Gorgeous?I think Sea of Thieves is gorgeous. Hell I don't even think the other two look that bad outside of animation.
Maybe I'm not the graphics whore that I thought I was.
..............
Gorgeous?I think Sea of Thieves is gorgeous. Hell I don't even think the other two look that bad outside of animation.
Maybe I'm not the graphics whore that I thought I was.
Its off my radar unless they fix the fps.Let's hope crackdown 3 is a very good game because 2 was a letdown for me. Do you guys remember back in the TXB days? Infamous vs Crackdown vs Prototype threads all over the internet. Good times.
You realize this is all your opinion? A well known Sony fan who'd rather die on a sword than admit something on Xbox is better than Sony machine. For example, if Crackdown does what's advertised with multi player, it'll spank the s*** out of anything on the Pro with all certainty. I am speaking technically. Can't guarantee the game play will appeal to everyone, even though it still looks very much like the Original Crackdown - which was a s*** load of fun.
I thought Crackdown was sort of a disappointment this E3. I think a lot of people expected that, after all this time in development, with this being Scorpio's big day, Crackdown would be front and center, a real showpiece for the new system -- full of epic destruction on a huge scale, in full 4K. Instead, we saw a fairly ordinary trailer, sandwiched between some other games, without much fanfare.
I don't know. I think it left a lot of people underwhelmed, a little disappointed, and concerned about the state of the game.
...I find it hard to justify spending $500 just to get a better resolution right now, if they had exclusives that appealed to me that would make it easier to invest in one but right now I can't justify spending that money when I already have a console that will play all of the games I want at better levels than the base Pro/X1s can do.
Okay...so to summarize.
'If you didn't like the Xb1 offerings you probably aren't going to like the X1X offerings'
Can we all move past this then. I feel like this thread is stagnating, and we are constantly getting sidetracked. We get it. Lets actually start talking about the GAMES that were shown and keep the convo less on 'Well I'm not buying it for "X" reason'.
Moving on..
Does anybody remember the name of that pixel art game that was shown? It looked like a Noir game and it was awesome for the brief amount of time I saw it.
I thought Crackdown was sort of a disappointment this E3. I think a lot of people expected that, after all this time in development, with this being Scorpio's big day, Crackdown would be front and center, a real showpiece for the new system -- full of epic destruction on a huge scale, in full 4K. Instead, we saw a fairly ordinary trailer, sandwiched between some other games, without much fanfare.
I don't know. I think it left a lot of people underwhelmed, a little disappointed, and concerned about the state of the game.
Gorgeous?
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They showed the single player this go 'round. Theres plenty of videos out now. They look really good. People reacted to quickly to this year's E3, shouting about how MS conference wasn't very good. Honestly, it took me a couple of days to take it in and process. In hindsight, it was a great showing. This is without Halo and Gears. Crackdown looked epic to me. MP will be groundbreaking.I thought Crackdown was sort of a disappointment this E3. I think a lot of people expected that, after all this time in development, with this being Scorpio's big day, Crackdown would be front and center, a real showpiece for the new system -- full of epic destruction on a huge scale, in full 4K. Instead, we saw a fairly ordinary trailer, sandwiched between some other games, without much fanfare.
I don't know. I think it left a lot of people underwhelmed, a little disappointed, and concerned about the state of the game.
They showed the single player this go 'round. Theres plenty of videos out now. They look really good. People reacted to quickly to this year's E3, shouting about how MS conference wasn't very good. Honestly, it took me a couple of days to take it in and process. In hindsight, it was a great showing. This is without Halo and Gears. Crackdown looked epic to me. MP will be groundbreaking.
Abzu looks good.Why can't I think it's gorgeous? Some people thought the same about Abzu? Are they wrong?
I thought Crackdown was sort of a disappointment this E3. I think a lot of people expected that, after all this time in development, with this being Scorpio's big day, Crackdown would be front and center, a real showpiece for the new system -- full of epic destruction on a huge scale, in full 4K. Instead, we saw a fairly ordinary trailer, sandwiched between some other games, without much fanfare.
I don't know. I think it left a lot of people underwhelmed, a little disappointed, and concerned about the state of the game.
Okay...so to summarize.
'If you didn't like the Xb1 offerings you probably aren't going to like the X1X offerings'
Can we all move past this then. I feel like this thread is stagnating, and we are constantly getting sidetracked. We get it. Lets actually start talking about the GAMES that were shown and keep the convo less on 'Well I'm not buying it for "X" reason'.
Moving on..
Does anybody remember the name of that pixel art game that was shown? It looked like a Noir game and it was awesome for the brief amount of time I saw it.
Sorry if your feelings are hurt. So let's talk about the games that were shown, you know what looked great? nothing that MS making jk Ori was beautiful, did they give a release date for that?
PC Gamer You can't even use a controller or hook it up to your big screen.I'm a PC gamer. My feelings don't get hurt over peasant squabbling. I'm simply here to keep the peace.
End of the quality service announcement.
Watch itSorry if your feelings are hurt. So let's talk about the games that were shown, you know what looked great? nothing that MS making jk Ori was beautiful, did they give a release date for that?
Nope. As far as I can tell it has no date at all...not even a vague year of release.Sorry if your feelings are hurt. So let's talk about the games that were shown, you know what looked great? nothing that MS making jk Ori was beautiful, did they give a release date for that?
In all fairness, it's tough to make a great game. Takes a lot of talented people, a strong vision/leadership, and a long time. It's sort of like telling a songwriter, "Hey, why don't you just write a hit song?" It ain't easy.
Funny I just bought Saints Row Re-Elected on PSN on sale for $6.99 and with the powers they've added like the super jumping and running around like the flash it kind of scratches that crackdown itch. The last SR I played was just too silly so it soured me on the series but these additions make the game more fun to play so I'm glad I bought it, hell at that price it wasn't much off a risk lol.
And new I.P's are even harder. You have to create or adjust the engine, create new tools, new prototypes. I know everyone clamors for new I.P but it is incredibly hard to do. Neil Druckman said creating TLOU was the hardest thing to do. You don't know it is going to be fun to play or work well. Microsoft cancelling Scalebound and Sony cancelling Santa Monica's new I.P can attest to that. It is why I am always so impressed when Ubisoft and Sony and other companies create new I.P. RARE doing Sea of Thieves is such a deviation that it probably took a year to prototype stuff.Look at Lionhead they had to completely change their company structure and bring in a ton of people to work on Legends as it was completely different.
Abzu looks good.
And new I.P's are even harder. You have to create or adjust the engine, create new tools, new prototypes. I know everyone clamors for new I.P but it is incredibly hard to do. Neil Druckman said creating TLOU was the hardest thing to do. You don't know it is going to be fun to play or work well. Microsoft cancelling Scalebound and Sony cancelling Santa Monica's new I.P can attest to that. It is why I am always so impressed when Ubisoft and Sony and other companies create new I.P. RARE doing Sea of Thieves is such a deviation that it probably took a year to prototype stuff.Look at Lionhead they had to completely change their company structure and bring in a ton of people to work on Legends as it was completely different.
That is why you have to invest. It being hard or not is quite frankly irrelevant. New IPs are a fundamental requirement of gaming. Every single long running franchise was a new IP at some point. Remdmber when MS invested in first party? We got loads of games new IPs like Halo, Forza, PGR, etc...even their 3rd party colaborations often didn't end up as one game only deals.
It may be hard but microsoft seem to be the only ones not really trying anymore. Sony has put alot of new IPs, some successful and others not so much, but atleast they trying.
Ubisoft are trying too, granted it came under the Tom Clancy umbrella but The Division isn't like anything dlse they did. You also have slmething like For Honor, which is one lf my most favourite games this gen.
Even something as troubled as Destiny it manages to stand out and be different to anything else I have played on a console.
So again, as hard as it maybe it is neccessary and MS need to being better.
Yeah. That is a little funny. Especially coupled with their 'only want to show stuff gamers can play soon'excuse Spencer said that years ago and yet they announced and showed all there exclusives like Fable Legends, Scalebound, Crackdown 3 and Sea of Theives in 2014 & 2015. That is 3 years before the surviving 2 games actually release.And the other thing is that it seems like MS doesn't want to pay 2nd party contracts either. I mean we finally got word of these type of contracts after E3. After they got questioned about the lack of exclusives.
It's really weird.
And new I.P's are even harder. You have to create or adjust the engine, create new tools, new prototypes. I know everyone clamors for new I.P but it is incredibly hard to do. Neil Druckman said creating TLOU was the hardest thing to do. You don't know it is going to be fun to play or work well.