Too bad next gen cant consistently keep up with my 8 year old 1080p 60hz TVs and Monitors, Maybe when 4k is everywhere they will catch up to last decade.
What's even more hilarious is the fact that resolution has nothing to do with the CPU.
What a s***show from Ubisoft. Great way to piss off 10m+ potential customers.
From what I read sounded like the cpu where holding the fps back more so then holding the resolutions back. I could be wrong though.
perhaps there holding back the ONE version, what with it having the better CPU?
This is a non-sensical statement. "Keep up?" lol, it's a display. I wish some people (seems like an awful lot) could understand the give and take. The 360 could give you 1080p/60fps if the graphics where simple enough. Devs are always going to push to get the best over-all picture they can. Resolution is only a part of it.
They should be upset just at the comment "We decided to lock them at the same specs to avoid all the debates and stuff" despite later on claiming that theres a CPU bottleneck , he makes it sound in that quote as if the PS4 is intentionally nerfed to keep Xbox one owners from being butthurt , that would be like a Dev cutting out Kinect features of a multiplat just because the PS4 didn't come with one.So much butthurt from the Sonies
Actually they said the game was limited to 30 frames per second due to the CPU; no mention of resolution there. And resolution is only a GPU thing and not related to the CPU, right? Either way, Ubisoft also already stated their reason for making the PS4 900p. Their reason was "to make the two platforms equal and avoid arguments" which was a bs reason as per Ubisoft's usual blunders.where did they say there holding back the PS4?
they said it was down to the CPU as to why the game is at 900p and as we all know. the CPU's in these systems are quite weak in comparison to PC's. something akin to laptop CPU's.
Despite the fact that when they said that they knew it was going to create arguments, oh those trolls at Ubi.Actually they said the game was limited to 30 frames per second due to the CPU; resolution is only a GPU thing and not related to the CPU, right? And Ubisoft already stated their reason for making the PS4 900p. Their reason was "to make the two platforms equal and avoid arguments" which was a bs reason as per Ubisoft's usual blunders.
They should be upset just at the comment "We decided to lock them at the same specs to avoid all the debates and stuff" despite later on claiming that theres a CPU bottleneck , he makes it sound in that quote as if the PS4 is intentionally nerfed to keep Xbox one owners from being butthurt , that would be like a Dev cutting out Kinect features of a multiplat just because the PS4 didn't come with one.
From the perspective of a sole Xboxone owner.
So when multi plats come out in the future and they essentially look and play the same between the boxes is there going to be outrage the game was not optimized for the slightly more powerful Sony machine? That seems off. I don't recall outrage over this issue when the first Xbox was more powerful than ps2. Ubisoft is trying to avoid the console fanboys wars and serve all audiences.
So when multi plats come out in the future and they essentially look and play the same between the boxes is there going to be outrage the game was not optimized for the slightly more powerful Sony machine? That seems off. I don't recall outrage over this issue when the first Xbox was more powerful than ps2. Ubisoft is trying to avoid the console fanboys wars and serve all audiences.
well the way they optimise for PC i would be happy with that!http://kotaku.com/ac-unity-will-have-same-specs-on-xbox-one-and-ps4-to-av-1643054770
"Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs."
So I guess that means the PC version will be 900p/30FPS as well. Great job Ubisoft!
The important thing is the game won't be on Wii U because according to them "It wouldn't be possible, in our minds we’d be cheating fans by providing a lesser version of the same game."
Lol, what a complete overreaction. Honestly, I don't know how many gamers even get through the daylol google 900p
People still got their panties in a bunch over something that's been completely hypothetical?
What makes more sense, the game didn't run on either console at 1080/30 Rock solid so they dropped both to 900 or Ubi did it 'just because'?
What makes more sense, the game didn't run on either console at 1080/30 Rock solid so they dropped both to 900 or Ubi did it 'just because'?