Official Thread PlayStation Hardware

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I don't get why the DF guys are pretending that they aren't sure if it's RDNA2, AMD already said the next gen consoles are RDNA2, Sony used RDNA2 on the slide during the Cerny presentation when talking TF and CU and then the official specs list "AMD Radeon™ RDNA 2-based graphics engine" that's just as clear as MS saying they are "leveraging RDNA 2" yet some people pretend that it's RDNA1 with RDNA2 features, if that were the case it'd be a custom RDNA1 engine.
 
It doesn't really provide a date when these titles will be available.

Wait. It doesn't provide a date at all. Guess its in the cards though. So that's good news I suppose.



It could end up being something like this aside from older gen PS2/PS3 games but we'll see.
 
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it is going to be a bust

We'll see. Won't know anything in concrete until the thing actually comes out.

Cerny's supposed to be some incredible engineer so I doubt he would make the PS5 extremely difficult to code for... maybe he prioritized other things in mind, at least that's what I hope. I just don't see Sony taking a step back from their incredible PS4 launch to make the PS5 a bust.
 
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I also think this SDD is a bust. I wish PS5 should have done something different.


Dealer is just way too biased. He's going out of his way to say that developers won't make use of the PS5's super fast ssd because the xbox and pc gamers won't have one. That's a far stretch, especially when it comes to the PC. With the way the PS4 sold there will likely be some developers that focus on getting the most out of that PS5 SSD even if it means a late release on the PC/Xbox.

Even if no 3rd party developers make good use of that SSD for gameplay early on Sony has great 1st party developers who will. If they eventually hit it out of the park, 3rd party developers will look to implement those same features in their own games.

Based on what people who make games are saying I don't think you understand what the actual benefits of the SSD are.



Mark Cerny is diabolical.
 
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I don't get why the DF guys are pretending that they aren't sure if it's RDNA2, AMD already said the next gen consoles are RDNA2, Sony used RDNA2 on the slide during the Cerny presentation when talking TF and CU and then the official specs list "AMD Radeon™ RDNA 2-based graphics engine" that's just as clear as MS saying they are "leveraging RDNA 2" yet some people pretend that it's RDNA1 with RDNA2 features, if that were the case it'd be a custom RDNA1 engine.
Because it seems to be missing RDNA 2 features.
 
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Dealer is just way too biased. He's going out of his way to say that developers won't make use of the PS5's super fast ssd because the xbox and pc gamers won't have one. That's a far stretch, especially when it comes to the PC. With the way the PS4 sold there will likely be some developers that focus on getting the most out of that PS5 SSD even if it means a late release on the PC/Xbox.

Even if no 3rd party developers make good use of that SSD for gameplay early on Sony has great 1st party developers who will. If they eventually hit it out of the park, 3rd party developers will look to implement those same features in their own games.





Mark Cerny is diabolical.

3rd parties generally don't take full of advantage of each platforms strength. Their goal is get the same ex general experience acoss multiple platforms, configurations, and SKUs . So, I don't think it is biased to say that all.

The faster speed will like'ly show regardless.
 
Dealer is just way too biased. He's going out of his way to say that developers won't make use of the PS5's super fast ssd because the xbox and pc gamers won't have one. That's a far stretch, especially when it comes to the PC. With the way the PS4 sold there will likely be some developers that focus on getting the most out of that PS5 SSD even if it means a late release on the PC/Xbox.

Even if no 3rd party developers make good use of that SSD for gameplay early on Sony has great 1st party developers who will. If they eventually hit it out of the park, 3rd party developers will look to implement those same features in their own games.





Mark Cerny is diabolical.

I've said before and I'll day again, Dealer is typically on point in his information. He predicts a lot of s*** that may not be correct at the time but end up being spot on. He also had pretty solid insider information that also nails it most times. He is Xbox centric, but the guy is on point.

To your other point: what he says is pretty logical in my opinion. If Sonys SSD is currently the fastest SSD on the market right now, not even PCs have it, devs (3rd party, anyway) aren't going to solely produce games around the only device with that specific hardware. Theyre gonna develop for everything else that has the standard until that specific hardware (SSD) is found in more devices. Not just one.

In my opinion, he's dead on.
 
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PS5 exclusives win the most best visuals/graphics awards 2020-2022.
Loser is banned for a month and when the ban is up has to use a avatar of the winners choice for one month.
Deja vu
I'm not a betting man, also, you'll never share an opinion that tells you you've been wrong, I can not win in your world.
 
PS5 exclusives win the most best visuals/graphics awards 2020-2022.
Loser is banned for a month and when the ban is up has to use a avatar of the winners choice for one month.
Best visuals are a meh point. Great graphics alone are worthless.Dark Souls was pretty meh graphically and yet was a great game. God of War would still be great with average graphics.
 
Hence why they said they weren't 'sure' it was full RDNA 2.

It just seems to me they weren't paying attention to the talk, when talking about CU's and how much larger the ones in the PS5 are compared to the PS4 he pointed out that RDNA 2 CU's are bigger and have more transistors in them. Whenever they mention RDNA it's RDNA 2, AMD said the next gen consoles were RDNA 2 and Sony has said it is RDNA 2 so again I just don't get why people are looking for an issue where there isn't one that's all.
 
Even if no 3rd party developers make good use of that SSD for gameplay early on Sony has great 1st party developers who will. If they eventually hit it out of the park, 3rd party developers will look to implement those same features in their own games.

For what? The SSD is talked about as being great for streaming in assets, but with the speed and amount of RAM and the speed of any nvme 2 SSD, they'll load in an area and then they won't need to again unless you quick travel or if you're just flying by at a gazillion mph. Any benefit from the jump between 2gb/sec and 5 or more will be apparent when you're doing sustained continuous reads (gg, load times) or writes (install from disc) but when it comes to non-sequential read and write, well not see anything near those numbers from either. Why a developer would take extra time to make sure that they're constantly losing stuff at sub-10 gbps instead of getting important stuff into that 40x faster RAM is...
 
The way I look at it, Sony designed the best console for them and their studios We’ll see if their approach is adopted or another Cell situation.
 
It just seems to me they weren't paying attention to the talk, when talking about CU's and how much larger the ones in the PS5 are compared to the PS4 he pointed out that RDNA 2 CU's are bigger and have more transistors in them. Whenever they mention RDNA it's RDNA 2, AMD said the next gen consoles were RDNA 2 and Sony has said it is RDNA 2 so again I just don't get why people are looking for an issue where there isn't one that's all.
The denial is real 1st no hardware RT and now it's not RDNA 2 LOL
 
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Not at all, the CPU and GPU are very powerful and not hard to use, it has as much memory as the XSX and it's all one speed vs being split and the SSD can be taken advantage of by all studios it's just likely that first party studios will get the most benefit out of it but that's always the case with consoles. PS3 was very hard to develop for the PS5 is not it's just a different approach than MS took and it seems like a number of developers are very happy with iit.

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The denial is real 1st no hardware RT and now it's not RDNA 2 LOL

Yeah I don't get it, PS5 having it doesn't make the XSX look less impressive in any way, it almost seems like those people just don't want it to be in the PS5 for some reason lol.
 


Why would they have a dedicated audio chip then?

Yeah I saw someone post something like that yesterday and I knew it wasn't true because the XSX has a dedicated audio chip as well, I don't think they are putting as much effort into doing as much with it as Sony is but Sony is also pushing VR so that could be why they are making it a priority. It could also be that XSX does basically the same thing and they just didn't feel the need to talk about it, either way both are going to be offering much higher quality audio than this gen did.
 
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It just seems to me they weren't paying attention to the talk, when talking about CU's and how much larger the ones in the PS5 are compared to the PS4 he pointed out that RDNA 2 CU's are bigger and have more transistors in them. Whenever they mention RDNA it's RDNA 2, AMD said the next gen consoles were RDNA 2 and Sony has said it is RDNA 2 so again I just don't get why people are looking for an issue where there isn't one that's all.
Nobody is. Unless we read/saw different things, DF didn't say they weren't not sure it was RDNA 2, they said they weren't sure it was full RDNA 2 based on the lack of talking about RDNA 2 features.
 
Nobody is. Unless we read/saw different things, DF didn't say they weren't not sure it was RDNA 2, they said they weren't sure it was full RDNA 2 based on the lack of talking about RDNA 2 features.

One of the DF guys on twitter said he wasn't sure if it's full RDNA 2 and it has been around on several forums as well, there are people who still are trying to say it's RDNA1 with RDNA 2 features. RDNA 2 is RDNA 2, if some features aren't focused on that doesn't mean they aren't there.
 
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