Official Thread XBOX Hardware

My Current Console Is....


  • Total voters
    37
Status
Not open for further replies.
The pro came out 4 years later, yes, not at the same time like Xbox did when they built the system in mind.

They didn't just made one and brought the other afterwards.

The pro came out 3 years later than the PS4 and shared very similar architecture but it came out four years ago, the post I was responding to was talking about 1440p and why they could do that for the Pro and be ok but not the Series S. My point is that was a 4TF machine that was meant to improve games made for a 1.8TF machine and almost all we got was a resolution boost and slight framerate improvements. The new gen shouldn't be targeting 1.8TF machines as a baseline for what they can handle graphically, they'll be asking more of the GPU to begin with and that's before any kind of res boost. The GPU in the Series S is more advanced than what's in the Pro so it's not a straight up comparison but it's also going to be asked to handle more advanced graphical techniques and more demanding games.
 
The pro came out 3 years later than the PS4 and shared very similar architecture but it came out four years ago, the post I was responding to was talking about 1440p and why they could do that for the Pro and be ok but not the Series S. My point is that was a 4TF machine that was meant to improve games made for a 1.8TF machine and almost all we got was a resolution boost and slight framerate improvements. The new gen shouldn't be targeting 1.8TF machines as a baseline for what they can handle graphically, they'll be asking more of the GPU to begin with and that's before any kind of res boost. The GPU in the Series S is more advanced than what's in the Pro so it's not a straight up comparison but it's also going to be asked to handle more advanced graphical techniques and more demanding games.
And the CPU, SsD and I/O tech. It should crap all over the Pro. Itll crap on the One X as well in everything but resolution.
 
And the CPU, SsD and I/O tech. It should crap all over the Pro. Itll crap on the One X as well in everything but resolution.

So is it literally incapable of outputting current gen games at 4K? Like it doesn't have the memory to hold 4k assets?
 
And the CPU, SsD and I/O tech. It should crap all over the Pro. Itll crap on the One X as well in everything but resolution.

The GPU is what's going to impact the res and that's what the discussion was about, those other things have nothing to do with it.
 
So is it literally incapable of outputting current gen games at 4K? Like it doesn't have the memory to hold 4k assets?

It can't do BC games at 4K so how would it do current gen games at 4K? it's not a meant to be a 4K machine, it's probably not really meant to be a true 1440p machine either that's probably just something that'll be hit from time to time but I'm sure 1080p will be the focus and that makes total sense. This isn't for people who care about 4K or have 4K tv's, those people will be getting either the higher end Series X or the PS5.
 
It can't do BC games at 4K so how would it do current gen games at 4K? it's not a meant to be a 4K machine, it's probably not really meant to be a true 1440p machine either that's probably just something that'll be hit from time to time but I'm sure 1080p will be the focus and that makes total sense. This isn't for people who care about 4K or have 4K tv's, those people will be getting either the higher end Series X or the PS5.

I was speaking specifically about BC.
I'm just failing to understand how a console more capable than the X is incapable of outperforming it.
 
I'm confused at the confusion regarding Series S. It's not a 4K machine. Not sold as one. Not going to run any game in 4K. Not next gen. Not current gen. The memory and GPU is balanced to run next gen game design at 1080-1440P. As long as there is a version of Series X games that run at 4K, that same version will run at a minimum of 1080P. It will have lower res assets. It will store lower res assets. As long as devlopers weren't planning on pushing Series X with a 1080P/30fps game and using GPU towards other game design, there's no way for Series S to hold them back outside of diluting their manpower.

Any devs speaking on it right now are doing so based on assumptions, not experience. Devs are still under NDA.
 
I was speaking specifically about BC.
I'm just failing to understand how a console more capable than the X is incapable of outperforming it.
I know. I was really hoping it would do the One generation at X spec. Instead, it makes the decision for me MUCH easier now. I will 100% be getting the Series X because this gen (going out) still matters much to me.

As far as the "how", it sounds like it could be a memory issue or something. It actually might just be a case where the GPU horsepower is so close that they won't bother testing all of the games to see which ones work. There's absolutely no reason for OG and 360 games not to all run in 4K on Series S. I just think they may lock them at One S spec so they don't have to test them. I believe that it's entirely possible for them to slowly upgrade certain games to One X spec over time. They performed miracles this past gen with BC, so maybe they'll make another push for the Series S.
 
  • Like
Reactions: Dno69
I'm confused at the confusion regarding Series S. It's not a 4K machine. Not sold as one. Not going to run any game in 4K. Not next gen. Not current gen. The memory and GPU is balanced to run next gen game design at 1080-1440P. As long as there is a version of Series X games that run at 4K, that same version will run at a minimum of 1080P. It will have lower res assets. It will store lower res assets. As long as devlopers weren't planning on pushing Series X with a 1080P/30fps game and using GPU towards other game design, there's no way for Series S to hold them back outside of diluting their manpower.

Any devs speaking on it right now are doing so based on assumptions, not experience. Devs are still under NDA.
I can understand it better now, but I was really hoping it would do BC games at One X spec. Of course, I wouldn't mind them adding a new 1440p BC spec specifically for the Series S. That would be cool!
 
I can understand it better now, but I was really hoping it would do BC games at One X spec. Of course, I wouldn't mind them adding a new 1440p BC spec specifically for the Series S. That would be cool!

Yeah I can understand where you're coming from. Microsoft rightly made a calculation that the types of gamers who bought a One X for 4K will upgrade to Series X. The only people who go from One X to Series S are those who want to play next gen only games and can't wait to save up or those who value frame rate over resolution. The load times and frame rates on the Series S will put the One X to shame.
 
  • Agree
Reactions: GordoSan
I was speaking specifically about BC.
I'm just failing to understand how a console more capable than the X is incapable of outperforming it.

In some ways it's not and in other ways it's much better, especially the CPU.
 
  • Like
Reactions: Dno69
In some ways it's not and in other ways it's much better, especially the CPU.
And when we're looking at BC in particular, the extra CPU is not easily leveraged, nor are rdna 2 features that weren't available in the original, but the size of 4k assets is still unchanged. Any CPU bound games will be improved on that front though.
 
  • Agree
Reactions: JinCA
I know. I was really hoping it would do the One generation at X spec. Instead, it makes the decision for me MUCH easier now. I will 100% be getting the Series X because this gen (going out) still matters much to me.

As far as the "how", it sounds like it could be a memory issue or something. It actually might just be a case where the GPU horsepower is so close that they won't bother testing all of the games to see which ones work. There's absolutely no reason for OG and 360 games not to all run in 4K on Series S. I just think they may lock them at One S spec so they don't have to test them. I believe that it's entirely possible for them to slowly upgrade certain games to One X spec over time. They performed miracles this past gen with BC, so maybe they'll make another push for the Series S.

The available memory for games in the Series S is roughly 1GB-1.5GB's (DF said they've heard 7.5 available for games, One X has 9GB) less than the One X, 360 games or not 4K still takes resources and this machine wasn't made for 4K gaming. Most BC games aren't 4K on the One X either but the ones that are look a lot better than the ones that aren't, it'd be awesome if they continue to make those improvements to games on the Series X over time.
 
  • Informative
Reactions: GordoSan
  • Haha
Reactions: Plainview
  • Love
Reactions: karmakid
I was speaking specifically about BC.
I'm just failing to understand how a console more capable than the X is incapable of outperforming it.

When new games are developed for XX/S the SS will smoke the Xbox One X, it’s just that the One X has games that use more Ram than the S has so can’t be ported straight over with the push of a button. You’ll still get the same BC with extra frame rate where viable and added HDR, just not the 4 K resolution and assets.
If those BC games were developed specifically for the SS it would be capable of the 4K and probably double the frame rate due to CPU.
 
  • Informative
Reactions: Dno69


tSvvkAN.gif


 
Status
Not open for further replies.