Nah, they said it's 900p/30.
Next gen is here. Not even 7 months into this generation and these consoles are struggling to hit above last gen numbers.
Nah, they said it's 900p/30.
I disagree. What could have been an Interesting discussion about the pros and cons of 30 vs 60 ( and to be fair, it did filter through a bit) it turned into more console war BS. I don't think the core discussion is irrelevant.
Some posters (kvally) want to keep running in circles trolling with "30 > 60" and "800p lololol" and reaction gifs trying to derail the thread instead of any kind of technical discussion.
Next gen is here. Not even 7 months into this generation and these consoles are struggling to hit above last gen numbers.
Both consoles are mediocre in power with one already struggling at launch.
Yeah I'd argue they are both struggling, one is just worse, so Id image Xb1 is probably 720p/30fps?
Both consoles are mediocre in power with one already struggling at launch.
If you look at the footage frame by frame you can see just how poor the motion blur is. The ground looks especially bad. It doesn't get much better when in motion as you pointed out.I think the game is being brought down by two things visually.
1. AA or lack thereof.
2. Motion blur is of a poor quality.
If those things were to be addressed, the game would really shine.
Saw the uncompressed videos. I'm having a difficult time seeing why the game isn't 60fps. The graphics aren't anything near cutting edge. The jaggies on the power lines is fine, those always seem to be difficult in every racer. The jaggies around the cars is pretty bad considering the game is running at 30fps. They still have four months to optimize but thus far the game has been heavily downgraded from the shots we've seen in the past and pretty much confirms everything we've seen up to this point has been replay/photo mode. The below two photos aren't even on the same planet. The second frame below is the only one where the environment is still. The third is the game in motion. I tried to find one where the sun really shines on the car but I couldn't find any in the two videos. I couldn't find a way to download the Canadian video.
I think mine has enough contrast on my monitor. My monitor is calibrated weekly. You capture looks washed out on my screen.It seems like the video is still under some sort of compression because it doesn't look crisp at all.
How come your blacks look crushed, Plainview?
Here's one I captured.
It IS relevant because this is a technical thread, not a "just play the games, man!!" thread. Your post is typical coming into a tech thread and whining that people are talking about tech.
Some posters (kvally) want to keep running in circles trolling with "30 > 60" and "800p lololol" and reaction gifs trying to derail the thread instead of any kind of technical discussion.
It's hard to talk about developers targeting 30 or 60 fps and whether framerate/visual tradeoffs are worth it when that kind of trolling is allowed.
"I see people on Gaf trying to count the no. trees in the Canadian Direct Feed http://bit.ly/1k7Bt6X Good luck - there are over 1 million!"
Over 1 million trees in the Forests of Canada video.
I think that Canada vid looks fantastic, but those trees are probably billboard trees
Of course, it doesn't matter because you can't tell, obviously, but the way some people are... As long as the trackside trees aren't billboards I don't know why someone would care. Looks very nice, and I think the sense of speed is good too.
The lighting quality is also very nice with some nice shaders as well, but some vids aren't terribly mind-blowing.
The near one, maybe, but for sure the further ones. Just for knowledge.LODLast I read, they aren't.