Thanks for the detail explaination.Kassen: Unless the software is overclocking the hardware, it's unlikely that the system will overheat from a software change like this. Generally, these kinds of optimizations don't brute-force more work, they generally make calculations more efficient, so you expend the same energy while improving the output.
Valliance: There are *always* software optimizations to be made. *always*. Imagine a process runs every cycle, and it takes 10ms to run. If an engineer realizes you can get the same output (or comparable output) with an execution that only takes 1ms to run, you've just increased perf by 900% with no hardware change... but this fold into my next point...
These kinds of "10x-100x" discussions are always misleading, and the more ambiguous the claim, the more suspect you should be. In this case, they're pretty specific - "tiling/detiling perf is rumored to be 10x-100x faster", but we still don't have enough information to know what specific part of the process has been improved that much, or how much of a generalized perf gain that will result in... so it's not at all like the claim is, "the cPU iZ 100x fASTAHHH!" - not at all. That's not even what the rumored claim is.
Starseeker: It's very much meant to be taken literally, it's just likely not meant to be taken at the "scope" that's implied. The scope some are inferring is some sort of a generalized, over-arching perf boost of 10x to 100x, and that's just completely nonsensical. Meaning, I have no doubt they've been able to make some software changes which increase perf of some specific processes to the point where they're exponentially faster and more efficient... but it would be horribly irresponsible and misleading to assume this will be some massive/incredible perf gain.
The DX12 perf gains are much more specific, and yet also broader in scope. DX12 isn't just limited to increasing the perf of tiling/de-tiling... so these are two very different claims, though even with DX12, people should keep expectations in check.
All of that said, the power of the cloud, while an internet joke, is very real, and very meaningful. We've seen demos which prove it, games which are already better because of it, and we're only 6 months in to a 10 year cycle...
JinCA: While it's perfectly reasonable and expect that both systems will see improvements, X1 does have more room to grow, because with it's specialized hardware, it's more difficult to tap it's full potential. So today, we're seeing PS4 games running at proportionately higher efficiency than the X1 games, and that will change more dramatically on the X1 side. So yeah, sure we'll see more gains from both, but X1 does have further to go in terms of optimizations than PS4... not to mention, there's a whole new canvas with the cloud that has yet to be even close to tapped... and Sony just can't compete there. They don't have the time, the money, or the expertise to compete there.
Net/Net - cross plat games will continue to really look and play the same (minus some minor resolution discrepancies from time to time), and first party offerings on both will look incredible. The raw/local perf gap doesn't matter. Ryse is still arguably the best looking next gen game, and it was a launch title on X1... and at the end of the day, it's not power that will decide this gen... it's features, services, and of course - the main event - the games... and I firmly see the games library on X1 as being better at this point, and judging by what I know for the rest of this year and the next, I'm not worried. I'm quite confident our content will continue to beat Sony's.
Parallel utilization of CPU in managing system and gpu utilization. Same as baseline optimization levels provided by mantle and DX12. Really not hard to understand.
LOL i caught most of it.. but basically, these guys figured out a way to get the software to work faster with large tiled textures in the scenery, on models. I read some more about it and said this won't really directly benefit the close up models, or detail, but will help immensely with distant stuff... think Skyrim, Fallout, etc... all large open world stuff should look and perform tons better.
Yeah there are tons of articles about MS cloud for example or tiled resources or DX12. Sorry, I know thats a touchy subject for ya hoping none of them pan out.
Worst music genre ever!
Isn't this still in the rumor phase? Can't really compare until we know its even being worked on. At least with MS "secret sauces" we know it exists regardless of its future benefit or not.
If by tons of articles you mean mostly posts from bloggers just repeating what MS says than sure there are a lot of those out there.
dGPU doesn't exist.
I'd rather have 100x cpu powerz anyway, its almost like the infinite cell powerz we are still unlocking.
Instead of sounding like a broken record and propagandizing your company, why don't you instead give us some insight into the disaster that is the Xbox One's core design and how MS will now take a piece of hardware designed for something completely different, to what it is now attempting to do now (chase Sony)?it's features, services, and of course - the main event - the games... and I firmly see the games library on X1 as being better at this point, and judging by what I know for the rest of this year and the next, I'm not worried. I'm quite confident our content will continue to beat Sony's.
Makes perfect sense. Why not instead thread ban all the Xealots who can't help but derail any real conversation? I see multiple threads of a similar topic allowed to stay in the Xbox forum, why must anything Sony get thrown into the trash heap of Multi? If we can't discuss Playstation related things in the Playstation forum, what the hell is it there for?Moving to MP forum, as the thread is already too far into the "vs" and MS/DX12 talk to be salvagable as a PS thread. Good luck.
That can be argued about anything. Everything is bloggers or "developers" or "experts" when commenting from the source. the fact is MS confirmed those elements are in the works, sony has not confirmed this.
Makes perfect sense. Why not instead thread ban all the Xealots who can't help but derail any real conversation? I see multiple threads of a similar topic allowed to stay in the Xbox forum, why must anything Sony get thrown into the trash heap of Multi? If we can't discuss Playstation related things in the Playstation forum, what the hell is it there for?
Instead of sounding like a broken record and propagandizing your company, why don't you instead give us some insight into the disaster that is the Xbox One's core design and how MS will now take a piece of hardware designed for something completely different, to what it is now attempting to do now (chase Sony)?
Tell us how a console fundamentally designed in equal parts for TV integration, Kinect functionality, and games, is now going to shift it's focus to predominantly games without feeling the burn from having to use, or even not being able to use, hardware designed for something else entirely. Software can only take you so far until you hit that brick wall, much akin to using a shovel to rake your lawn.
This thread is as tame as it gets. This is nothing compared to the nonsense that went on in the Xbox version of this thread, the multiple threads. I see no posts in here that I would delete, none. I would have kept it in the PlayStation forum though.Makes perfect sense. Why not instead thread ban all the Xealots who can't help but derail any real conversation? I see multiple threads of a similar topic allowed to stay in the Xbox forum, why must anything Sony get thrown into the trash heap of Multi? If we can't discuss Playstation related things in the Playstation forum, what the hell is it there for?
That's likely because things like SDK updates and better tools are things that always happen for consoles over time but so many X1 fans are taking this stuff as if it's brand new. When it comes to tiling PS4 does that as well, it may have a different name but just about everything the X1 can do that people think is so special can be done on the PS4. Sony just isn't in a position to have to go out and tell people about everything, they aren't the ones who have the weaker system.
Makes perfect sense. Why not instead thread ban all the Xealots who can't help but derail any real conversation? I see multiple threads of a similar topic allowed to stay in the Xbox forum, why must anything Sony get thrown into the trash heap of Multi? If we can't discuss Playstation related things in the Playstation forum, what the hell is it there for?
1. You're attacking straw men.
Your premise is false. You presuppose a problem which doesn't exist. The console isn't, nor has it ever been "designed in equal parts for TV integration, Kinect functionality, and games", that's just false. Games have always been first, and the top priority, and the hardware is very powerful; easily capable of next generation experiences that (even run on local hardware alone) can match anything the PS4 can do with only minor concessions, yet it's capable (out of the box) of things the PS4 can never do without a hardware peripheral, or major fundamental change.