1. You're one note.
Your claim that the Xbox One was not designed in great part for TV and Kinect is laughable.
Again, you've misrepresented the claim and the facts. I never claimed Xbox One wasn't designed with Kinect and TV integration in mind. That's just false conjecture on your part (again).
Now that MS has cut off one of the Xbox Ones feet, it's left with a stump to hobble around with.
Not at all. Without Kinect, the system can still play the exact same games, and with the interface core, early adopter gamers care about most - the best controller in the world. While Kinect adds a layer of interaction I now can't live without, and it streamlines scenarios I now (thankfully) get to take for granted, the gaming experience on the console isn't sacrificed.
No one can deny that there is dedicated hardware that in many cases will now see no use at all.
Give me one example, please.
If your claim is that what is left is still good enough, that would depend on your definition of good enough.
Agreed. My definition of "good enough" is a console with Kinect to sign me in, respond to my vice, recognize which side of the room I'm on, turn on my stereo, TV, and cable box, etc... if it doesn't have that, it's not "good enough" for me. My PS4 wasn't good enough because it lacked all those things. But PS4 is selling wonderfully well, and my needs/wants aren't the same as every other gamer's. Therefore, for some - Xbox One without Kinect is not only "good enough", it's better than one with Kinect because they save $100 in the process for something they didn't want from the beginning.
The fact is, the Xbox One is going to now be used predominantly in a way that its designers had not planned for.
Oh, that's "the fact" of the matter, eh? Please provide your proof to back up such an assertion. I don't see how anyone could predict that the X1 user base will "predominantly" use the system in a way the designers hadn't planned. Interaction with the system using only a gamepad was indeed planned... but even if it wasn't, I see no evidence that suggest the majority of Xbox One users won't (in time) use Kinect in some capacity. Time will tell, but that's not a "fact" at all, unless you've a Delorean with a flux capacitor you're hiding from the rest of the world, and you've seen the future.
Can it still manage to salvage what's left and turn things around? Sure, but don't deny that from an engineering point of view, the Xbox One is far from the ideal product launch.
Depends on your definition of "ideal product", doesn't it?
My ideal console is one which includes Kinect, identifies me, has 'snappable' apps, communicates with my other devices, manages my living room for me, replaces my remotes, offers stunning gaming experiences, marries my entertainment needs into one place, and gets me in and out of both gaming and TV entertainment instantly. For me, the X1 is absolutely ideal. It's still new, and it's a young platform - but I vastly prefer it to PS4, and I'm not just saying that because I'm biased. I owned a Windows Mobile phone prior to Windows Phone 7, and it stank. It was a steaming pile. It crashed 10% of the time just answering the phone, and sure it could do true multi-tasking, but I had to manually kill those multiple tasks just to get ONE process to run DECENTLY. It was abysmal, and tragic. It was in no way a competitor to iPhone. I said that then, and I'd say it again today. Not all MS products are ideal, not all of our strategies perfect, and (obviously) not all of our messaging is solid... but I love the X1 as it launched. For me, it was truly ideal... but for others who don't want to spend money on a device like Kinect, I get it. Their voices have been heard. Why would we not accommodate those fans? If they want a box without a Kinect, that's great - let's get them one. Without Kinect, and without the IR blasting - it's still an amazing gaming device. Ryse is still the best looking game out there, and it doesn't require Kinect to run. Titanfall is the best MP experience out there, and it doesn't require Kinect to run. Forza is the best next-gen racer, and it runs at 1080p/60fps without a Kinect. Dead Rising is the goofiest, silliest, and totally-guilty-pleasure-fun zombie game on next gen consoles, and it's fine without Kinect...
X1 is completely fine as a game console without Kinect. I wouldn't want one without Kinect, because to go back to a world without (for me) is like going back to a non-internet enabled cell phone (it's a step back technologically), but you know, our primary competitor who's selling a boat load doesn't have it, and consumers love it... so let's give those folks who aren't as picky as me an option. The console isn't crippled at all by taking Kinect out... it's just removing a feature that some don't care about or want.