Xbox One X

The controls in Halo were excellent and the game is extremely balanced in multiplayer. I can’t think of another game that is balanced well enough where people are willing to use so many different weapons yet still have a great chance with the default weapons they spawn with.

The campaigns are another story. I still believe the stories are inconsistent trainwrecks and 343 hasn’t figured out the hook from the classic Halo’s. To be fair, I’m not sure Bungie ever figured out what made the campaign in Halo CE so good. In order to avoid the #1 criticism of the first game which was repetitive levels, the game has eliminated backtracking and gone with CODs general level design. Halo 2 and 3 still maintained the general sandbox and varied swings in pacing but 343 has eliminated that as well too. It’s now a traditional stop and pop linear cover shooter.

While the new controls feel great, I’m afraid they’re going to be damned near impossible to balance in campaigns. In order to offset the fact you can now run circles around enemies, they’ve made enemies bullet sponges. The extra CPU needed for 60 fps has resulted in dumbed down AI. If they ever had the horsepower to return the better AI and gave enemies the same sprint ability to keep up witb MC, I think it would alienate the casual gamer. It would be too fast and too hard unless enemy sprint was turned off at lower difficulty levels. I think 343 has painted themselves into a corner. If Spartan abilities stay (and by all accounts they will) campaign needs to be something very different. It can’t be a linear traditional shooter. Might be time for Halo to go all in on reinventing itself. If they fix the MCC, I can live with this.
 
As controversial as Halo is among the gaming community, truly reinventing itself would probably end up in suicide for the franchise. Its a balancing act to be sure. A delicate one..

They could go all in and change everything about Halo aside from MC. SUPER risky tho.. I don't know if I could allow that if I were in phils shoes . You fuk up Halo, youre pretty much destroy the Xbox brand...
 
The controls in Halo were excellent and the game is extremely balanced in multiplayer. I can’t think of another game that is balanced well enough where people are willing to use so many different weapons yet still have a great chance with the default weapons they spawn with.

The campaigns are another story. I still believe the stories are inconsistent trainwrecks and 343 hasn’t figured out the hook from the classic Halo’s. To be fair, I’m not sure Bungie ever figured out what made the campaign in Halo CE so good. In order to avoid the #1 criticism of the first game which was repetitive levels, the game has eliminated backtracking and gone with CODs general level design. Halo 2 and 3 still maintained the general sandbox and varied swings in pacing but 343 has eliminated that as well too. It’s now a traditional stop and pop linear cover shooter.

While the new controls feel great, I’m afraid they’re going to be damned near impossible to balance in campaigns. In order to offset the fact you can now run circles around enemies, they’ve made enemies bullet sponges. The extra CPU needed for 60 fps has resulted in dumbed down AI. If they ever had the horsepower to return the better AI and gave enemies the same sprint ability to keep up witb MC, I think it would alienate the casual gamer. It would be too fast and too hard unless enemy sprint was turned off at lower difficulty levels. I think 343 has painted themselves into a corner. If Spartan abilities stay (and by all accounts they will) campaign needs to be something very different. It can’t be a linear traditional shooter. Might be time for Halo to go all in on reinventing itself. If they fix the MCC, I can live with this.

The enemies don't need to mirror the Spartans. What they need is more dynamic AI that makes you use those abilities to overcome them. They should have distinct anti-spartan tactics, but they need to be able to be broken as well. It's a hard fix for sure though. I don't agree Halo 5 is a stop and pop game at all. I play extremely mobile. It's certainly more fun than way.
 
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The control changes in halo 5 are drastic and actually quite ballsy for a flagship series. It walks the razors edge of old and new. They doubled the framerate, resulting in some risky pacing changes. The Map is fantastic. It's one of the best controlling games out there. It needs to iron out a few things in SP, and focus on more dev made maps for MP and it will be great.

Doubling the framerate is hardly something I'd consider a big move, it's nice for forum warriors but most people weren't asking for it and it's had a negative impact on the series visuals. As I said they are boxed in a bit because of what the series is compared to COD or BF, they don't exactly have the same amount of freedom unless they reboot it.
 
Halo is an ongoing epic! Like Star Wars. Masterchief is iconic and people actually WANT to be in Master Chiefs shoes, so long as the story holds up. (I actually liked Halo 5 alot)

I personally believe that Halo is a game that can be played and talked about for years - as it does. Forza/Horizon and Gears are the same way. I can't complain personally. If there's one thing Xbox does well, is make long lasting games. $60 is a drop in the bucket for the amount of value and gameplay you get for these games.

I'm still rocking all of them. I still think Microsoft needs more SP games to be sure, but I don't want to live in a world without Halo, Gears or Forza /Horizon.

Have you seen the last Star Wars? compares nicely to the way Halo 5's story telling was done, piss poor lol. It's awesome that you love those games but they need some serious changes to Halo and Gears to keep them viable long term IMO, I think you would admit you are probably a bit more forgiving than someone who's not a hardcore xbox fan, that's not meant in a negative way so please don't take it as an insult.

I have played Halo 4 and 5 and I found 4 to have a boring story and 5's was just nonsense and if 6 doesn't have a kick ass story I think MS needs to consider making some serious changes with 343 either changing the people in charge of the studio or giving Halo to a totally different studio.

Gears is another issue, there is only so much that can be done with a cover shooter IMO, there is just so little variety in the gameplay that they all blend together. I know the studio was saying they were going to make some big change with the series but they really didn't, playing as the Son didn't feel any different than playing as the Father so other than a skin change it was just like playing the older games. Both Halo 5 and Gears 4 have sold far fewer copies than the previous versions in each respective series so I would guess that a lot of other people feel the same way.
 
The enemies don't need to mirror the Spartans. What they need is more dynamic AI that makes you use those abilities to overcome them. They should have distinct anti-spartan tactics, but they need to be able to be broken as well. It's a hard fix for sure though. I don't agree Halo 5 is a stop and pop game at all. I play extremely mobile. It's certainly more fun than way.

AI is number 1. I think they’ll need more enemy variety. In classic Halo, I could’ve played against the Covenant all day without it feeling old. It’s too easy to exploit these matchups now if they all can’t sprint.

You’re right that you can run around and play aggressive but it’s so easy to run into position and cover shoot on Legendary. I didn’t feel like Legendary took much skill unlike previous Halos. Usually the environments and enemies wouldn’t allow me to stand behind the same cover forever in Halo CE. You were forced to be bold at times. Enemies would come way out of their original zones and flank you...and you couldn’t run away if you waited too long.
 
Doubling the framerate is hardly something I'd consider a big move, it's nice for forum warriors but most people weren't asking for it and it's had a negative impact on the series visuals. As I said they are boxed in a bit because of what the series is compared to COD or BF, they don't exactly have the same amount of freedom unless they reboot it.
It was risky. It WAS big, and it was done in service to gameplay. I'm in the same camp in that I was fine at 30fps, but I won't turn my nose up to it for sure. Halo 5 is still a good looking game. It's flaws aren't really in rendering, but dynamic and realistic animation. It needs a boost in narrative and combat scenario more than visuals. It needs to get back to more sandboxy and emergent gameplay.
 
AI is number 1. I think they’ll need more enemy variety. In classic Halo, I could’ve played against the Covenant all day without it feeling old. It’s too easy to exploit these matchups now if they all can’t sprint.

You’re right that you can run around and play aggressive but it’s so easy to run into position and cover shoot on Legendary. I didn’t feel like Legendary took much skill unlike previous Halos. Usually the environments and enemies wouldn’t allow me to stand behind the same cover forever in Halo CE. You were forced to be bold at times. Enemies would come way out of their original zones and flank you...and you couldn’t run away if you waited too long.
I agree on everything but needing some sprint variant. They just need appropriate behaviors. The could run before anyway. They need to emphasize the different enemy types and expand on how they interact and compliment each other. Their biggest foul was giving you new moves but not improving the enemies capabilities
 
It was risky. It WAS big, and it was done in service to gameplay. I'm in the same camp in that I was fine at 30fps, but I won't turn my nose up to it for sure. Halo 5 is still a good looking game. It's flaws aren't really in rendering, but dynamic and realistic animation. It needs a boost in narrative and combat scenario more than visuals. It needs to get back to more sandboxy and emergent gameplay.

That framerate is also likely to keep those other things from happening, they made the game tighter with Halo 4 and 5 seems even worse. I really don't think 343 is the right studio for the job.
 
Have you seen the last Star Wars? compares nicely to the way Halo 5's story telling was done, piss poor lol. It's awesome that you love those games but they need some serious changes to Halo and Gears to keep them viable long term IMO, I think you would admit you are probably a bit more forgiving than someone who's not a hardcore xbox fan, that's not meant in a negative way so please don't take it as an insult.

I have played Halo 4 and 5 and I found 4 to have a boring story and 5's was just nonsense and if 6 doesn't have a kick ass story I think MS needs to consider making some serious changes with 343 either changing the people in charge of the studio or giving Halo to a totally different studio.

Gears is another issue, there is only so much that can be done with a cover shooter IMO, there is just so little variety in the gameplay that they all blend together. I know the studio was saying they were going to make some big change with the series but they really didn't, playing as the Son didn't feel any different than playing as the Father so other than a skin change it was just like playing the older games. Both Halo 5 and Gears 4 have sold far fewer copies than the previous versions in each respective series so I would guess that a lot of other people feel the same way.

I don’t really care about story honestly. Just make the campaigns fun again.
 
Have you seen the last Star Wars? compares nicely to the way Halo 5's story telling was done, piss poor lol. It's awesome that you love those games but they need some serious changes to Halo and Gears to keep them viable long term IMO, I think you would admit you are probably a bit more forgiving than someone who's not a hardcore xbox fan, that's not meant in a negative way so please don't take it as an insult.

I have played Halo 4 and 5 and I found 4 to have a boring story and 5's was just nonsense and if 6 doesn't have a kick ass story I think MS needs to consider making some serious changes with 343 either changing the people in charge of the studio or giving Halo to a totally different studio.

Gears is another issue, there is only so much that can be done with a cover shooter IMO, there is just so little variety in the gameplay that they all blend together. I know the studio was saying they were going to make some big change with the series but they really didn't, playing as the Son didn't feel any different than playing as the Father so other than a skin change it was just like playing the older games. Both Halo 5 and Gears 4 have sold far fewer copies than the previous versions in each respective series so I would guess that a lot of other people feel the same way.

MC vs Locke "fight" scene was the exact moment Halo died for me. I hope it can be resurrected but as of now wow....just wtf 343?
 
MC vs Locke "fight" scene was the exact moment Halo died for me. I hope it can be resurrected but as of now wow....just wtf 343?

Yeah being that the advertising made it seem like it was going to be some big epic thing and then in the game that "fight" turned out to be some tame cinematic thing it makes me wonder if they were made to change direction during production it or if they just didn't know WTF they were doing.
 
I don’t really care about story honestly. Just make the campaigns fun again.

A good story will help with that IMO :) but yeah the series just doesn't have the same magic in it's campaigns that it used to. To be fair it's hard to hold up the quality 7 games in but it just seems like it's going in the wrong direction with 343 at the helm. I still think of the first one as one of my favorite games of all time, waiting for them to give the MCC some One X love and I'll buy it just so I can play through Halo again.
 
MC vs Locke "fight" scene was the exact moment Halo died for me. I hope it can be resurrected but as of now wow....just wtf 343?
It was terrible for sure. I couldn't believe they bring in all this stuff from the books, and end with the most un-spartan fight possible. It's like they spent 15 minutes coming up with the choreography. Was almost laughable at the time. They better get their s*** together with that stuff. It makes even less sense after seeing the Spartans throwdown in the opening cinematic.
 
It was terrible for sure. I couldn't believe they bring in all this stuff from the books, and end with the most un-spartan fight possible. It's like they spent 15 minutes coming up with the choreography. Was almost laughable at the time. They better get their s*** together with that stuff. It makes even less sense after seeing the Spartans throwdown in the opening cinematic.

That's the other thing, that cinematic was a nice hype piece but if it was so easy for a Spartan to take down elites why were they always a challenge during gameplay? they made the Covenant's Elite solders look like scrubs. I remember in the original Halo they actually made me panic a bit when I'd first hear that noise they make and see the outlines when they were cloaked, they actually posed a bit of a challenge and it was great.
 
Im actually in the camp with Dno9. The Halo 5 story was serviceable for a video game. In fact, video game stories, at least to me, have never been a medium where I look for amazing stories the likes we see in theaters - although I do think QB had one of the best science fiction stories I've ever seen in a video game. Not to mention the gameplay and TV series which, when considered as a package, QB was ground breaking.

As long as the game is fun and gorgeous to look at, I'm usually in. Maybe I'm not so hardcore, but I thoroughly enjoy gaming. Halo 5 kept me entertained and was a fun ride!

I took the Lock and Master Chief narratives as two different perspectives on the Halo universe. For the most part, it worked.
 
A good story will help with that IMO :) but yeah the series just doesn't have the same magic in it's campaigns that it used to. To be fair it's hard to hold up the quality 7 games in but it just seems like it's going in the wrong direction with 343 at the helm. I still think of the first one as one of my favorite games of all time, waiting for them to give the MCC some One X love and I'll buy it just so I can play through Halo again.

I just hope they take more lessons from the game then just people wanted more Master Chief. MC could have been the main character and the story wouldn't have changed much but it still would have stunk.
 
Don't get me started on the Halo 5 story disaster.

They really blew it by killing off The Didact in a freaking comic. He was a good villain with an interesting backstory.

The evil Cortana arc is just awful.
 


Still cringe when I see this, like a drunk bum fight


Would it have been too hard to hire a fight coordinator? It looks like it was designed by a non-fighter who saw too many Schwarzenegger movies. Big old clumsy swings when it should be more like Jason Bourne. The didn't showcase the power a Spartan could bring to a fight. It was a massive lost opportunity to give us something epic.
 
You know what Halo 6 needs?

More fights with Warden Eternal
Do you know what's really sad, when I came to the fight with the three Wardens, I put my controller down and never picked it back up again in the campaign. Someone had already ruined the crappy ending for me and I was just so done with the Warden fights that I bowed out. I have beaten every Halo game on legendary prior to this and the fact that I had zero desire to go back to the campaign in this one does say a lot about where the campaign is.
 
I would like a Halo FP or 3rdP Action/RPG.

I would love a 3rd person option and maybe updating the vehicle controls, just because the warthogs have always had bad controls doesn't mean they have to keep it that way forever.
 
I would love a 3rd person option and maybe updating the vehicle controls, just because the warthogs have always had bad controls doesn't mean they have to keep it that way forever.
No way. If they change the warthog controls, people will go apes***. Myself included! Way too iconic and not in need of change!
 
Do you know what's really sad, when I came to the fight with the three Wardens, I put my controller down and never picked it back up again in the campaign. Someone had already ruined the crappy ending for me and I was just so done with the Warden fights that I bowed out. I have beaten every Halo game on legendary prior to this and the fact that I had zero desire to go back to the campaign in this one does say a lot about where the campaign is.
I am RIGHT there with you sadly. I can't remember exactly where I put the controller down but the fact that I started but didn't finish a Halo game is....wow....just wow because I am a massive Halo fan. Flipping massive. It already started bad when the footage and ad campaign were so lackluster I didn't even snag it at launch.

Maybe for every lost Halo fan there are 3 more to take his/her place and 343 just doesn't care. But IMO if someone like me has lost interest in the games than you messed up somewhere.
 
I haven’t been into Halo much since the 3rd game. That was the last game I got at launch and finished the campaign and played some MP. Other games have stole my MP interest since then and I don’t have the time for SP games that much anymore. I’ve played parts of Reach with my son, rented ODST didn’t finish it, never played 4 or 5. I have 5 sitting on my HD would like to give the MP a shot. I wouldn’t mind getting the MC Collection and playing through all the games again with my son.

It would take some big changes for me to get excited about a new Halo game and pick it up at launch.
 
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