an online service is "free" games. And we're good now right. Now we can never go back can we? Xbox Live has matched PS+ free games.

Surely then it's time for Sony to start finishing their games with modes gamers expected 10 years ago? And look who's online is looked on as archaic. The one that doesn't offer free games or trophys or voice chat.

Looking at Nintendos online is like looking at an MP3 player in the world of smart phones.

Single players/multi-player only are the MP3 players of games. Become a phone and be better.

Oh wow. Now this is gold. So asking for a sequel is milking now? Nobody said Sony and Nintendo don't milk their franchises, but there's a right way to do it and a wrong way to do it. Microsoft is doing it the wrong way.

Gears_vs_Uncharted.jpg


The right way?
 
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That just about sums up all your posts here, lol. You're not informed on the topic obviously. Phil isn't just talking about Horizon and Zelda, he's talking about every single player focused game and saying it's not a sustainable business model because Overwatch is the hotness this gen. It sends the wrong message. He's basically saying if you want those games go with PS4/Switch because they're just looking for something to make a profit on.

Halo and Gears are already very GaaS heavy. They make money off the REQ packs and overpriced card packs in Gears 4. They literally release the same maps on Gears, just with a different variation instead of releasing new maps. But here's your 1,000th variation of JD, a character nobody likes, only $9.99 per pack! It's ridiculous. GaaS have their place. I love Gears, i enjoy getting the latest weapon skins and characters because i enjoy playing the game. It gives me something to go after. But come on, it's a scam at the end of the day.

Forza 5 had the same bulls*** going on at launch. You buy the game, and either play it for 20 hours until you can unlock some cars that you want or you pay up to unlock them sooner. Xbox truly is the money box, all they care about is making money. It's a failed strategy. While i think having sustainable games that you can keep coming back to like Halo, Gears, and Forza is a good thing if you're into those games like i am it's also a weak excuse not to invest in other games. Not everything is going to turn a profit. Sony knows that, Nintendo knows that, why can't Microsoft accept it?

Uncharted 1 didn't sell well at first, it probably flopped even worse than Ryse, Sunset Overdrive, and Quantum Break. Would Uncharted 2 have been green lit under Microsoft? I highly doubt it. They don't take chances anymore. It's here's a new feature, that's really not a new feature and please keep pouring money into our GaaS model. All they care about is profit, not what the consumer wants.

Sony might be in it for the money too, but my goodness it's so obvious what Microsoft is trying to do. Why else would you cancel your only Japanese exclusive game this gen. Oh crap, this will never recover like Halo, Gears, and Forza because we don't have that money laundering scheme of microtransactions. Better cancel and invest in something that's going to milk the fans some more before we go under. They literally took the worst thing about gaming, being nickle and dimed for DLC and content and made it worse this gen. Congrats on that, i guess?
"Not everything is going to turn a profit. Sony knows that, Nintendo knows that, why can't Microsoft accept it?"
Bruh, its called the nature of the business. Microsoft knows this lesson just as much as Sony and Nintendo. You cant get away from it - no business can. What the fuk are you on?

"Why else would you cancel your only Japanese exclusive game this gen."
Gimme a fuking break, TD. Smh. Like you were going to buy SB. You're fuking losing it dude.

I can promise you this; when MS announces more games, single and multiplayer exclusives, the narrative will change again to something else. Again, haters built Scorpio. Now, haters are going to build more Xbox AAA exclusives that will garner port begging, vicious reviews by journalists and whiney little Sony fanboys alike etc. I can't believe some of you are so short-sighted. You DO realize that Scorpio will be the most powerful console on the market -- hands down, right? So, what the hell do you think MS is going to do after that SB meltdown from all those "disappointed" gamers and the outcry that followed? Just remember; you guys started this sh!t...