Yeah. Regular priced games have been the same $60-ish for ages. Seems like the one industry where prices never go up, yet people still complain. Actually, going way back to the cartridge days, Genesis/SNES games were actually $60-70 in the US and here in Canada (due to lousy exchange rates) $70-90. Some of the big games that were 16 meg or so were $90+. And N64 games were around $90-100 here. Phantasy Star 2 and Sword of Vermillion were $120 cdn due to that uber expensive "battery back up".
Ooh, I totally forgot about Sword of Vermilion! I used to love that game!
Not to mention many games back then could be beaten in under an hour.
Now we have games that cost exponentially more to make, are laughed at of they are under 6 hours, have to have years of support with online components, remain 60 bucks, and people still bitch about DLC.