Wonder if some of the rumored “delayed dev issues” could have something to deal with all the new tech from the new engine. Maybe they’re trying to implement new tech in the older/current rendition of the engine, like global illumination with raytracing. Since they’ve been able to pull off raytracing in the older engine, but only in forza vista (was it in the replays too?).
I still think they’re better off with the forza tech engine over the rumored “switching to unreal”. I don’t think there’s been an open world game that uses unreal as what many believe and hope for. Unless maybe it’s like gears 5 or the last two GOW.
I still think they’re better off with the forza tech engine over the rumored “switching to unreal”. I don’t think there’s been an open world game that uses unreal as what many believe and hope for. Unless maybe it’s like gears 5 or the last two GOW.