Ars Technica compares Xbox One and PS4 Specs

DriedMangoes

We The North 🦖🍁
Sep 12, 2013
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Here's the article.

Some notes:
CPU: within "a stone's throw". This difference won't be very noticeable, though, unless the game is coded to be absolutely desperate for every drop of performance it can squeeze out of the CPU.
GPU: MS has more mhz, but Sony has more hardware for "heavy lifting"
RAM: Similar speeds, different levels of complexity.
That said, the Xbox One's memory configuration is less straightforward than Sony's. Developers targeting the PS4 don't have to worry about whether they want to use ESRAM or the main system RAM—they can just send everything to the big, fast pool of system memory and be done with it.
Still, this is another area where a resource- and time-strapped cross-platform developer might opt to simply lower the resolution or texture quality for the Xbox One version rather than fine-tune things specifically for Microsoft's memory configuration.
Microsoft and Sony will bend over backwards to tell you how different one console (their console) is from the competition, but in the end the boxes are very, very similar, even if they're not identical. If early games are any indication, the PS4's beefier GPU will give it the performance edge in the long term, but this console war is one that will be fought primarily with software and services, not with silicon.
 
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I do think in the long run....the PS4 will start to shine more. It is just a matter of technical makeup.
However....I don't think it will be a 'day & night' difference. It will be there, but people who only own Xb1's will not give two s***s.
 
I don't feel like paying for a bunch of extra stuff that will nickel and dime me so where does that leave me and people like me? =o
 
Yes the CPU/GPU upclock will have a minimal effect on performance.

On RAM speeds, yes they both have similar performance in "real world" scenarios, although we don't have a lot of hard numbers. However, we do know PS4's memory width is plenty capable of feeding the GPU at 1080p 60 fps w/ AA and other visual effects, so for the PS4 to have "more or less width" is rather irrelevant. It has what it needs to get the job done with no bottlenecks.

Yes the PS4's GPU will give it a measurable (720-900p or 900-1080p) performance edge in the long term. Don't forget GPGPU compute customizations. That will be big once devs start adding realtime physics simulations like hair, cloth, fire, water, particles, etc.

They are wrong about PS3 and 360 being closer than XB1 and PS4, btw. But I think that's kind of a minor point.

Ars technica is one of the most respected tech sites on the net next to Anandtech, by the way. It's good to have some more well respected sites weigh in and provide some more voices of tech knowledge and facts.
 
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I am interested in NONE of MS new services and they won't stop the juggernaut that is the PS4.
I think people are underestimating the power of not having to look away from the TV for all these services.

PS4 has to be on and a person playing games for it to impress anybody....the xbox one just has to be on to impress people.
 
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I think people are underestimating the power of not having to look away from the TV for all these services.

PS4 has to be on and a person playing games for it to impress anybody....the xbox one just has to be on to impress people.

I think it really depends on what you look for in a "gaming" console. If you want something that does a bit of everything, the Xbox One is a good choice but note that this is compromised by weaker performance as evidenced by early multiplatform titles. If you want just a "gaming" console that will give you the best console performance out on the market right now, go for the PS4. I tend to fall under the latter. Don't get me wrong, I think what the Xbox One can do with the Kinect/Snap/voice commands is pretty cool but it isn't for me if I'm looking for a console for pure gaming.
 
I think it really depends on what you look for in a "gaming" console. If you want something that does a bit of everything, the Xbox One is a good choice but note that this is compromised by weaker performance as evidenced by early multiplatform titles. If you want just a "gaming" console that will give you the best console performance out on the market right now, go for the PS4. I tend to fall under the latter. Don't get me wrong, I think what the Xbox One can do with the Kinect/Snap/voice commands is pretty cool but it isn't for me if I'm looking for a console for pure gaming.
I haven't seen anything that shows the ps4 can out perfrom the xbox one. The difference is so miner that you have to look for it and won't ever notice it unless they are side by side and slowed down and what not. but what you can notice real quick is a big set of boobies staring you in the face as you play dead rising 3 :p.We'll see what live service is better and which multiplatform console has extra gaming features that the other doesn't have because as of now the xbox one is winning.....imo. There never will be a game or gameplay elemant that the ps4 can do that the xbox one can't but you can't say that the other way around.....I guess we'll see.
 
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I think the bet from MS is that the percentage of customers that are looking for gaming-only consoles is shrinking, and while PS4 does have some non-gaming applications it would be at a big disadvantage if that's where the focus is this generation. We will just have to wait and see what the public wants.
 
I haven't seen anything that shows the ps4 can out perfrom the xbox one. The difference is so miner that you have to look for it and won't ever notice it unless they are side by side and slowed down and what not. but what you can notice real quick is a big set of boobies staring you in the face as you play dead rising 3 :p.We'll see what live service is better and which multiplatform console has extra gaming features that the other doesn't have because as of now the xbox one is winning.....imo. There never will be a game or gameplay elemant that the ps4 can do that the xbox one can't but you can't say that the other way around.....I guess we'll see.

Yeah, like I said it really depends on your mindset going in and the exclusives for each company. If you feel that Xbox has the better online service or whatever other advantageous gaming feature, you should go for the Xbox One.

But how I look at it is that I have a console that is $399 and gives me better performance (as evidenced by BF 900p on PS4 vs 720p on Xbox One and COD:G 1080p on PS4 vs 720p on Xbox One) vs a console that is $499 with Kinect that I don't really need with weaker performance.

I don't want to pay more to get less in regards to performance/price ratio.
 
Yeah, like I said it really depends on your mindset going in and the exclusives for each company. If you feel that Xbox has the better online service or whatever other advantageous gaming feature, you should go for the Xbox One.

But how I look at it is that I have a console that is $399 and gives me better performance (as evidenced by BF 900p on PS4 vs 720p on Xbox One and COD:G 1080p on PS4 vs 720p on Xbox One) vs a console that is $499 with Kinect that I don't really need with weaker performance.

I don't want to pay more to get less in regards to performance/price ratio.
all that and the 360 is the best version to play CoD on...lol. So resolution = performance now? so a game in 1080p that runs unstable on the psn network is performing better than a game in 720p on xboxlive that is stable.

i'll own both and glad money is a problem.
 
MS has plenty of features to attract casuals. Price is a big issue at the moment, though.

They'll have a slow start but gain traction with price drops and more exclusive games.
 
so an article with a bunch of quotes from PR ppl and rumors is making news? I want someone with the actual hardware to break it down and tell us what each machine really has.
 
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all that and the 360 is the best version to play CoD on...lol. So resolution = performance now? so a game in 1080p that runs unstable on the psn network is performing better than a game in 720p on xboxlive that is stable.

i'll own both and glad money is a problem.

It has been pointed out that even high-end PCs running GTX Titans are having problems running COD:G with frame rate drops so it's not like this is an issue that is unique to only the PS4.

Resolution does not by itself equal performance but it does play a part in performance. Let's say you have a 1080p monitor and you run COD:G in 720p and 1080p setting, it will look better in 1080p if you set every other setting as the same. Same analogy can be put towards a 1080p TV. Which one do you think will look better on it if you have both Xbox One and PS4? If you said you're getting both, I imagine you would want to get the one that looks better assuming all other variables remain constant i.e. your friends etc.
 
MS has plenty of features to attract casuals. Price is a big issue at the moment, though.

They'll have a slow start but gain traction with price drops and more exclusive games.
both systems will sale every console they make until 2015....imo.
 
It's very simple. 12 vs 18CUs, 16 vs 32ROPs, and GPGPU compute customizations.

You can get into nitpicking with GPU reservations, but you're only going plus or minus a couple percentage points either way. Still ~50% TF. People have been saying this since the official specs were known.
 
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It has been pointed out that even high-end PCs running GTX Titans are having problems running COD:G with frame rate drops so it's not like this is an issue that is unique to only the PS4.

Resolution does not by itself equal performance but it does play a part in performance. Let's say you have a 1080p monitor and you run COD:G in 720p and 1080p setting, it will look better in 1080p if you set every other setting as the same. Same analogy can be put towards a 1080p TV. Which one do you think will look better on it if you have both Xbox One and PS4? If you said you're getting both, I imagine you would want to get the one that looks better assuming all other variables remain constant i.e. your friends etc.
I want the one that will integrate all my sh1t together. The xbox one will give me that and the ps4 can never give me that so it's a no brainer. I will get the ps4 for exclusives. matter of fact I get more gameplay options with the xbox one than the ps4.The BF4 options are huge.
 
I want the one that will integrate all my sh1t together. The xbox one will give me that and the ps4 can never give me that so it's a no brainer. I will get the ps4 for exclusives. matter of fact I get more gameplay options with the xbox one than the ps4.The BF4 options are huge.

Okay, that's good. So therein lies the difference in our mindsets. You like how Xbox One can integrate all your multimedia together while I want the best performance/price ratio for mine. There's nothing wrong with either of our choices here.
 
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Why don't these people take account that the ps4 is running games at higher resolutions?

I mean if sony said okay, run CoD at 1280x720p like the xbox 1 or drop the bf4 down to 1280x720 like the xb1, wouldn't that mean the ps4 has that much more resources to put towards the graphics/detail/effects?

It seems like that is something that is ignored. I mean both consoles are going to eventually run at 1280x720p as a standard. No doubt in my mind about that, but I mean that ps4 will have extra ommphhh that the xb1 won't have no still at that point?

Or am I completely mistaken about this?
 
ya, gaf definitely has a bias against these tech/gaming websites and what not, but I would like to understand how they get to their points that they are virtually the same and what not.

not saying they are wrong, just trying to understand.
 
I personally can't for the CoD comparisons as I think this will be the biggest difference we will see in graphics this gen........basically which tird looks prettier.
 
I would had locked it too...all they did was take quotes from MS and Sony and added their own spin to it and made a article out of it. Everything we know already. I want to know the real clock speeds not some guesstimates.