The Interviews Of Phil Spencer - To P3 And Beyond

It didn't. The discussion is about consoles. Your study was vague when it came to console ownership. Mobile and PC are irrelevant.

That isn't the big picture. That is the little picture. I'm a multi console owner. The vast majority aren't. My reason were friends and digital library despite PS5 having a better line up of games. Which goes against everything you are saying.

The discussion is also about PCs because for those who have one would be less likely to buy a Xbox console this gen.

It doesn't because you were already invested from couple generations ago. Obviously Phil is talking about new owners coming into the ecosystem and not old ones.
 
I don't agree with Phil saying great games would not help them gain market share.
Here is the quote:

It’s just not true that if we go off and build great games, all of the sudden you’re going to see console shares shift in some dramatic way.

He NEVER says they wouldn't gain market share. He says it wouldn't help them gain market share in "some dramatic way". Lets say this generation ends with a 35/65 split of consoles. What is the best case scenario for next gen? 40/60? Do you think they will ever claw to 50/50? Again, he is referring to winning the console race, which clearly isn't their key metric for success.
 
Here is the quote:

It’s just not true that if we go off and build great games, all of the sudden you’re going to see console shares shift in some dramatic way.

He NEVER says they wouldn't gain market share. He says it wouldn't help them gain market share in "some dramatic way". Lets say this generation ends with a 35/65 split of consoles. What is the best case scenario for next gen? 40/60? Do you think they will ever claw to 50/50? Again, he is referring to winning the console race, which clearly isn't their key metric for success.

All of a sudden? Not likely. Over time? Hell yes.

Best case scenario is establishing and getting all your first party studios in order now , start releasing steady stream of quality exclusives to entice people to invest in your platform.

Xbox made the decision themselves to not focus on the console race by making all their games on PC. It sounds like their key metric of success is just getting into the black and keep it there. They can't go by sales. User numbers only tell a part of the whole story because we don't know who just started the game to count as +1 or who actually beat the game .
 
The discussion is also about PCs because for those who have one would be less likely to buy a Xbox console this gen.

It doesn't because you were already invested from couple generations ago. Obviously Phil is talking about new owners coming into the ecosystem and not old ones.
No it is about consoles. End of.
 
Here is the quote:

It’s just not true that if we go off and build great games, all of the sudden you’re going to see console shares shift in some dramatic way.

He NEVER says they wouldn't gain market share. He says it wouldn't help them gain market share in "some dramatic way". Lets say this generation ends with a 35/65 split of consoles. What is the best case scenario for next gen? 40/60? Do you think they will ever claw to 50/50? Again, he is referring to winning the console race, which clearly isn't their key metric for success.
He never said anything these guys are banging on about.
 
All of a sudden? Not likely. Over time? Hell yes.

Best case scenario is establishing and getting all your first party studios in order now , start releasing steady stream of quality exclusives to entice people to invest in your platform.

Xbox made the decision themselves to not focus on the console race by making all their games on PC. It sounds like their key metric of success is just getting into the black and keep it there. They can't go by sales. User numbers only tell a part of the whole story because we don't know who just started the game to count as +1 or who actually beat the game .
Just so I'm clear, if Xbox starts pumping out quality exclusives on a quarterly basis in 2024, just hypothetically, how long until they catch up to Playstation in terms of console market share? In your estimation.
 
Just so I'm clear, if Xbox starts pumping out quality exclusives on a quarterly basis in 2024, just hypothetically, how long until they catch up to Playstation in terms of console market share? In your estimation.

They won't catch up because they've made PC a priority now so people don't have to buy a Xbox console to play their exclusives anymore. But they can increase the number of people investing into their platform through quality exclusives and you will see the growth in player numbers and Gamepass revenue. XS also has a chance to sell more consoles than X1 in this case.
 
They won't catch up because they've made PC a priority now so people don't have to buy a Xbox console to play their exclusives anymore. But they can increase the number of people investing into their platform through quality exclusives and you will see the growth in player numbers and Gamepass.
That doesn't sound like anything contrary to what Phil said at all.
 
Here for, many of those games MS bought mid dev so they can't take credit... apart from Redfall for some unknown Re59ason.

Damn straight this is how the internet works, plus redfall had years left not almost out the door on other consoles like the others.
 
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I bet it was really hard for them to make the decision of giving consumers less while charging them more.