The difference between 30 and 60 fps

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lol. A "raw nerve." You'll "let me reflect" (why thank you!) And "ruffling my feathers"? Can't you hear how patronizing that language is, even after I've just finished confronting you about it?

Listen... when people condescend and patronize, it does annoy me. Especially when it's directed at me, lol.

You shared your opinion, and I shared mine. I'm done, as far as I'm concerned. If you want to continue, let's do it PM so as not to derail things here.
I did not intend to disrupt your thread, so I'll go my melancholy way. I do agree 60fps is preferable, and trumps resolution. Catch you later.:D
 
I did not intend to disrupt your thread, so I'll go my melancholy way. I do agree 60fps is preferable, and trumps resolution. Catch you later.:D

Don't go away melancholy. Just go away. (I'm kidding!)

I like you, Hammerclaw, I really do. We've had some good discussions behind the scenes. I think you're a level-headed guy and a good poster. For my part, I do admit that people patronizing/condescending to me does piss me off, and I can come back pretty harsh sometimes. If I over-reacted, I apologize.
 
Just go with it, dude. There's nothing you can say or do that will make any of the XB diehards think you're anything other than a PS fanboy. You've brought up a topic that has them butthurt these days so now you're the "other guys".

So do what I do, enjoy the ride and be a thorn in their side when you can. If they're going to be so narrow minded you may as well engage in some crazy making.

lol, I wish I could, but I'm afraid I have to behave myself, since I'm a moderator. Got to set a good example blah blah...
 
Skyrim @ 30FPS: Sluggish
Skyrim @ 60FPS: Smooth and responsive
Batman Arkham Asylum/City/Origins @ 30FPS: Sluggish
Batman Arkham Asylum/City/Origins @ 60FPS: Smooth and responsive

Tomb Raider, Borderlands 2, Dark Souls, Bioshock, Fallout, Darksiders II, DMC Devil May Cry, etc, etc...

All of these games (sans DMC) I had and played on my OLD PC and if I maxed them out I would get roughly 30fps (sometimes 35ish) and they felt sluggish. On my new PC I can max them and hit 60 solid, not sluggish.

I'll give you this, if a game isn't developed well there's no framerate that will save it from feeling sluggish, but any game that feels "good" @30 will feel better @60.



Just go with it, dude. There's nothing you can say or do that will make any of the XB diehards think you're anything other than a PS fanboy. You've brought up a topic that has them butthurt these days so now you're the "other guys".

So do what I do, enjoy the ride and be a thorn in their side when you can. If they're going to be so narrow minded you may as well engage in some crazy making
.

This is a real post.
 
lol, I wish I could, but I'm afraid I have to behave myself, since I'm a moderator. Got to set a good example blah blah...

"The other guys" will do your part for you. ;)

But yes, right now I can't seem to think of a game where I would prefer 30 over 60 FPS... hmm.
 
Skyrim @ 30FPS: Sluggish
Skyrim @ 60FPS: Smooth and responsive
Batman Arkham Asylum/City/Origins @ 30FPS: Sluggish
Batman Arkham Asylum/City/Origins @ 60FPS: Smooth and responsive

Tomb Raider, Borderlands 2, Dark Souls, Bioshock, Fallout, Darksiders II, DMC Devil May Cry, etc, etc...

All of these games (sans DMC) I had and played on my OLD PC and if I maxed them out I would get roughly 30fps (sometimes 35ish) and they felt sluggish. On my new PC I can max them and hit 60 solid, not sluggish.

I'll give you this, if a game isn't developed well there's no framerate that will save it from feeling sluggish, but any game that feels "good" @30 will feel better @60.
Lets face it, every game can benefit from higher resolution & FPS. Anyone that said otherwise are kidding themselves.

But having said that, games are compromised, especially on consoles, with limited Hardware performance. The real question is where to make the compromise. Frame rate? Visuals, resolutions? When you can't have it all. I think for most console gamers, 30fps is okay provided the game is not too fast. But of course its also depends on person to person. I often get headaches when a game is sluggish & have to stop for a while. Others may be ok, while some fare even worst then me.

But if 60fps is a must, then the natural route to to play on PC, then either you can play maxed out, or you can choose to lower some setting to have a good FPS.

30fps is going to stay for the lifetime of this gen consoles, no matter what.
 
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Lets face it, every game can benefit from higher resolution & FPS. Anyone that said otherwise are kidding themselves.

But having said that, games are compromised, especially on consoles, with limited Hardware performance. The real question is where to make the compromise. Frame rate? Visuals, resolutions? When you can't have it all. I think for most console gamers are quite ok with 30fps provided the game is not to fast. But of course its also depends on person to person. I often get headaches when a game is sluggish & have to stop for a while. Others may be ok, while some fare even worst then me.

But if 60fps is a must, then the natural route to to play on PC, then either you can play maxed out, or you can choose to lower some setting to have a good FPS.

30fps is going to stay for the lifetime of this gen consoles, no matter what.
30 FPS games feel sluggish to you? I guess thats plausible. I've gotten motion sickness on 60 FPS games and had to stop.
 
30 FPS games feel sluggish to you? I guess thats plausible. I've gotten motion sickness on 60 FPS games and had to stop.
Sometimes, when the action gets too intense. But like I said, its differ from person to person. Maybe I am just weak. If I can, I always set a lower mouse sensitivity also, to prevent getting giddy.

When I started playing FPS, often, I feel like throwing out. That feeling have all but disappear. But feeling giddy, I do get from time to time.
 
Skyrim @ 30FPS: Sluggish
Skyrim @ 60FPS: Smooth and responsive
Batman Arkham Asylum/City/Origins @ 30FPS: Sluggish
Batman Arkham Asylum/City/Origins @ 60FPS: Smooth and responsive

Tomb Raider, Borderlands 2, Dark Souls, Bioshock, Fallout, Darksiders II, DMC Devil May Cry, etc, etc...

All of these games (sans DMC) I had and played on my OLD PC and if I maxed them out I would get roughly 30fps (sometimes 35ish) and they felt sluggish. On my new PC I can max them and hit 60 solid, not sluggish.

I'll give you this, if a game isn't developed well there's no framerate that will save it from feeling sluggish, but any game that feels "good" @30 will feel better @60.



Just go with it, dude. There's nothing you can say or do that will make any of the XB diehards think you're anything other than a PS fanboy. You've brought up a topic that has them butthurt these days so now you're the "other guys".

So do what I do, enjoy the ride and be a thorn in their side when you can. If they're going to be so narrow minded you may as well engage in some crazy making.

You can state as many games as you like, but the response times vary from game to game, there is no set response time for either FPS. A 30FPS can be within very close proximity to to 60fps in regards to response time that you wouldn't really notice. I mean GTA 4 is far less responsive than Sleeping dogs @ 30FPS, and I bet it is the same at 60FPS too.
 
Sometimes, when the action gets too intense. But like I said, its differ from person to person. Maybe I am just weak. If I can, I always set a lower mouse sensitivity also, to prevent getting giddy.

When I started playing FPS, often, I feel like throwing out. That feeling have all but disappear. But feeling giddy, I do get from time to time.
Ive watched game videos with 60 FPS and got the same feeling of having to yack! :confused: Ugh! Horrible feeling....
 
You know, all this talking of "feeling" is pretty funny, why, cause it is game dependant on what is or isn't responsive. Just cause a game is 60FPS it doesn't mean it is responsive. Similarly, just cause a game is 30FPS doesn't mean it is sluggish.

You wouldn't dare say that if you played PC games alot.
 
You can state as many games as you like, but the response times vary from game to game, there is no set response time for either FPS. A 30FPS can be within very close proximity to to 60fps in regards to response time that you wouldn't really notice. I mean GTA 4 is far less responsive than Sleeping dogs @ 30FPS, and I bet it is the same at 60FPS too.
I don't get why we are comparing the sluggishness of one game to another? That's kind of apples and oranges if you are trying to talk about framerate and its effect. It doesn't matter the Rockstar's games are sluggish compared to others; 30fps will always be more sluggish than 60fps, right?
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Who said anyone prefers 30 over 60? :txbconfused:
I think you did, and very clearly did so.

30 FPS games feel sluggish to you? I guess thats plausible. I've gotten motion sickness on 60 FPS games and had to stop.
 
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You wouldn't dare say that if you played PC games alot.
Maybe the distance way from the screen play a part. PC being nearer to the action, so low frame rate is very noticeable? Just a guess.
 
Maybe the distance way from the screen play a part. PC being nearer to the action, so low frame rate is very noticeable? Just a guess.

Distance from the screen has nothing to do with it. The reason I say that is because you could give yourself the ability to play at difference frame rates, cap a game at 30fps and then up the cap to 60 or higher and you'd be blown away.
 
Ive watched game videos with 60 FPS and got the same feeling of having to yack! :confused: Ugh! Horrible feeling....
For some people, framerates above 50fps do ellicit a disquieting stuttering or juddering effect, not noticeable by others. Also, simply maintaining a high framerate on consoles does not resolve latency issues and consequential input lag and of itself alone does make a game smoother and more responsive.
 
You wouldn't dare say that if you played PC games alot.

I Game a lot on the PC and I still dared say it, why, cause as far as I know it is fact. As I say below to, Kassen, the point here isn't which is better.

I don't get why we are comparing the sluggishness of one game to another? That's kind of apples and oranges if you are trying to talk about framerate and its effect. It doesn't matter the Rockstar's games are sluggish compared to others; 30fps will always be more sluggish than 60fps, right?
.

No, not right. A game can be 60FPS and have severe response delay. The point here isn't which is better -in a best case scenario ( or even most of the time) 60 FPS is better- the point here is that 60FPS can be sluggish too, and that 30FPS games can be nice and responsive.
 
No, not right. A game can be 60FPS and have severe response delay. The point here isn't which is better -in a best case scenario ( or even most of the time) 60 FPS is better- the point here is that 60FPS can be sluggish too, and that 30FPS games can be nice and responsive.
I don't understand. Whatever sluggishness you have in a game will always be worse when rendered at 30 instead of 60. 60fps is always better than 30fps.
 
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I think menace is comparing across different games, and you're comparing within the same game. In other words, menace is saying Game X at 60 fps might be more sluggish than Game Y at 30 fps, whereas you are saying that, if it's just Game X (or Game Y) you're looking at, 30 fps will be more sluggish than 60. I think you're both right, just coming at it from different angles.
 
What definition for "sluggish" in a game are we using? If the animation seems less smooth, is that sluggish? If latency issues cause slown down and input lag, is that sluggish? Not trying to be a kibitzer, I'd just like settle on common defintion for a term we all use.
 
Personally none of it matters because 60fps doesn't just equal awesomeness. Stability of it, frame dips, many other things come into play. So as a gamer, it's horses*** anyways.

When a dev says 60, they mean, it'll stay there as long as possible. You'll just be playing at 40-50 for a majority of the game.
 
What definition for "sluggish" in a game are we using? If the animation seems less smooth, is that sluggish? If latency issues cause slown down and input lag, is that sluggish? Not trying to be a kibitzer, I'd just like settle on common defintion for a term we all use.

I'm using "sluggish" as a synonym for "choppy" or "stuttery" or "ratchety" and an antonym for "smooth." I don't use it in an absolute sense (as in, "That is sluggish," period), just a relative sense (e.g., X is "more sluggish" than Y).

Where the cutoff line is for calling something definitively "sluggish" (not just in a relative sense, but an absolute one), I don't know. I bet it would depend on the game and the gamer.
 
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What definition for "sluggish" in a game are we using? If the animation seems less smooth, is that sluggish? If latency issues cause slown down and input lag, is that sluggish? Not trying to be a kibitzer, I'd just like settle on common defintion for a term we all use.


Play Fallout 3/NV on consoles (especially PS3), that's sluggish.

I'm using "sluggish" as a synonym for "choppy" or "stuttery" or "ratchety" and an antonym for "smooth." I don't use it in an absolute sense (as in, "That is sluggish," period), just a relative sense (e.g., X is "more sluggish" than Y).

Where the cutoff line is for calling something definitively "sluggish" (not just in a relative sense, but an absolute one), I don't know. I bet it would depend on the game and the gamer.

Meanwhile I'm using the term as mentioned above. If you've played either FO game on consoles and you get in a fight, especially one with half a dozen or more enemies, it feels like you're fighting in molasses. Another way to describe it is the way people feel about Killzone. That attempt at adding weight to the game world often felt sluggish.

Just to clarify, you're speaking of sluggish relative to animations, I'm speaking in terms of interaction.
 
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