I agree. The dev quotes sounded to me more like the system is awesome, and innovative, and its getting a bad rap- not 'this thing is superior' to the X.Who called it superior? I think words are being intentionally twisted. It's been called most innovative, most exciting console. That all relates to the IO speeds which means devs no longer have to chunk up their games to hide loading or use tons of system resources for decompression. That later part the Series X also does as well (saving CPU and memory resources). X is slower on the content loading but it's still fast. Sonys prioritization of IO speeds should help 1st party be less restrained in game and level design. For everything else, Series X has at least the same efficiencies...maybe more....with more compute power.
PS5's SSD is over 2X the XSX and can be used to cache the ram of the PS5 better and do it faster than XSX.
Also PS5 has faster available ram (16gb 448gbs)... how so? Well XSX ram is split and runs at different speeds(10gb 560gbs and 6gb 360gbs) which is a huge negative unlike the PS5 which all of it's ram runs the same speed.(Think PS3's 512)
We don't know much about the compression techniques of either company(well we haven't seen it in action)
You didn't let it happen again. This is essentially taking stupid and then giving it a severe concussion. If you'd said ESRAM instead of Jaguar, it would have been regular stupid - because that was an architecture that caused some problems with the RAM speeds because the amount of fast RAM was not sufficient for keeping the GPU fed. A 10GB RAM pool for GPU and 6GB for CPU (though, they can of course choose other breakdowns) is not even remotely a challenge for any game developer who knows which part of the keyboard to put their fingers on.The split allocated ram could very well be this gens Jaguar problem for XSX.
This is likely why most devs are saying PS5 is superior.
And this is a baseball bat to the head after the concussions. Good Lord, if I give you a light switch that allows you to turn off the lights, it means the light isn't always on - does that make the lighting system worse than one that doesn't give you that option?Also XSX CPU isn't always running with all the threads either unlike the PS5.
So you are blind to the spec differences between the 2? Gotcha!I've read this three times and I'm still trying to figure out what you're talking about. The only two possibilities that make any realistic sense are: 1 - filling up the RAM from SSD, which is load times, or 2 - writing RAM back to the SSD for suspend/resume. My expectation is that you didn't mean either of those, though.
The easier way of thinking of this is that they have 10GB of faster RAM for the GPU, where the bandwidth and speed matters more, and 6GB for the system/CPU/audio/etc, which will be more than fast enough since that RAM is not read from or written to at anywhere near the same frequency.
Wow, you said something technically accurate. Good job. Don't let it happen again.
You didn't let it happen again. This is essentially taking stupid and then giving it a severe concussion. If you'd said ESRAM instead of Jaguar, it would have been regular stupid - because that was an architecture that caused some problems with the RAM speeds because the amount of fast RAM was not sufficient for keeping the GPU fed. A 10GB RAM pool for GPU and 6GB for CPU (though, they can of course choose other breakdowns) is not even remotely a challenge for any game developer who knows which part of the keyboard to put their fingers on.
And this is a baseball bat to the head after the concussions. Good Lord, if I give you a light switch that allows you to turn off the lights, it means the light isn't always on - does that make the lighting system worse than one that doesn't give you that option?
He's back....
LMAO!
PS5's SSD is over 2X the XSX and can be used to cache the ram of the PS5 better and do it faster than XSX.
Also PS5 has faster available ram (16gb 448gbs)... how so? Well XSX ram is split and runs at different speeds(10gb 560gbs and 6gb 360gbs) which is a huge negative unlike the PS5 which all of it's ram runs the same speed.(Think PS3's 512)
So you can see the only way XSX can match it is if they use the much smaller but faster allocated ram which gives PS5 more ram.
We don't know much about the compression techniques of either company(well we haven't seen it in action)
The split allocated ram could very well be this gens Jaguar problem for XSX.
This is likely why most devs are saying PS5 is superior.
Also XSX CPU isn't always running with all the threads either unlike the PS5.
EDIT: What I think this means for games is.....
XSX could have more true 4K games deep in the gen.
PS5 games could be more detailed but maybe run at a lower res than XSX.
PS5 exclusives have the potential be significantly better looking ie a Pro vs X difference
PS5 3rd party games might be hampered due to the smaller XSX ram/slower SSD.*cough* PARITY
So you are blind to the spec differences between the 2? Gotcha!
All these mental gymnastics trying to make the PS5 into something it'll never be. More powerful. Plain and simple. Its a great machine, I'm sure! But faster load times are really just that. All the other fluff around the subject is confusing as hell.Always love the " VaLLiancE pulls some random s*** out of his ass, gets an explanation of why his fingers are now smeared with crap, and then dismisses it without response' game. If only it ran a solid 60fps.
Yeah you are blind or completely ignoring the spec differences.Always love the " VaLLiancE pulls some random s*** out of his ass, gets an explanation of why his fingers are now smeared with crap, and then dismisses it without response' game. If only it ran a solid 60fps.
Much faster SSDAll these mental gymnastics trying to make the PS5 into something it'll never be. More powerful. Plain and simple. Its a great machine, I'm sure! But faster load times are really just that. All the other fluff around the subject is confusing as hell.
Much faster SSD
More high speed ram
More cores/threads used at all times
Much faster SSD
More high speed ram
More cores/threads used at all times
Legit. The Series X is just the superior console. People need to just get used to it. It's getting pretty ridiculous at this point - all the twisting and gymnastics for a few seconds faster on load times?? Or trying to close the important power/performance deltas??One out of three ain't bad. It's actually higher than your usual average.
If the devs want all cores and threads used at all times, they can do so. They can choose to disable it.
The XSX has overall higher bandwidth in the RAM, with a higher speed pool and a lower speed smaller pool.
This!I don't even understand the purpose of muddying up these conversations. People are very excited about the PS5. Computational stuff is one part of the equation. Indies and AA devs don't ever touch theoretical max power. Neither do most Japanese devs. Their games look and play better based on ease of development and right now the only Indies who've spoken out have been more excited for the PS5. Maybe that changes once Microsoft breaks NDA on some of the stuff they're keeping under wraps but as of today, PS5 is willing on the developer scorecard.
Playstation gamers should focus on the obvious wins. Not muddy it up with the logical gymnastics and pull off Mister X levels of goofiness. SSDs don't compute. If both systems equally take the load off of CPU, GPU and memory by using the same feature set from the same family of AMD parts, then compute power does matter (despite the weird downplaying of it suddenly). That matters when it comes to visual detail. No way around that.
Sony focused on wins that really cater towards their best developers. Open world games without design bottlenecks. PS5 will have better load times. It has a cheaper BOM and rumors still have Sony targeting releasing at a lower price than Series X. If it were my primary system, I'd be really happy with it. As my secondary system, I'm very excited to see what their 1st party does with the extra freedom and efficiency.
Pretty impressive. In some instances cutting render time in half!
PS5 doesn't have a better ram setup?If you say something that is wrong enough times, it doesn't make it true.
PS5 games will be using 16 threads at launch unlike XSX.One out of three ain't bad. It's actually higher than your usual average.
If the devs want all cores and threads used at all times, they can do so. They can choose to disable it.
The XSX has overall higher bandwidth in the RAM, with a higher speed pool and a lower speed smaller pool.
Legit. The Series X is just the superior console. People need to just get used to it. It's getting pretty ridiculous at this point - all the twisting and gymnastics for a few seconds faster on load times?? Or trying to close the important power/performance deltas??
I'll admit, I'm greatly looking forward to faster load times and instant travel as much as the next guy. But c'mon...the twisting of specs to make something it isnt is a sign of desperation IMO.
PS5 games will be using 16 threads at launch unlike XSX.
Splitting the ram pool makes PS5 have the ram advantage.
Yeah you don't understandContinuing to repeat the same thing doesn't make it true.
You're cherry picking things with no context of how it works together. At this point, it's clear you're just going typical Val which means ignore every fact and explanation that contradicts what you believe. Wait for the games.
It’s not split. And the average speed is 481 so still faster than PS5.PS5 games will be using 16 threads at launch unlike XSX.
Splitting the ram pool makes PS5 have the ram advantage.