How anybody could think this looks bad is just beyond me. Maybe it's 360/PS3 version.
I don't know if there was a day one patch, but with almost everything set to Ultra, yesterday the game maintains tasty 60fps. That was good.
Have I said the game is big? Well again it's big. As I play through, it reminds me a lot of Oblivion. Not just its sheer size, but small things like closing the dimension door, exploring dungeon with similar color scheme, etc. reminds me of that game a lot.
Difference here is that nothing really feels like a placeholder or lazy filler. The game is really consistent. You just keep encountering new events, new lore, new characters. Even when you simply forget the main storyline and explore further and further, there are always more to see, and the game does not lose steam while doing it.
For this very reason the final verdict will have to come when I finish the game completely. The consistency is key here. If the game goes on like this until th end, this might be the best RPG ever made.
I don't know if there was a day one patch, but with almost everything set to Ultra, yesterday the game maintains tasty 60fps. That was good.
Have I said the game is big? Well again it's big. As I play through, it reminds me a lot of Oblivion. Not just its sheer size, but small things like closing the dimension door, exploring dungeon with similar color scheme, etc. reminds me of that game a lot.
Difference here is that nothing really feels like a placeholder or lazy filler. The game is really consistent. You just keep encountering new events, new lore, new characters. Even when you simply forget the main storyline and explore further and further, there are always more to see, and the game does not lose steam while doing it.
For this very reason the final verdict will have to come when I finish the game completely. The consistency is key here. If the game goes on like this until th end, this might be the best RPG ever made.
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