Project CARS: Ultimate Sim Thread

Project CARS sells...

1 MILLION

http://www.gamespot.com/articles/project-cars-sells-1-million-copies/1100-6427849/

Publisher Bandai Namco on Friday announced that the game, released in early May, has reached more than 1 million units sold across the world.

"To now stand here having reached over a million players in such a short time really justifies the work both the team and the community have done over the years and solidifies Project Cars' future as the multi-platform racing experience of choice for fans around the world," Slightly Mad studio head Ian Bell said. "And we'll be talking more about that future very, very soon."

Project Cars is currently available on Xbox One, PlayStation 4, and PC. A Wii U version of the game is also in development, but it may never be released on that platform. Instead, Slightly Mad recently said it is looking at Nintendo's new console, codenamed NX, as a potential platform for it.
 
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Project CARS sells...

1 MILLION

http://www.gamespot.com/articles/project-cars-sells-1-million-copies/1100-6427849/

Publisher Bandai Namco on Friday announced that the game, released in early May, has reached more than 1 million units sold across the world.

"To now stand here having reached over a million players in such a short time really justifies the work both the team and the community have done over the years and solidifies Project Cars' future as the multi-platform racing experience of choice for fans around the world," Slightly Mad studio head Ian Bell said. "And we'll be talking more about that future very, very soon."

Project Cars is currently available on Xbox One, PlayStation 4, and PC. A Wii U version of the game is also in development, but it may never be released on that platform. Instead, Slightly Mad recently said it is looking at Nintendo's new console, codenamed NX, as a potential platform for it.
Nice.

They have easily gone past dev cost and are well in to profit. The game only had like ÂŁ3.5 million dev costs. They must have easily doubled that in profit.
 
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2015-06-22_18.21.51.jpg
 
Nice.

They have easily gone past dev cost and are well in to profit. The game only had like ÂŁ3.5 million dev costs. They must have easily doubled that in profit.
These guys just hit the lottery.

3.5M pounds is about $5.5M in US.

1M units sold at let's say an avg wholesale cost of.... $35 US per copy.... is $35M revenue. Who knows what the actual avg wholesale cost is, but at only $5.5M costs, they made a lot and really don't need Kickstarter funds to make Project Cars 2.