Today, you have a system that's balanced with more gpu, more CPU, guaranteed clock rates, guaranteed I/o bandwidth and bc games are guaranteed to just work and almost in every case work better, and you have a console that, despite ridiculous overclocks, gives you only best case numbers across every spec released to date, and maybe their last gen games will run. Rather than muscle vs efficiency ( hint: overclocks are wildly inefficient), you have a console that was designed to meet a higher performance target vs one that got held back by backward compatibility issues and so got overengineered on the SSD side to give people like you a reason to believe