Crafting the world of Tsushima
How Sucker Punch built Ghost of Tsushima's lush environments, from natural beauty to stunning manmade structures.
blog.playstation.com
It looks like PS4 Pro owners get to choose between resolution and performance. Must not be an option for standard PS4? That is my guess.I don't understand
Since this guys review was so important for those that were determined to not like TLOU2, he really likes this game a lot.
AC:V can suck my left nutsack.2 more days! I am far more interested in this than Valhalla.
That means it really sucks7 from GS. This is Val's go to:
Ghost Of Tsushima Review - You Khan Do It
Ghost of Tsushima has some dull edges, but strikes a lot of highs with its cinematic stylings.www.gamespot.com
Eurogamer is my always go to for reviews.I usually go to Destructoid and they gave it a 9.5. Won't be playing it for a while though and possibly not until PS5 or even PC if it ever happens.
Eurogamer is my always go to for reviews.
Ghost of Tsushima review - a likeable, if clunky Hollywood blockbuster
Quite early on in Ghost of Tsushima, you'll be introduced to its dramatic, one-on-one duels. Two warriors, a dozen yard…www.eurogamer.net
Ghost of Tsushima's stealth, meanwhile - which is prominent enough to be the driving force of its story, and technically half of your own arsenal - is frustratingly unsystemic and largely underbaked. It's very much stealth-lite, closest to modern era Assassin's Creed with even fewer toys, and so you'll be frequently defaulting to the usual suspects: X-ray vision, throw a jingly distraction bell, pop a smoke bomb if you get in trouble and try again. All of that couples meekly with a range of insta-fail stealth missions and yet another selection of excessively crunching, crackling and squelching neck stabs.
It's desperately frustrating, because I maintain that Ghost of Tsushima is still, largely, quite fun. The problem is it's an easy, breezy, lite beer kind of fun - the kind that Sucker Punch is known for, after all - and the blanket genericism of it just doesn't sit well against such a po-faced tone. It's another game fallen victim to the palatability blender, coming out the other side as a slightly formless smudge of every genre, without a mastery of any. Going back to Ghost of Tsushima's roots, as an American game inspired by the comics and the movies of Japan, in a way it's quite apt. It's what happens when you want to pay homage, but don't want to add anything new of your own. It's Hollywood.
Initially disappointed to hear stealth wasn't much of a factor however the in depth reviews I've seen from people who understand good game design and gameplay loops say this game is really good. Watching the videos, the combat looked fun. 30 hours sounds like a good length for an open world with varied areas.
Story just isn't much of a factor for me. Gameplay matters a lot more than story.
And I am passing on the game.7 from GS. This is Val's go to:
Ghost Of Tsushima Review - You Khan Do It
Ghost of Tsushima has some dull edges, but strikes a lot of highs with its cinematic stylings.www.gamespot.com
For me its immersion and that sense of place. This looks like it has that magic that made me walk my horse in the Witcher and Red Dead.Initially disappointed to hear stealth wasn't much of a factor however the in depth reviews I've seen from people who understand good game design and gameplay loops say this game is really good. Watching the videos, the combat looked fun. 30 hours sounds like a good length for an open world with varied areas.
Story just isn't much of a factor for me. Gameplay matters a lot more than story.
For me its immersion and that sense of place. This looks like it has that magic that made me walk my horse in the Witcher and Red Dead.
7 from GS. This is Val's go to:
Ghost Of Tsushima Review - You Khan Do It
Ghost of Tsushima has some dull edges, but strikes a lot of highs with its cinematic stylings.www.gamespot.com
The only footage of this game, and really coverage in general outside of skimming the Destructoid article, is the initial reveal or whatever one had the flute guy playing us a tune. Anyways, from what I remember the combat looked really good. Origins combat isn't too bad (btw for an AC game I rarely even bother with stealth) but recently Sekiro has been at the top for me in terms of combat, with the parry system and posture. I also liked Nioh for the stance changes it offered. If this game is similar to either or a blend then I'd have fun with it.