Lol that guy seems bitter as hell.
Not sure if he's smart and try to ride on their marketing or just seeing things that aren't really there. It's not like these types of games haven't existed before lol.
They’re still saying 2x the GPU and 4x the cpu. So maybe JinCa/Val have a point.
Unless Microsoft are being quite literal.
Maybe with all the wide spread confusion they will actually make it 12?They’re still saying 2x the GPU and 4x the cpu. So maybe JinCa/Val have a point.
Unless Microsoft are being quite literal.
You mean like 360 faceplate?tvis system is almost a designers dream, ya don’t have to worry about much interference when and how to design for it.... Imagine if there were some kind of removal plate on its face(s)?
I'm sorry, Jinca. Could you respond to this as if Sony were entering next gen with 12 first party titles? I couldn't hear you before mate. LolAnything is possible but 12 to 16 is doubtful, I know he said not all large so that would mean it's probably packed full of indie games if true but again what are you going to offer in the next year? We already know they are porting Halo from x1 up to XSX and I'm sure a Forza title will be there but how many other first party studios have had the time to put together a next gen game? Several of them have just released games and most of them were small studios that may not even have a full staff yet.
It doesn't make sense to push everything out at launch from a business perspective either, you end up cannibalizing sales, I know GP is a thing now but you need to spread releases out you don't just dump everything at once when you have the smallest possible userbase. I'm sure they'll both have the standard 1 or 2 AAA launch games followed up by something big in the spring along with a bunch of cross gen games for a while. If they dumped 12-16 games at once (I don't think they have the bandwidth for that) it'd be years before anything new came out, it makes no sense.
Yeah it would have to be indie games with 1 or 2 AAA games.Anything is possible but 12 to 16 is doubtful, I know he said not all large so that would mean it's probably packed full of indie games if true but again what are you going to offer in the next year? We already know they are porting Halo from x1 up to XSX and I'm sure a Forza title will be there but how many other first party studios have had the time to put together a next gen game? Several of them have just released games and most of them were small studios that may not even have a full staff yet.
It doesn't make sense to push everything out at launch from a business perspective either, you end up cannibalizing sales, I know GP is a thing now but you need to spread releases out you don't just dump everything at once when you have the smallest possible userbase. I'm sure they'll both have the standard 1 or 2 AAA launch games followed up by something big in the spring along with a bunch of cross gen games for a while. If they dumped 12-16 games at once (I don't think they have the bandwidth for that) it'd be years before anything new came out, it makes no sense.
Who's to say they haven't figured out how to get to 12?I doubt he gives the TF's @CES unless after all the people assuming....they figured out how to get to 12.
Exactly who?Who's to say they haven't figured out how to get to 12?
I'm sorry, Jinca. Could you respond to this as if Sony were entering next gen with 12 first party titles? I couldn't hear you before mate. Lol
Kidding bruv. Kidding...
Although, being that Microsoft are pushing Gamepass like the cure for cancer these days, I can see them releasing a slew of first party Series X titles at the onset as it's Gamepass that's the real agenda. If GP weren't a thing, I'd agree with you. But it changes strategies immensely at this point. They could, and just might go for it.
Booty responded that Xbox Game Pass is "the main driver" for a release schedule as Microsoft wants to ensure there is a "steady stream of games" coming into the subscription service for both PC and console.
For Booty and Microsoft, "every three months feels about right."
"I think about like how long you spend with a game and just sort of the cadence of discovery there," Booty explained. "So if you can do a game every three months, and if a game takes somewhere between two years and four years, I mean, just think about things that have come out recently, you know, things like Red Dead and God of War need to be getting into five, six years. Right? But let's just say for the sorts of studios, like a Ninja theory or a double fine that two, three years starts to be the cadence, right?
"So, then if you've got a game a quarter and you're taking two to three years." Booty continued. "You can kind of back into the math and say, well wow, you probably need somewhere between 10 and 12 studios. But... making games is not yet a perfect science, right? There's no creative endeavor that is. So there's going to be things that take longer. There's going to be some things that we start and say, hey, great idea, but it just isn't, you know, the Jello doesn't want to set. Right. Um, and so I think we need some, some buffer in there, right? So the first, that's kind of my basic answers. We'd love to be feeding a high quality game into game pass about every three months."
We already know they are porting Halo from x1 up to XSX
That's an interesting interpretation, given that Halo Infinite was revealed at the same E3 that MS mentioned they were working on next gen condoles and was announced as a launch game for next gen this E3. I'd ask what source you'd have to support the idea that it's being posted from X1 to next gen, but I'm not sure it's worth my time
Microsoft ports down, not up. Sony ports up not down. You keeping burying yourself in BS.You believe that they started working on it at the same time they announced the console? that game has reportedly been in the planning stages since 2015. It's going to have more people playing it on the X1 than XSX, it's just common sense. The scale etc will have to be compatible with X1, they aren't making two separate games, if you want to believe it's being ported down from a console that isn't even complete go ahead but that's not how it has ever worked before Please don't bring up the tired PC comparison either it doesn't apply, consoles still require specialized development, it's not just making sure it's compatible with a bunch of pieces of hardware and then letting the user pick the settings.
Right?? I mean, is it just me or do other people not see this too? Its his M.O. Always has been. Thats just Jinca though. Still my man's an a hundred grand but my guy just s***s on Xbox stuff.Microsoft ports down, not up. Sony ports up not down. You keeping burying yourself in BS.