Official Forza 6 Thread: The Definitive Racing Sim

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"We reached out to Microsoft for comment and they informed us that "Forza Motorsport 6 will run at 1080p and 60 frames per second on Xbox One, and you will be able to learn more about the game at E3.""

http://www.icxm.net/x/Forza-Motorsport-6-Features.html

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My guess is standing water with simulated density an actual collision causing actual drag as opposed to a 2d plane with traction values. that would be cool.
Sounds cool. for a second I was thinking it was some kind of DirectX 12 wizardry effect. Lol . I kid
 
I look forward to their FORZA Motorsport 6 tv spot. They did a great job hyping up Horizon!

TV Ad:


Launch trailer bonus:
 
Who wants to bet F6 will look comparable to (and even better than in some ways) Drive Club, with better IQ, twice the frame rate, more content, and it'll be a better gameplay experience in virtually every way? ;-)
Who wants to bet you'll go into hiding again if something goes wrong?
 
I just hope the physics don't suffer in order to get better graphics. That's what Horizon is for.

Rain is great, but only if it is done more sim-like. Slicks should be nearly undrivable in the wet.
 
Hopefully we will get to see some live gameplay at e3 . edit. Running on actual Xbox hardware, not Val's Pc ;)

Val's PC sucks. It only has a Titan GPU.

I am sure we will see it at E3 via a live game demo. The game relases this year, so game-play is expected.
 
I love Project CARS, but after spending more time with it, it is NOT a very pretty game. FM5 looks better, less the AA. I can't imagine what they will do with FM6, since the game is already running at a locked 60fps and 1080p. They better not sacrifice performance just to add weather/night. It better be solid as f***.
 
I love Project CARS, but after spending more time with it, it is NOT a very pretty game. FM5 looks better, less the AA. I can't imagine what they will do with FM6, since the game is already running at a locked 60fps and 1080p. They better not sacrifice performance just to add weather/night. It better be solid as f***.

I agree, Project Cars had some cool cgi videos, but the final result is very dull.
F5 looks better and is more fun. Nothing comes close to driving against your friend's drivatars.
Simply can't wait to get F6
 
I love Project CARS, but after spending more time with it, it is NOT a very pretty game. FM5 looks better, less the AA. I can't imagine what they will do with FM6, since the game is already running at a locked 60fps and 1080p. They better not sacrifice performance just to add weather/night. It better be solid as f***.

They wont, performance & Physics has always been king at Turn 10.
 
Does anyone have any ideas where this genre can go other than...

- better physics
- better visuals
- more cars

???
 
Does anyone have any ideas where this genre can go other than...

- better physics
- better visuals
- more cars

???

Surprisingly, that is a really good question coming from you. It seems like they ask them selves the same thing. It's probably why they added Auto-Vista. I just want them to add back the missing features of the pitstops allowing you to choose, most of all. I also want similar to Project Cars where you have a built in feature for multiplayer to have practice laps, followed by qualifying laps and then the actual race.

I would love to be able to actually design my car from the ground up. Even design the body from scratch. Pretty much what Gran Turismo does where the developers make their own concepts and put them in the game, but let the gamers have access to those tools so that we could design on.

I would like a wind tunnel added to the game as well.
 
I love Project CARS, but after spending more time with it, it is NOT a very pretty game. FM5 looks better, less the AA. I can't imagine what they will do with FM6, since the game is already running at a locked 60fps and 1080p. They better not sacrifice performance just to add weather/night. It better be solid as f***.

I disagree. Or.... well I agree and disagree. I've played it on both ps4 and pc and it's weird because the same core is there, but the ps4 edition is kind of like the mid pc edition, but with haphazard settings. There is a lot of that game is gorgeous, but it really feels like they just put it on some medium settings. There's a lot more going on too, with all the cars, but draw distance, certain effects look or transition... it all looks janky.

A game like driveclub or forza is designed to work within the limitations of the console. Those limitations define it in a positive way. Maps, number cars, effects, model fidelity, textures... they are all done from the ground up to work within the limitations. So while you may see some pop in or whatever, for the most part the game is designed to never have those moments. Instead of having a car look really weird at a certain distance, the game never lets the situation happen. If it does the blur, dof and any number of other effects are built specifically to make to create a cohesive look. Or at least that's what happens with really pretty games.

Project Cars on PC looks like that too because at max settings it's expecting you to have the horsepower. Every game does what I mentioned above about the console games to some extent, but in a game like project cars on pc the developers can either rely on the power of your pc or the settings to help you reach a happy performance level. I know the console games actually have some decent settings too, but it still looks like they just through on some settings that let it run on console without considering the specific impact that had. At times on console and pc project cars astonishes me with how it looks, but then on console at least it ruins it with some weird pop in or odd filtering.

That said seeing dozens of cars pour through a couple corners is still a sight to behold. The models and textures are there, but without the lighting and extra oomph of the oc and the specific design of a console developed title Project Cars on console ends up jumping from gorgeous to, a little off, to just janky in very short periods of time.
 
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Surprisingly, that is a really good question coming from you. It seems like they ask them selves the same thing. It's probably why they added Auto-Vista. I just want them to add back the missing features of the pitstops allowing you to choose, most of all. I also want similar to Project Cars where you have a built in feature for multiplayer to have practice laps, followed by qualifying laps and then the actual race.

I would love to be able to actually design my car from the ground up. Even design the body from scratch. Pretty much what Gran Turismo does where the developers make their own concepts and put them in the game, but let the gamers have access to those tools so that we could design on.

I would like a wind tunnel added to the game as well.
- Better AI
- Create your own track
- For the real gear heads, create your own parts.... design, specs, price
- Create your own car design... not just paint and part, but the actual shell and interiors

I remember playing this on Apple II.

http://www.myabandonware.com/game/car-builder-h

car-builder_4.png


car_005.png
 
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I agree, Project Cars had some cool cgi videos, but the final result is very dull.
F5 looks better and is more fun. Nothing comes close to driving against your friend's drivatars.
Simply can't wait to get F6

When did we see CGI for Project Cars? A big part of the marketing push was that at least early on you were only seeing what other players were showing. I'm assuming what you took for CGI was just a very high resolution video from the PC version. I could be wrong though.

I've played way way more F5 than Project Cars and I doubt that balance will ever change, but honestly I'm not looking for fun with Project Cars at least not in the most basic sense. If I could ever be bothered a Project Cars league would be incredible. While this isn't a knock against Forza as it does great racing too I would argue the difference here is that I think nothing comes close to racing against your friends, not their drivatars(which is still fun for me). If you honestly feel that way then I can see why Forza would be definitively more fun.
 
When did we see CGI for Project Cars? A big part of the marketing push was that at least early on you were only seeing what other players were showing. I'm assuming what you took for CGI was just a very high resolution video from the PC version. I could be wrong though.

I've played way way more F5 than Project Cars and I doubt that balance will ever change, but honestly I'm not looking for fun with Project Cars at least not in the most basic sense. If I could ever be bothered a Project Cars league would be incredible. While this isn't a knock against Forza as it does great racing too I would argue the difference here is that I think nothing comes close to racing against your friends, not their drivatars(which is still fun for me). If you honestly feel that way then I can see why Forza would be definitively more fun.
LOT O CGI in this trailer mixed with gameplay:

 
LOT O CGI in this trailer mixed with gameplay:
The 'ol "Let's make the visuals look really good with renders, but not too good or else it's obvious it's fake".

All someone had to do is check out PC beta gameplay vids on YT from 2014 to get an idea what the final game will be. Looked fine, but not jaw dropping like the early hyped articles from 2013.
 
The 'ol "Let's make the visuals look really good with renders, but not too good or else it's obvious it's fake".

All someone had to do is check out PC beta gameplay vids on YT from 2014 to get an idea what the final game will be. Looked fine, but not jaw dropping like the early hyped articles from 2013.

He he, yeah I remember some in here even called it a Forza killer graphic wise :-)
 
- Better AI
- Create your own track
- For the real gear heads, create your own parts.... design, specs, price
- Create your own car design... not just paint and part, but the actual shell and interiors

I remember playing this on Apple II.

http://www.myabandonware.com/game/car-builder-h

car-builder_4.png


car_005.png

Oh those 4 color displays! I hope people who harp on 1080p take a look at what we used to game on.
 
He he, yeah I remember some in here even called it a Forza killer graphic wise :-)

Is Forza 5 even considered good looking?

This E3 is going to be a blast. Forza 6 on full display and now there are rumors of a giant showing up.

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Is Forza 5 even considered good looking?

This E3 is going to be a blast. Forza 6 on full display and now there are rumors of a giant showing up.

giphy.gif

I personally think it is despite the shortcuts used to achieve 1080p/60.

F6 should be great. And I hope PD brings the goods as well.
 
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