Was it a good representation of your city?
Was it a good representation of your city?
I have a park literally a 30 second walk away from my house, and a golf course about a 15 minute walk. I'm easy to find.The thing to remember is that they take top-down satellite data and run it through an AI routine. It can be really good, but also can miss things like building height. Things like football fields show up really well. I can see local high school logos clearly from the air. However my downtown area ends up being flat, because the AI doesn't really know how big those buildings are. My city is tiny and the one big building is an obvious landmark, but it isn't really there in the game.
Also when I fly over my house, it is just an AI generated house, nothing like the real thing. It is hard to describe, in ways it is super accurate, but other times you see a generic building and you can easily not recognize your own neighborhood. I fly over the area I've lived in for decades and yet I can easily get "lost". The only way I could find my house, is find my street, then count in from the corner.
It is still amazing, but just realize that you're still looking at generic models. Things like parks, golf courses and other things stand out a lot more.
The thing to remember is that they take top-down satellite data and run it through an AI routine. It can be really good, but also can miss things like building height. Things like football fields show up really well. I can see local high school logos clearly from the air. However my downtown area ends up being flat, because the AI doesn't really know how big those buildings are. My city is tiny and the one big building is an obvious landmark, but it isn't really there in the game.
Also when I fly over my house, it is just an AI generated house, nothing like the real thing. It is hard to describe, in ways it is super accurate, but other times you see a generic building and you can easily not recognize your own neighborhood. I fly over the area I've lived in for decades and yet I can easily get "lost". The only way I could find my house, is find my street, then count in from the corner.
It is still amazing, but just realize that you're still looking at generic models. Things like parks, golf courses and other things stand out a lot more.
Did you see the plane?I live by the river where Captain Sully made his epic emergency water landing of that large passenger jet on the Hudson River.
This game will allow me to try the same. I think I can do it.
I did not, was at work at the time but what a Pilot to do such a landing on rough water in the middle of winter and have no casualties. Captain Sully has nerves of steel.Did you see the plane?
Indeed. The movie with Tom Hanks was awesome.I did not, was at work at the time but what a Pilot to do such a landing on rough water in the middle of winter and have no casualties. Captain Sully has nerves of steel.
The fact that he landed a heavy in the water is an amazing feat. Pilots do train for certain emergency situations but landing in a river or ocean almost always ends in a catastrophe.I did not, was at work at the time but what a Pilot to do such a landing on rough water in the middle of winter and have no casualties. Captain Sully has nerves of steel.
I'm sure I'll get a good look at the pixels when I'm crashing into someone's house.The thing to remember is that they take top-down satellite data and run it through an AI routine. It can be really good, but also can miss things like building height. Things like football fields show up really well. I can see local high school logos clearly from the air. However my downtown area ends up being flat, because the AI doesn't really know how big those buildings are. My city is tiny and the one big building is an obvious landmark, but it isn't really there in the game.
Also when I fly over my house, it is just an AI generated house, nothing like the real thing. It is hard to describe, in ways it is super accurate, but other times you see a generic building and you can easily not recognize your own neighborhood. I fly over the area I've lived in for decades and yet I can easily get "lost". The only way I could find my house, is find my street, then count in from the corner.
It is still amazing, but just realize that you're still looking at generic models. Things like parks, golf courses and other things stand out a lot more.
I remember being so fascinated by it that I watched and read everything I could find about the incident. There were many pilots who said that it was amazing that he was able to keep enough control of the aircraft to keep its nose and wings above water to prevent the waves from catching them which would have rolled the plane and almost certainly disintegrate the aircraft and killing all or most onboard.The fact that he landed a heavy in the water is an amazing feat. Pilots do train for certain emergency situations but landing in a river or ocean almost always ends in a catastrophe.
You get shot downSooooooo, no ones landed at Area 51 yet?
Want this!Turtle Beach is making dedicated flight sim hardware for PC and Xbox consoles
It’s also releasing a new audio-focused controller for Xbox.www.theverge.com
Gaming peripheral company Turtle Beach announced at E3 2021 that it’s getting into a new product category: flight sim hardware. The company is launching the VelocityOne Flight system for $350, and it’s compatible with PC and Xbox consoles via USB. And, for a first effort in this competitive space, it seems like a very comprehensive offering and a decent value if you’re into playing Microsoft Flight Simulator 2020.
The VelocityOne Flight was made in collaboration with aeronautical engineers and pilots to provide a realistic flight experience. It has a 180-degree yoke handle with rear rudder controls for easy access. To its right, there’s a modular throttle quadrant with an integrated trim wheel, as well as both vernier-style and lever controls (with swappable tops for prop and jet planes). All in all, Turtle Beach says the VelocityOne Flight features 12 analog axes, two POV switches, two four-way HAT switches, and 18 extra buttons that can be mapped to your liking.
OMG, I've never used a flight stick before or even a wheel. But that Turtle Beach Flight Stick looks glorious. I don't even know how you would mount that thing to keep it stable. Surely you're not supposed to rest that thing on your lap. I wonder if it has some sort of clamp to lock it on to a desk or table, that would open up some possibilities for me.
Look at all those buttons and levers, I wish to push and pull on them but I don't know what they do.
Me using that Turtle Beach flight stick, enjoying the views and chill AF.I have Thrustmaster hotas on PC for Elite Dangerous and it's awesome. Definitely adds to the immersion. That one is more of a fighter jet layout so this one makes more sense for Flight Sim.
I think so…. I would assume so as they are tracking real time IRL flights.I think I've asked this before but is the games realistic enough that if I planned a flight from Chicago to Tokyo, would it take me 17+ hours to get there in real time?
I think I've asked this before but is the games realistic enough that if I planned a flight from Chicago to Tokyo, would it take me 17+ hours to get there in real time?