- Sep 14, 2013
I know that made them a bit head-shy, but Kinect=/=VR. Kinect was only ever input-only, and that input just never translated to a 2D screen. With VR, there's constant feedback from your virtual position in the world, with an infinite loop between tracking and the visuals. Where Kinect had very little gameplay value, VR has nearly endless gameplay possibilities, with literally the opposite of "press X to do everything" gameplay. It's clearly not for everyone, and it will never replace regular games... but it's only going to get bigger and better. (Meaning more popular, and more transparent to the user)True. They did that with Kinect....and learned.