Long-Story short for developers:
I have two dogs in this race, I want both consoles to succeed because that means that I make more money and then I can make more games. I also don’t want a monopoly, both devs and gamers lose out on that score. Less games will be made.
That said, right now I am pro-Xbox from a developer perspective and I know a lot of my fellow devs feel the same way.
The reason for this is not because Steve Balmer makes my toes curl, it’s just a simple case of economics:
Developer costs using a smallish studio as an example:
Xbox One Dev Kits 10 X $500.00= $5,000.00
Sony PS4 Dev kits 10X $2,500.00= $25,000.00
So from day one that represents $20,000.00 more that I can put into the game, I know that might now sound like much, but for a small team that is HUGE.
It lowers the barrier of entry to make a game, it might work, it might not. It worked out well for Apple though.
In fairness, Sony has been great at lending developers dev kits and that is fantastic because that costs me zilch. HOWEVER, that doesn’t scale, they can’t give that to every dev in the world. They can’t give that to the kid in Iowa who is mashing the keys in his mom’s basement making a game that is going to blow us away.
Make no mistake about it, the features of both boxes will mean very little, it’s going to be all about the games that we can play.