The Watch Dogs Thread!

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I am playing the good guy which is what this game is designed for
this is NOT GTA
right now I am called a vigilante.. a hero to the citizens
discounting the fact I am borrowing their, ah, funds
but I have been chasing purse snatchers and stopping crimes

outside of the first mission I have not played the main game
just doing the side stuff and walking around

I have 13 songs so far etc

Same for me, have barely played any of the main missions (I just did the second one I believe), been too busy exploring, "borrowing" money and helping the citizens. I do have trouble with the driving but I do in every game that has cars. Do okay if I go slow though!

I never saw the appeal of the Grand theft games so never played them so I can't compare graphics but I think this game has looked really good so far.
 
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:laugh:
 
Same for me, have barely played any of the main missions (I just did the second one I believe), been too busy exploring, "borrowing" money and helping the citizens. I do have trouble with the driving but I do in every game that has cars. Do okay if I go slow though!

I never saw the appeal of the Grand theft games so never played them so I can't compare graphics but I think this game has looked really good so far.

There are ALWAYS multiple side missions at any given time. I've probably played 7 hours now, and I've only done 3 main missions, lol. Lot's of fun.

I am convinced they must have some setting screwed up for certain lighting conditions. Last night I found myself really being impressed with the graphics. I must have recorded Five or Six clips. It was raining during the day, and I was around a pier- it looked near photo-real, and with all the atmospherics going on, I didn't notice any aliasing either. They should just make the game rain ALL the time, and the game is doing MORE and Looking BETTER than plain daytime situations.
 
My game is running fine on my 670. Everything maxed, except textures on High. 1080p and Temporal Smaa with sync off. I get about 40-55 FPS with the occasional stuttering. I turned sync off because it caps my fps to 30 for some odd reason.
 
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Getaway missions are bulls***.
Unlock some of your hacking skills. It's so much easier once you can blow up steam vents on the road, raise blockers, blow up transformers, etc...while you're driving.
 
My game is running fine on my 670. Everything maxed, except textures on High. 1080p and Temporal Smaa with sync off. I get about 40-55 FPS with the occasional stuttering. I turned sync off because it caps my fps to 30 for some odd reason.

If you use 1 frame VSYNC it will match your monitors refresh rate, if you use 2 it syncs to half your refresh rate. If you are using 1 and it's locking to 30fps then that means the game is just running to slow to try and keep it sync'd to 60.
 
The only difference in AC4 is literally 180P of resolution. Everything else is identical. Good for you, I guess ignorance is bliss.

Indeed it is...


Eurogamer AC4:
With the next generation consoles we have the level of stability required to let the gameplay breathe without hardware limitations getting in the way. This is perfectly demonstrated on the PS4 after the release day patch has been installed: 1080p visuals allow the intricate artwork to shine, while the rock solid 30fps update means that control is never disrupted outside of the game's somewhat erratic animation blending system and automated climbing mechanics. The Xbox One version unfortunately has a harder time delivering the same accomplishments, due to the lower 900p resolution and sharpening filter giving the game a much rougher look. The appearance of frame-rate drops in some scenes is also disappointing



Eurogamer Watch Dogs:
The surprise is how close the pared-down Xbox One game compares; after Titanfall's aliasing issues, we had concerns about Watch Dogs' visual presentation, but it manages to acquit itself rather well overall, as the shots below should demonstrate.
 
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I turned sync off because it caps my fps to 30 for some odd reason.

That's cause the way vsync works, the fps has to be a multiple of your monitor's refresh rate. Therefore, if your monitor is 60hz, but you can't maintain 60fps, then it'll cut it down to 30fps because that's the next multiple of 60.

http://www.hardocp.com/article/2012/04/16/nvidia_adaptive_vsync_technology_review#.U4dwTyjb5yk

The cure to tearing is to turn VSync on. What this does is cap the game's framerates to the highest native refresh rate of your display. This means on our 60Hz display, the game won't exceed 60FPS. As most people consider 60 FPS to be a very smooth gameplay experience, this sounds like there would be no drawbacks, but unfortunately there is. The problem with turning VSync on is that the framerate is locked to multiples of 60. If the framerate drops even just a little below 60 FPS VSync will drop all the way from 60 FPS to 30 FPS. This is a huge drop in framerate, and that large change in framerate becomes noticeable to the gamer. The result is called stuttering, and when you are playing a game that consistently changes between only 30 and 60 FPS, the game speeds up and slows down and you feel this difference and it distracts from the gameplay experience. What's worse is that if the framerate drops ever so slightly below 30 FPS the next step down for VSync is 20 FPS, and then the next step down is 15 FPS.
 
Indeed it is...


Eurogamer AC4:




Eurogamer Watch Dogs:

The trend seems to continue for some multiplatform titles: higher res and/or better effects and/or better gaming performance on the PS4. Even 7-8 months from launch as shown by Watch Dogs. Initial analysis shows better AO, better shadowing effect, less screen tear and higher res than the X1. Seems like the gap is still there right now and will continue to persist from the hardware difference until DX12, new SDK tools become present in games I suppose.
 
If you use 1 frame VSYNC it will match your monitors refresh rate, if you use 2 it syncs to half your refresh rate. If you are using 1 and it's locking to 30fps then that means the game is just running to slow to try and keep it sync'd to 60.

I've never had that happen before. I've played games with Vsync on with frames being in the 40's and 50's. Crysis 3 being one of the games.
 
Watching on Xbox One over Twitch. Looks awesome as far as graphically for open world. Spider tank is cool. Game itself, not so much.
 
Indeed it is...


Eurogamer AC4:




Eurogamer Watch Dogs:


You got me. Sorry I forgot to mention the slight intermittent frame rate drops on the Xbox one version of AC4. That makes the difference in image quality drastic, I tell you!
 
The gap is closing, which is good news, not bad.

If the gap is closing, of course that would be good news. But it is not. Differences were minor with AC4 and they are minor with WD. Although only one of the two now has a gap in effects and lighting.
 
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If the gap is closing, of course that would be good news. But it is not. Differences were minor with AC4 and they are minor with WD. Although only one of the two now has a gap in effects and lighting.
Opinion is noted.
 
Opinion is noted.

lol no doubt, I usually can't tell much in comparison vids, but AC4 I could tell a difference. Not in WD though. Also Wolfenstein further backs up the theory even more potentially. Good times.
 
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You got me. Sorry I forgot to mention the slight intermittent frame rate drops on the Xbox one version of AC4. That makes the difference in image quality drastic, I tell you!

Eurogamer stated the differences, not me. Their the ones that wrote an entire paragraph about why AC4 didn't measure up to the ps4 version, but summed the xb1 version of WD as surprisingly close. Sorry. Your agenda doesn't work this time. Spin harder.
 
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The gap is closing, which is good news, not bad.

I hope the X1 catches up and gives us parity in comparison to the PS4. Right now I'm at 8 retail titles for the PS4 & 5 for the X1. So far this generation its been a total reversal with me now getting multiplats for Sony's machine because they have the better performing versions of games. But the funny thing is all of the games I have for my X1 are exclusives which is crazy because one would think that with Sony's large stable of developers they would have more exclusives but that's not the case. So even if the X1 doesn't totally catch up to the PS4 versions of games but MSFT continues its trend of releasing quality games only available on their platform I should have plenty of games to play on the X1.
 
I hope the X1 catches up and gives us parity in comparison to the PS4. Right now I'm at 8 retail titles for the PS4 & 5 for the X1. So far this generation its been a total reversal with me now getting multiplats for Sony's machine because they have the better performing versions of games. But the funny thing is all of the games I have for my X1 are exclusives which is crazy because one would think that with Sony's large stable of developers they would have more exclusives but that's not the case. So even if the X1 doesn't totally catch up to the PS4 versions of games but MSFT continues its trend of releasing quality games only available on their platform I should have plenty of games to play on the X1.

History shows that MS supports their new consoles very much in the first few years but plateaus off in the latter part of the life cycle while Sony brings a consistent supply of exclusives year after year up till the end of the console's life. Not saying this is the case for this gen but could explain what we are seeing now. Of course, with Phil at the helm of Xbox, that could and hopefully would change.
 
History shows that MS supports their new consoles very much in the first few years but plateaus off in the latter part of the life cycle while Sony brings a consistent supply of exclusives year after year up till the end of the console's life. Not saying this is the case for this gen but could explain what we are seeing now. Of course, with Phil at the helm of Xbox, that could and hopefully would change.
The original Xbox had a stunted life cycle of only 4 years, and the 360 had the benefit of having the best version of 3rd party games 95% of the time, so the exclusives weren't really as important for Microsoft last gen. The X1 however MUST have exclusives to sustain it throughout its life span.
 
The original Xbox had a stunted life cycle of only 4 years, and the 360 had the benefit of having the best version of 3rd party games 95% of the time, so the exclusives weren't really as important for Microsoft last gen. The X1 however MUST have exclusives to sustain it throughout its life span.

According to lens of truth analysis of multiplat games, 360 tended to have better games between 50-55% of the time and about equal 20-25% of time.


95% of the time is an exageration.
 
The original Xbox had a stunted life cycle of only 4 years, and the 360 had the benefit of having the best version of 3rd party games 95% of the time, so the exclusives weren't really as important for Microsoft last gen. The X1 however MUST have exclusives to sustain it throughout its life span.

X1 needs all the exclusives they can get if they want to hope to become #1 this gen since they started a lot of things on the wrong foot.
 
According to lens of truth analysis of multiplat games, 360 tended to have better games between 50-55% of the time and about equal 20-25% of time.


95% of the time is an exageration.

Doesn't really matter if it was an exaggeration. The 360 was better for third party games period.
 
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