Official Resident Evil: The Village Thread

Razzel

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Yeah wasn’t in love with the demo. I didn’t plan to buy day 1 anyway so not a big deal for me
 

The Living Tribunal

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Some downright horrid textures on some things. This coming from playing the PC version maxed out completely with RT ~ 120fps @ 3440x1440p ultrawide HDR.
 
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Some downright horrid textures on some things. This coming from the playing the PC version maxed out completely with RT ~ 120fps @ 3440x1440p.
Yes, I feel this engine isn't made for first person, looks much better in re2 remake where you don't get up close as much.
It was the first thing I noticed when I tried to play RE7, that and the motion sickness induced camera, even without the head bob it still made me lay down for an hour after playing for only 10 min.
 
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DriedMangoes

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Some downright horrid textures on some things. This coming from playing the PC version maxed out completely with RT ~ 120fps @ 3440x1440p ultrawide HDR.

They are launching on a lot of platforms so I guess they just toned stuff down in order for it to run efficiently on the lower end of the spectrum.
 
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I wonder if the whole game is on there or a good chunk of the first part.

Good question. I think it just ends after a predetermined scripted event though. My demo ended after the
vampire lady that is composed of flies cornered me in a room after chasing me through an underground area
I still had time left on my time limit.

How did you feel about the demo though?
I'm NOT as impressed as I once was about the game. I think it looks good in most places but some rare places it looks rough. I also don't like how helpless my character feels.
 

DriedMangoes

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Good question. I think it just ends after a predetermined scripted event though. My demo ended after the
vampire lady that is composed of flies cornered me in a room after chasing me through an underground area
I still had time left on my time limit.

How did you feel about the demo though?
I'm NOT as impressed as I once was about the game. I think it looks good in most places but some rare places it looks rough. I also don't like how helpless my character feels.

It was more or less like RE7 which I liked but enemies need to be dialed down a bit, they are too tanky IMO right now. I finished both village and castle demo's too to the end.

Inside areas looked good in some places like the castle, village was kind of meh. RT is not very apparent, looks like just for some GI?

I still preordered because I know I'll be playing it at some point. Might as well use my Amazon promo cash.
 

DriedMangoes

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Reviews seem decent so far. Both metacritic and opencritic are around 85 score.
 

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PC gameplay pics



 
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u2popmofo

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Maybe i just haven't been paying attention, but I don't remember a major Resident Evil game releasing with so little hype and excitement.
 

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How's the game?

It's okay. It isn't meant to reinvent the series like RE4 and to a lesser extent RE7 did.

People are comparing it to RE4 but with the dressing of RE7 and a touch of RE6.

I got it on the PC. From what I've played of the demo it has the tension moments and atmosphere pretty spot on. If you liked RE7 you will like this.
 
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starseeker

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I watched some stream footage. Games looks good. It’s not next gen, very few games are.
It not very scary from the footage I seen, and base on the footage I seen, not particularly hard also. But the save points seems very stingy. I really hate when I need to repeat extended period of gameplay due to lack of saving.
 

starseeker

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I bought the game on steam. Hopefully, it works well with Mouse/keyboard. I do not have a gamepad for my PC.
I bought the standard 59,99€ version. The special edition is pretty lame for the extra 12€ price.
 

starseeker

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Played for about an hour. The starting area was a bit scary in the dark. It wasn't that scary once you go out of the initial darkness.
The one thing that adds the tension & discomfort is you do not know where/when is the next save point/checkpoint, & how far you will be rolled back on death. Thankfully in an early check sequence & dead quite a fair bit, due to poor design interaction, but the checkpoint wasn't too far back.
 

starseeker

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Am I only one of the only few playing this game. Funny as I barely bothered about this game until the game launched (as I avoid horror games, & movies for that matter).


Mid game review:
I play super slow, (I am the type that will backtrack to save point after killing some mobs or done key actions which add to the time). I play on default difficulty which is okayish. Ammo is pretty generous for a RE game, & upgrades are affordable as long as you are selective & explode every area reasonably.

I like the map system (first used in RE2 remake) where it shows if you have complete search the area (blue -complete, pink-incomplete) as well as highly which doors, structures you have to interact with but cannot access & in many cases, which key to use when applicable. This made exploration so much better. WHy didn't more game uses this system is beyond me.

The puzzles are the better ones, not just as RE games, but in general. What makes it good, is many are quite logical. It is also Metriodmania vile with areas unlocked over time with more tools/items, similar to some other RE games.

Considering it took place in one location, there is a great level of diversity & you do not ever feel overly copy pasta like many times.
 
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DriedMangoes

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Am I only one of the only few playing this game. Funny as I barely bothered about this game until the game launched (as I avoid horror games, & movies for that matter).


Mid game review:
I play super slow, (I am the type that will backtrack to save point after killing some mobs or done key actions which add to the time). I play on default difficulty which is okayish. Ammo is pretty generous for a RE game, & upgrades are affordable as long as you are selective & explode every area reasonably.

I like the map system (first used in RE2 remake) where it shows if you have complete search the area (blue -complete, pink-incomplete) as well as highly which doors, structures you have to interact with but cannot access & in many cases, which key to use when applicable. This made exploration so much better. WHy didn't more game uses this system is beyond me.

The puzzles are the better ones, not just as RE games, but in general. What makes it good, is many are quite logical. It is also Metriodmania vile with areas unlocked over time with more tools/items, similar to some other RE games.

Considering it took place in one location, there is a great level of diversity & you do not ever feel overly copy pasta like many times.

My copy finally shipped after complaining to Amazon (gave me some credit too). Should be arriving today. I'll start playing it sometime next week. Heard the campaign is pretty short.
 
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BUSTERMAN

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I avoided RE7 because the demo made me uncomfortable with its grotesque sense of horror. But I've been watching reviews and playthrough vids of this one and its been described as theme park horror, spooky but not overly gross like the last game. And now because of that description I'm interested in this game. I'll probably wait for it to go on sale though since I'm not a big fan of horror games even if its only mildly scary.
 
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DriedMangoes

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I avoided RE7 because the demo made me uncomfortable with its grotesque sense of horror. But I've been watching reviews and playthrough vids of this one and its been described as theme park horror, spooky but not overly gross like the last game. And now because of that description I'm interested in this game. I'll probably wait for it to go on sale though since I'm not a big fan of horror games even if its only mildly scary.

I have heard from others that Returnal is scarier than RE8 because of the tension of losing all your progress when you die.

Been reading that the load times on the PS5 are kind of insane... can anyone confirm?

In like for like, the Ps5 loaded in 1 second while XSX loaded in 4. In another, it took 2 seconds for the PS5 to load, and for the same scene it took the XSX 8-9 seconds?
 
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Dtwice

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I have heard from others that Returnal is scarier than RE8 because of the tension of losing all your progress when you die.

Been reading that the load times on the PS5 are kind of insane... can anyone confirm?

In like for like, the Ps5 loaded in 1 second while XSX loaded in 4. In another, it took 2 seconds for the PS5 to load, and for the same scene it took the XSX 8-9 seconds?
I'm confused. What load times are we talking about because I haven't experienced any.