Official Thread Pillow Fight that nobody wins with MOAR Jackie Chan and guys comfortable with STRETCHING their sexuality!

Status
Not open for further replies.
I'm not trying to fan any flames here. But I've read the above stated several times from gamers and I wonder if any developer has ever come out to confirm that. Has any developer come out and said something like "we wanted to implement a gameplay feature but couldn't because of limitations of other hardware"?

As I understand it, the weaker system gets the same game minus some of the bells and whistles another version might get. That's it as far as the difference. I'm wondering if there has been a game(s) that had to be fundamentally changed because of the limitations from weaker systems. I really thought a game is developed according to the devs vision and scaled down accordingly but that's an assumption since I really don't know what goes into making a game beyond a lot of hard work.

It's simple... 3x weaker can't run same settings/fps at half the resolution(2x less) without compromises.

It works IF 1080p(4x less) was the xss version.

So either more than a 2x resolution cut has to be made or less detail/fps on xss.

If not its up to the XSX to take losses/gimps.
 
It's simple... 3x weaker can't run same settings/fps at half the resolution(2x less) without compromises.

It works IF 1080p(4x less) was the xss version.

So either more than a 2x resolution cut has to be made or less detail/fps on xss.

If not its up to the XSX to take losses/gimps.

What you mentioned sounds like scaling to me. But PC games scale according to hardware all the time. Has a PC developer said that they had to change a game drastically because of scaling? Adjusting frame-rates or resolution is a scaling issue is it not? Its like the new thing being mentioned....Ray-Tracing. I understand that particular graphical feature is only possible on nextgen hardware but the games using it will still be released on older hardware with some graphical options absent due to weaker specs.

So how does scaling impact nextgen games? I'm not being snarky or anything I really don't understand these things but have a genuine interest in it.
 
So back to Xbox has no games. Lovely.

Anyway, it’s Covid time. Delays should not be a surprise.
 
What you mentioned sounds like scaling to me. But PC games scale according to hardware all the time. Has a PC developer said that they had to change a game drastically because of scaling? Adjusting frame-rates or resolution is a scaling issue is it not? Its like the new thing being mentioned....Ray-Tracing. I understand that particular graphical feature is only possible on nextgen hardware but the games using it will still be released on older hardware with some graphical options absent due to weaker specs.

So how does scaling impact nextgen games? I'm not being snarky or anything I really don't understand these things but have a genuine interest in it.
You don't get blood from a stone.

It's not possible to get 2 x less with 3 x less weaker hardware without compromises being made.
They should of made xss 6TF's.

PC versions of games will be gimped as well cause the market is way to small to get versions of these next gen games.
Meaning not enough PC gamers own systems that can match the PCI gen 4 spec with matching nvme drives and that's without counting the needed GPU.

The only way around this issue is to gimp the versions of the games by still supporting legacy tech ie non nvme
ssd's and slow mechanical drives | GIMP as that market is huge.
 
  • Informative
Reactions: BUSTERMAN
You don't get blood from a stone.

It's not possible to get 2 x less with 3 x less weaker hardware without compromises being made.
They should of made xss 6TF's.

PC versions of games will be gimped as well cause the market is way to small to get versions of these next gen games.
Meaning not enough PC gamers own systems that can match the PCI gen 4 spec with matching nvme drives and that's without counting the needed GPU.

The only way around this issue is to gimp the versions of the games by still supporting legacy tech ie non nvme
ssd's and slow mechanical drives | GIMP as that market is huge.

Ohhhh so, you're saying development has to take into account lower spec hardware even though beefier hardware can brute force its way into using some of the more demanding graphical options. And that also translates into other features for a game that may have to be scaled back because the game has to play the same on ALL PLATFORMS. It makes sense and now I have a little better understanding why many say "lower spec hardware" does impact games for nextgen consoles. So this impacts third-party games and exclusive games on Xbox more so than for Sony because Sony's lowest speced supported system is the PS4.

Thanks man for taking the time to explain this to me. I just like games and only have a passing interest into the technical side of things.
 
No matter how much space is reserved for the OS people like us are going to have to have external storage for these machines regardless of which one you get, that's just the reality of it, that or just download and delete games as you go. The move to SSD was always going to make it so actual storage space was going to be stuck at around 1TB at best. The benefits of going to SSD especially custom SSD's that improve the speeds even further far outweigh the loss in storage space IMO.

Yeah, even if it came with 2 TB of space, it wouldn't be enough, tbh... I've got close to 7TB of games right now on Xbox alone. and I don't even have all my games installed.
 
Shame about the launch lineup though

With Cyberpunk and BC, I find myself not stressing about not having to buy a bunch of games at the same time at launch, lol. Seriously, I've been playing older games a lot recently. Been playing Batman Arkham Knight, now I'm playing Dying Light again. Can't wait to see if that game gets some boosts. It really is a fantastic game. I really, really like that I will be able to catch older games I missed, but be able to play them better. My backlog is still pretty hefty.

Cyberpunk will honestly own all of my play time anyway, but bouncing around my old games will be a treat.
 
I haven't played Fallen Order since beating it soon after its release. But was the problem really the FPS or its sluggish and not responsive controls that were the real problem? I've played other similar games where the controls were tight and responsive at 30fps like Bloodborne/The Surge 2. If those games can be super responsive there is no reason why Fallen Order couldn't during the current generation.
OOOhh, good point. I actually need to finish that game. Series X will make that a treat too!
 
Ohhhh so, you're saying development has to take into account lower spec hardware even though beefier hardware can brute force its way into using some of the more demanding graphical options. And that also translates into other features for a game that may have to be scaled back because the game has to play the same on ALL PLATFORMS. It makes sense and now I have a little better understanding why many say "lower spec hardware" does impact games for nextgen consoles. So this impacts third-party games and exclusive games on Xbox more so than for Sony because Sony's lowest speced supported system is the PS4.

Thanks man for taking the time to explain this to me. I just like games and only have a passing interest into the technical side of things.
 
I'm not trying to fan any flames here. But I've read the above stated several times from gamers and I wonder if any developer has ever come out to confirm that. Has any developer come out and said something like "we wanted to implement a gameplay feature but couldn't because of limitations of other hardware"?

As I understand it, the weaker system gets the same game minus some of the bells and whistles another version might get. That's it as far as the difference. I'm wondering if there has been a game(s) that had to be fundamentally changed because of the limitations from weaker systems. I really thought a game is developed according to the devs vision and scaled down accordingly but that's an assumption since I really don't know what goes into making a game beyond a lot of hard work.
It's horses***. The XSS was built specifically to play scaled down XSX versions of game. The GPU and fam differences are proportional to what the XSS needs relative to the XSX. Same CPU, same architecture, same features, same SSD.

Essentially the XSX doesn't get hindered by the XSS at all.
 
It's horses***. The XSS was built specifically to play scaled down XSX versions of game. The GPU and fam differences are proportional to what the XSS needs relative to the XSX. Same CPU, same architecture, same features, same SSD.

Essentially the XSX doesn't get hindered by the XSS at all.
JUSTIFY THAT PURCHASE!
Lie to yourself.
 
You can't do math or something?

Buy that xss! lol
So your whole argument rests on on simple math without factoring in other features. Also funny that you think 2K res is somehardship for a console as powerful as one doing 4k already.

Commonsense, you have none.
 
  • Haha
Reactions: TeKPhaN
So your whole argument rests on on simple math without factoring in other features. Also funny that you think 2K res is somehardship for a console as powerful as one doing 4k already.

Commonsense, you have none.
4K takes double the power to run than 1440p.

It's impossible for a machine that's 3x weaker to run the same fidelity without compromises being made.
It's really not that hard! But keep lying to yourself so you can sleep better at night with your 4TF purchase.
 
4K takes double the power to run than 1440p.

It's impossible for a machine that's 3x weaker to run the same fidelity without compromises being made.
It's really not that hard! But keep lying to yourself so you can sleep better at night with your 4TF purchase.
Those compromises are done on the XSS. That is what scaling down means. Lowe res textures, scaled back RT, etc.

And again, I haven't purchased anything.
 
It's horses***. The XSS was built specifically to play scaled down XSX versions of game. The GPU and fam differences are proportional to what the XSS needs relative to the XSX. Same CPU, same architecture, same features, same SSD.

Essentially the XSX doesn't get hindered by the XSS at all.

I guess this why MSFT decided to build and release the XSS over continuing support for the X1X. I've read that the X1X has more flops over the XSS but the XSS internals are more efficient and thus more capable than the X1X even though it has fewer computing flops and can't produce 4k visuals like the X1X. I also read MSFT plans to support to Xbox 1/X1X for another two years before cutting off support which is nice for those who wait a while before upgrading.
 
  • Like
Reactions: Kvally
They should be but I have seen nothing saying such.
So them telling you it targets 2K instead of 4K which lowers visual fidelity isn't enough. Or them telling you the XSS will have lower res textures which lowers visual fidelity isn't enough. Or them telling you the XSS plays scaled down versions of XSX games isn't enough. The fact the XSS GPU only having 20 CUs doesn't show you ray tracing will be scaled down.


Lol.
 
  • Like
Reactions: Kvally
I guess this why MSFT decided to build and release the XSS over continuing support for the X1X. I've read that the X1X has more flops over the XSS but the XSS internals are more efficient and thus more capable than the X1X even though it has fewer computing flops and can't produce 4k visuals like the X1X. I also read MSFT plans to support to Xbox 1/X1X for another two years before cutting off support which is nice for those who wait a while before upgrading.
Pretty much.

But the XSS could do 4K.
 
Pretty much.

But the XSS could do 4K.

I see, didn't know the XSX can also output 4K. I have to admit I didn't like hearing about the XSS and the discontinuance of the X1X. It's only a 3 year old machine but when it comes to tech and component prices things change drastically in three years. I had thought I would be in good shape with the X1X for a bit longer but have to keep reminding myself that its a mid-gen upgrade so I'll have to upgrade to the XSX. Luckily I secured a pre-order from Best Buy but reports of Amazon advising of a delayed shipment due to lower than expected inventory, I have a feeling Best Buy will be in the same boat but they are not giving any warnings like Amazon is. Its cool so long as Cyberpunk isn't delayed, my X1X should perform well enough until the Next-Box comes.
 

Not good Sony...

"Some retailers have started canceling pre-orders for the PS5 now that Sony is finally allotting stock - and aren't enough units to go around."

"This announcement shouldn't come as a surprise, as Sony has already announced that some PS5 pre-orders have been delayed to December. It seems that the rumored production issues with the PS5 are legit and that Sony is going to have major issues getting the system into stores this holiday season. By comparison, the Xbox Series X pre-order situation is a lot better, and Microsoft might win this first holiday season, by virtue of actually having the systems available for purchase."


The main store they all keep referring to took pre orders before Sony ever gave a price, date or allocated stock so this is on that retailer. People add that to Amazon sending both PS5 and Xbox pre order customers that they may not be able to get their pre-order out on day one, of course that could also be because they can't process and ship that many orders for those two products in one day and not have anything to do with how many they actually get. Sony has already done more pre-orders for retailers since that first day so again don't take these stories too seriously right now.
 
I mostly play third party games. Sony has a few ips that i really like. Same with Microsoft.

I guess im not a true Sony fan since I'm not in love with every single one of their franchises.

Don't forget you came at me first. Now you can't handle it, poor victim. 😂😂

As of now the XSX has no value for ME. Deal with it.



About? 😂
 
Last edited:
  • Informative
Reactions: Swede
My gods he was a stunning physical specimen wasn't he.

We have very different taste lol he has what I call "punch face" it's not just him though, Eminem, Leonardo DeCaprio, Jerry O'Connell, John Cena and a few others, every time I see them I want to punch them in the face lol.
 
  • Haha
Reactions: Swede
We have very different taste lol he has what I call "punch face" it's not just him though, Eminem, Leonardo DeCaprio, Jerry O'Connell, John Cena and a few others, every time I see them I want to punch them in the face lol.
Sure, but doing a fibonacci sequence on that face must surely come up positive. Eminem looks semi r******d and can't imagine him ending up on paper regarding the wonder of nature's anesthetics.
 
  • Haha
Reactions: Plainview and JinCA
Status
Not open for further replies.