Probably the reason why Mortal combat & Injustice female characters looks so manly, & character just doesn't feel realistic enough (not the skin, but the details). Quality of character artists.
Character is actually one of the hardest things to models ( a few members here can can probably testify that)
Look at this MK model. She is nice, but you wouldn't imagine she is real. (not just becuase of the lighting & texture, but the facial features)
Then look at Lara. The devil is in the details. I know one is cross gen, another is next gen, but just focus on the face, you can the intrigate details & form of Lara face, the eye socket is not just an almond but curved at just the right place, the buffiness of the lips. The one in MK is consideably simpler.
The artist for MK is decent, but the artist for Lara is a Master artist. Makes all the difference.
Generational difference in this shot.