So I WAY off when tried it with my level 5 party. Hahaha. One to come back to so.
Yeah I tried early on as well. The big area fireball it throws killed my entire party in one shot. Watched another one kill a giant by its self in another area.
So I WAY off when tried it with my level 5 party. Hahaha. One to come back to so.
So, I am starting to get my ass whooped now and again by the rift b****es. Any tips on tactical combat ? cause my team mates alone seem pretty iffy. The warrior(Cassandra does fine) but the mage(Solas) seems iffy, and Varric pretty much worthless.
I made a chick in character creator and she looked hot. Once the game started rolling it revealed her ugly side, which apparently is every side .
her face is melting there yes?
I use magic to stun the heavy hitters and sheild buffs on my party. I've managed to take down most of them so far but I have come across one set that I haven't been able for yet.
Are you fiddling with the tactics section, menace? That might help. You can set your mage so that buffs are "preferred" actions.
I've been hearing a fair number of complaints about the ranged classes' AI in this game. For instance, they seem to have a problem staying at range and instead tend to get up close, melee style, which of course results in an untimely death. I've seen that myself -- Solas running up and getting in an enemy's face, then getting stomped. I'm playing a mage myself, so I input all my mage commands manually, but I do need to keep a close eye on my other two ranged fighters (Solas and Varric), because they will often not be in the optimal position.
I enjoy using the tactical camera. I'm playing on Normal, so it's not really necessary, but I still like stopping the action and planning the next moves. It seems too chaotic otherwise.
My current party is 1 melee fighter and 3 ranged fighters. I'm looking forward to getting another melee fighter. Cassandra needs some help on the front lines.
My current party is 1 melee fighter and 3 ranged fighters. I'm looking forward to getting another melee fighter. Cassandra needs some help on the front lines.
Man, they need to fire the combat designer and blacklist him from the games industry. Nightmare difficulty bosses isn't even "fun" or "tactical" and more "run away from them until your teammates res them selves and spam disengage to help them dodge fireballs/aoes that do way too much damage".
Prolonged fights are a pain in the ass once you run out of pots. I mean seriously if you're give bosses abilities that can one shot your team of equal level then a healing class is a must. That's partially the point OF healing classes, the health pots are suppose to be used for the time the healer can't get to you. Ugh. Removing the healing class, but keeping the damage factor the same ruins any ebb and flow the combat is trying to convey.
No need for 3 ranged in aprty IMO. I want rid of Varric. I want the Ironbull but think I am ways off that. Think the companion Blackwall is quickest to get, but that means doing story missions.
yea that was me, i just discovered the touch pad lol.When along the main story route do you start getting the other companions (e.g., Blackwall).
Please put your answer in spoiler tags, since other people might not want to know.
Btw, a few pages back, someone asked how do you know what level the enemies are. They're listed when you hover over them in tactical cam view. Inside the little shield is a level number.
I'm finding the game fairly glitchy. I don't know if it's my PS4 or what, but just about every long session I have, I'll get some glitch. Sometimes it'll be an audio glitch, sometimes the game shuts down completely. The last time, about 10 minutes ago, my character got killed -- health down to zero, unable to perform any attacks -- but he remained standing, and I couldn't revive him with the other party members. Kind of weird. I'm pretty patient with glitches in big RPGs, so it's not a big deal so far. Still, there are more than I expected.
All these characters lol. I haven't gotten past the Hinterlands, then I stumbled across this article. I've been doing it wrong!
http://kotaku.com/psa-if-youre-playing-dragon-age-leave-the-hinterlands-1661855879
no wonder why 'm 10 hrs in with no new characters and only level 8.......All these characters lol. I haven't gotten past the Hinterlands, then I stumbled across this article. I've been doing it wrong!
http://kotaku.com/psa-if-youre-playing-dragon-age-leave-the-hinterlands-1661855879
Thanks for that, Dmega. Very helpful.
I'm one of the people he describes. I want to complete all the sidequests before moving on. So it's good to hear that the Hinterlands is really just a starting area, probably the dullest of the areas, and that the game is much better if you just spend an hour or two there, then open up more areas in the War Room and/or move on with the main questline.
no wonder why 'm 10 hrs in with no new characters and only level 8.......
All these characters lol. I haven't gotten past the Hinterlands, then I stumbled across this article. I've been doing it wrong!
http://kotaku.com/psa-if-youre-playing-dragon-age-leave-the-hinterlands-1661855879
They need to hire someone that can do hair. The hair is just horrible even by last gen standard.bioware needs to seriously fire there artists.
They need to hire someone that can do hair. The hair is just horrible even by last gen standard.
AC Unity
Tomb raider 2013
Does anyone else think highlighted items can too hard to see when you click the left stick? I think a good idea would have been to show loot on your map when search pings them.
Yeah, I often hear a ping but can't locate the item, so I just move on.