Yeah the bar is pretty low, it's not like we've heard sh!t from either of the big two outside of initial sales. Pretty disappointing, though the cost of entry for those two are pretty high.
So how many units does PSVR need to sell in order to be considered a success? I was looking at the OR and Vive numbers, and after the early adopters, the numbers are pretty sh*tty.
But I went back and played the VR demo in the MS store, and I still think it's good. Just not worth all that cash. In another year or 2 though, most likely.
It's way too premature to declare VR a success or not. Even after the PSVR launch. VR/AR is eventually going to take over. It's not a matter of if, but when. Just enjoy the ride over the next 30 years.
1984:
Doing some Googling, it released for $4,000 US!It's way too premature to declare VR a success or not. Even after the PSVR launch. VR/AR is eventually going to take over. It's not a matter of if, but when. Just enjoy the ride over the next 30 years.
1984:
From GAF thread. Looks like there is no HDR pass-through. Sony conveniently didn't tell anyone about this until..... today.
Yup. Sneaky companies.That's awful. Almost as bad as when Microsoft waited until the last minute to explain their DRM policies. What's up with these companies being all secretive.