PS5 Pro - 2024?

More info on specs discovered by IG



Following this week’s leaks on the PlayStation 5 Pro GPU specs and performance targets, Insider Gaming has learned more PlayStation 5 Pro specs. For comparison sake, we’ll also include the specifications of the Standard PlayStation 5.


System Memory
Standard PlayStation 5 – 448 GB/s (14 GT/s)
PlayStation 5 Pro – 576 GB/s (18GT/s) – A 28% increase over the standard console.

Also outlined is that the PlayStation 5 Pro’s system memory is more efficient than the standard console, so the bandwidth gain may increase by over 28%.

CPU
The CPU is identical to the standard PlayStation 5, however, the Pro has a ‘High CPU Frequency Mode”, which takes the CPU to 3.85GHz – A 10% increase over the standard console.

In High CPU Frequency Mode, more power is allocated to the CPU and will downclock the GPU by around 1.5%, resulting in roughly 1% lower GPU performance.

Audio
The ACV in the PlayStation 5 Pro runs at a higher clock speed over the standard PlayStation 5, resulting in the ACM library having 35% more performance.

More convolution reverbs can be processed
More FFT or IFFT can be processed
GPU (Previously revealed)
Rendering 45% faster than PS5
2-3x Ray-tracing (x4 in some cases)
33.5 Teraflops
PSSR (PlayStation Spectral Super Resolution Upscaling) upscaling/antialiasing solution
Support for resolutions up to 8K is planned for future SDK version
Custom machine learning architecture
AI Accelerator, supporting 300 TOPS of 8 bit computation / 67 TFLOPS of 16-bit floating point


In addition: 30 WGPs running specialised BVH8 traversal shaders vs 18 WGPs running BVH4 tranversal shaders on the standard PlayStation 5.

It’s also understood that as a means to make the PlayStation 5 Pro as “competitive” (not my phrasing here) as possible, it will have a detachable disc drive which will be identical to the latest iteration of the standard PlayStation 5, and 1TB of storage space.

Currently, the PlayStation 5 Pro is running on SKD 9.00, and SKD 10.00 is expected in Fall 2024, which is the current targeted release date of the console.
 
Makes sense. Heck they could all be 120fps. Just need to dial back the game even more.
 
What I don't understand is why the little increase to CPU if leaks are true? Unless they are really banking on the AI to significantly help with offloading processes. Also I guess for BC and ease of use for developers when making the games for both SKUs.
 
What I don't understand is why the little increase to CPU if leaks are true? Unless they are really banking on the AI to significantly help with offloading processes. Also I guess for BC and ease of use for developers when making the games for both SKUs.
Probably don't feel it's needed, most games from what everyone else says aren't cpu limited right now.
 
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It's gone. Whatever it was lol. I already forgot what I posted.

Said GTA 6 may not be possible to do 30 fps even with the Pro.

Also this is a great feat



These are the 4 that run at 30 FPS..

The Medium
Arkham Knights
Dragon's Dogma 2 ( not released yet )
The Quarry
 
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Glad to see a little more memory is available and that PSSR takes the same resources as FSR2.
 
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I know games that only have a 30fps mode aren't likely to be upped to 60 but it sounds like a bump to 40 maybe possible which is supposed to make games on 120hz tv's look significantly smoother than 30fps does even though it doesn't sound like much. I'll likely be getting a new tv around the same time this comes out so we'll see.
 
I know games that only have a 30fps mode aren't likely to be upped to 60 but it sounds like a bump to 40 maybe possible which is supposed to make games on 120hz tv's look significantly smoother than 30fps does even though it doesn't sound like much. I'll likely be getting a new tv around the same time this comes out so we'll see.

It's been a game changer. I prefer the balanced 40fps/120hz mode in every game I've played unless it's a very input sensitive game like Elden Ring or Soulslike game.
 
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I know games that only have a 30fps mode aren't likely to be upped to 60 but it sounds like a bump to 40 maybe possible which is supposed to make games on 120hz tv's look significantly smoother than 30fps does even though it doesn't sound like much. I'll likely be getting a new tv around the same time this comes out so we'll see.

One of the things I love about Sony first party is their 40fps games, it's a terrific middle ground and I'll always choose that over any mode.
 
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