PS5 News + Speculation

Frozpot

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Most PC tests I see online are also running at 1440p or even down to 1080p, they aren't as fixated on 4K.
I agree about the res. Hopefully we will see more visual options next gen. Still, I imagine the optimization for consoles will help get more bang for their computational buck...
 

Frozpot

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I highly doubt we will get any raytracing of any significant kind at least not at 4K and not intially. A RTX 2080 ti struggles to run Control, arguably the best game implemented raytracing at 4K at 30 fps. And I highly doubt the ps4 is going to have rtx 2080ti level gpu. Now if you mean ray traced effects at 1080p, that's possible, but why buy a new console to run games at 1080p? Maybe later on in the consoles life time the developers and engineer can figure a way out to squeeze some more performance out of the PS5 but I don't believe we're going to see any significant ray tracing early on or at 4K.
Oh, I don't think we'll get the full-fat Raytracing experience (not even PCs do outside of like, that Quake RT release), but We will see it used piece-meal for more refined, accurate lighting. I bet we see a lot of hybrid rendering. Either way, it'll be another layer of visual polish.
 
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Hedon

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Oh, I don't think we'll get the full-fat Raytracing experience (not even PCs do outside of like, that Quake RT release), but We will see it used piece-meal for more refined, accurate lighting. I bet we see a lot of hybrid rendering. Either way, it'll be another layer of visual polish.
I agree. I will be happy with any sort of advancement. But I would love for 60fps and 4K as the standard first.Or even 1440.
 

pravus

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Very interesting tidbit from resetera:

Yeah. PlayStation 5 was originally planned to come out next month. The software engineering needed to get BC 101% right was not progressing as fast as they needed.

It is my belief that this is one of (but not the only) reasons Sony delayed PlayStation 5 to holiday 2020.

They made this change in 2017.
I'm shocked that those rumors of PS5 potentially coming out in 2019 actually had something to it, Sony was looking to just grandslam out into a new gen and get a year jump on MS... the laid back PlayStation experience and no show E3's make a lot more sense with this in mind.
 
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Hedon

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Very interesting tidbit from resetera:



I'm shocked that those rumors of PS5 potentially coming out in 2019 actually had something to it, Sony was looking to just grandslam out into a new gen and get a year jump on MS... the laid back PlayStation experience and no show E3's make a lot more sense with this in mind.
Someone was claiming the other day that it was going to be no sooner than 2021. Some insider or something.
 

Rollins

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Apparently BC might still be a problem for some games..? I remember hearing about this a long time ago though, something about the architecture...? I’m sure the big ones will be a priority, but I also wonder if existing games will have enhancements...?

 

Hedon

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Apparently BC might still be a problem for some games..? I remember hearing about this a long time ago though, something about the architecture...? I’m sure the big ones will be a priority, but I also wonder if existing games will have enhancements...?

I have all the big games, so I am sure all mine will work.
 
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karmakid

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maybe something to do with azure/xcloud???


A new patent discovered by German website Techtastic, however, suggests the Dualshock 5 (or whatever it ends up being called) could signify a huge shift to cloud gaming for the PS4's upcoming successor, revealing a controller that connects directly over the internet, and not to the PS5 itself.

The patent, filed a few weeks ago by Sony through the World Intellectual Property Organization, describes a "a controller device for user interactivity with a server of a cloud gaming system is provided", accompanied by a sketch showing the user connecting their controller to the console remotely through an online server.

"The controller device communicates directly to an access device for connection to a network that connects the controller device to the server without connecting to a client device", reads the patent, "wherein the server receives and processes the inputs to render gameplay video that is transmitted over the network for rendering to a display device that is local to the controller device."
 
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Frozpot

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maybe something to do with azure/xcloud???


A new patent discovered by German website Techtastic, however, suggests the Dualshock 5 (or whatever it ends up being called) could signify a huge shift to cloud gaming for the PS4's upcoming successor, revealing a controller that connects directly over the internet, and not to the PS5 itself.

The patent, filed a few weeks ago by Sony through the World Intellectual Property Organization, describes a "a controller device for user interactivity with a server of a cloud gaming system is provided", accompanied by a sketch showing the user connecting their controller to the console remotely through an online server.

"The controller device communicates directly to an access device for connection to a network that connects the controller device to the server without connecting to a client device", reads the patent, "wherein the server receives and processes the inputs to render gameplay video that is transmitted over the network for rendering to a display device that is local to the controller device."
So... Like the Stadia controller does. Still, if it is just an extra function, it could possibly reduce regular online gaming input lag.
 

timmy-boy

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Very interesting tidbit from resetera:



I'm shocked that those rumors of PS5 potentially coming out in 2019 actually had something to it, Sony was looking to just grandslam out into a new gen and get a year jump on MS... the laid back PlayStation experience and no show E3's make a lot more sense with this in mind.
IF this the case I am expecting a prepped and ready launch and launch year. Tbh I think we can guess the studios who will have games ready for year 1: Bluepoint Games, Guerrilla Games, Japan Studio and maybe shock Polyphony digital.