Played Xbox One and PS4 games and ... tickle fight!

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I expect both to fully go with cloud streaming not only for current gen, but also previous gen, next gen, and 'future gen' titles. I honestly don't expect either company to launch more hardware platforms in the future. These are very likely the last consoles we will ever see launched unless your pals at Nintendo get their s*** together. We might skip right over Dyack's one console future and more to a 'no console future' in a sense.

Hope so, I'm not ready to say bye to my 360 yet.
 
Those discussions much like the ones we're having now are people who want the best possible versions for this new generation titles. Vast majority of people didn't see a difference between most PS3/360 ports outside of comparison thread, but that really didn't stop a single soul from yelling from the bleachers X version was better than Y. Which is basically a repeat of what we have now...

Does the word 'context' not exist in whatever world you live in Ketto? The context of these discussions now are wholly different. The working assumption for nearly everyone was a 50% gap in visuals that were beyond apparent and favoring PS4. We see nothing of the sort, so now ppl want to act like metrics which are worthless out of context suddenly make all the difference in the universe when the final image isn't notably different.

Btw, I'll remind you that many of us were saying it'd be similar to PS3/360 this current gen for X1/PS4 and we got howls from Sony fans about all sorts of technical terms they didn't understand and 50% this and 50% that.

I love how you've conflated how most people were saying PS4 was 50% more powerful into 50% better visuals when most people on TXB have never really stated that PS4 games were going to look "50%" better (ironically that's been the counter argument from the Xbox side for a good while now, a strawman that many people weren't even saying)

Many ppl were saying precisely that. I argued against many of them by noting that their assumptions about how the tech works was off the mark and instead they swept those details under the rug and decided the architectures were the same somehow (derp) and therefore we ought to see these huge advantages day 1. Now day 1 has come and gone and no major differences exist graphically, so they tell us to wait. If you want to spin this yarn suggesting that the majority of ppl were suggesting there would be very minute differences all along you'd be rewriting history dramatically. We both know that viewpoint was VERY far from accepted on forums since January and still is today.

...just that they would look better and they're right.

Your opinion isn't to be confused for a fact.

And despite how much you tried to argue and convince otherwise it still came to fruition; hell you were the main one trying to bet people that XBO would have more games at 1080p because of the scaler and how great it was.

They probably do have more with HUDs at 1080p. I only expected MS to talk that up without mentioning the game itself was lower res, but they didn't go that route (which is good). What I have always argued is the games would look effectively the same on both. Nothing more, nothing less.

Oh and since we're on the subject of magic scaler...how did that work out for digital foundry's second Battlefield 4 comparison?

http://www.eurogamer.net/articles/2013-11-28-battlefield-4-xbox-one-ps4-pc-comparison-gallery

You tell me. I invite you and everyone else who knows how to think independently to click the link and see for yourself. Seems to me the scaler completely removed the resolution difference in terms of those pixels presenting a notable visual difference. That scaler allowed DICE to render 44% fewer pixels without the end result being affected whatsoever outside of aliasing, which is in both versions anyhow. To wit, a game like RYSE has better IQ than any other game I've ever seen, even at 900p.

Happened just like I said it would; I was solely disappointed when you never posted in the thread whenever the second comparison was put online.

I was going to reply last night but it was closed. I moved over Thanksgiving break and then we had a week of grading exams and finals this past week. Game looks basically identical on each platform, res boost or no. Only a completely deluded fanboy would assert that's not a major win for the console with supposedly dramatically weaker specs.

Then you have Digital Foundry and others noticing and bemoaning that sharpening post process in games like ACIV, DR3 and COD. So much for your whole "better quality pixels" argument.

The ppl whining about KI and DR3 are on GAF, and it turned out to be an issue with how that single person was setting up his capturing process (going from a full RGM source through a limited RGB monitor to a full RGB capture device, crushing blacks). It's not like that on your television, as many ppl in that thread confirmed many times. And I don't care much for Thomas Morgan whining at DF. His articles have been very slanted in the past regarding next gen tech and fyi he praised the sharpening filter. I don't need others to make up my subjective opinions for me. Evidently you do. That's fine. I'll actually bother myself with viewing the side by sides personally and they show no meaningful differences at all. If that makes your butt hurt, so be it.

And you're right, many gamers will care more about where they're friends are playing, controller preferences, etc....just like last generation (shock and awe). And just like last generation that didn't stop 1/2 of TXB from declaring victory in comparison threads that are about visuals and performance (thus your list of things being non applicable to the conversation at hand).

Those ppl were having a completely different discussion under a different context. Why is that challenging to grasp? I said this whole time the skus would be nigh indistinguishable and the rest of the internet attacked me for it. Now you want to pretend that you'd been agreeing with me this whole time to take credit for it. Ha. That's cute.



Wat? It worked out...precisely how I said it would. They absolutely allow devs to implement DRM on PS4 to kill used game sales, as Tretton confirmed the day after I posted that thread. There's a reason none of you fools were willing to take the bet. You'd have all been banned as a result.
 
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Astro back with his obstinate denial, endless strawmen and false accusations, conflation/confusion of opinion and fact, and near-illegible textwalls. And you're even telling me I can't tell the difference now. Do you realize devs disabled the sharpness and contrast filter on retail Xbox BF4?

PS4 has +6 CUs, faster unified memory, +16 ROPs, and several GPGPU customizations. Those are the only facts I need to state to completely sidestep your logical craziness.


That all may be true, but all those things considered, i think X1 is holding up pretty damn well. Even though there's a resolution difference for some multiplats, i have a very hard time seeing true differences. This may become more noticeable later down the road in PS4's favor or actually in X1's if the resolution 'problem' gets fixed.
 
Astro back with his obstinate denial, endless strawmen and false accusations, conflation/confusion of opinion and fact, and near-illegible textwalls. And you're even telling me I can't tell the difference now. Do you realize devs disabled the sharpness and contrast filter on retail Xbox BF4?

PS4 has +6 CUs, faster unified memory, +16 ROPs, and several GPGPU customizations. Those are the only facts I need to state to completely sidestep your logical craziness.

Those CU's will have to house audio processing tasks or CPU tasks pushed to the CU's to make room for audio to be handled on the CPU (or a mix of those options). And they run slower than X1's CU's slightly. 1.31Tflops vs 1.43Tflops for graphics. I'm not going to argue this with you further. Cerny and Sony themselves agree with me here. You're wrong. Those CU's aren't there fore graphics and they offer little to no meaningful rendering boost in that regard. GPGPU will be neat to see though, and it may pay off for them, but MS has a better tested alternative strategy that may also pan out. We will see. And you're wrong about the memory bandwidth too...but of course you knew that and don't care about facts. So there's that. Oh, and the devs didn't disable the contrast/hue adjustments (what you call 'sharpness filter') in the X1 version. Stop peddling bulls*** please.

Instead of whining about walls 'o text, try reading them. Ya might learn something kiddo.
 
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I really liked Heavy Rain too. But i can see why some wouldn't consider it a game. More like an interactive movie where you walk and press buttons...basically. I really loved the story though, except for who turned out to be the guilty one.

To those that say it's not a game I say: "Complete the driving sequence flawlessly the first time and receive the trophy for it".

Sure, it's no Battlefield or Batman Arkham title, but it was an amazing game nonetheless.
 
This thread devolved into a fanboy back and forth when the OP merely created the thread for opining about his hands on time with the x1 and ps4 at a friend's place. Sigh.
 
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Heavy Rain was a cool experience. But I wouldn't want gaming to go heavily in that direction.

There's definitely a place for the genre. Personally I would rather play Ryse though.
 
Astro back with his obstinate denial, endless strawmen and false accusations, conflation/confusion of opinion and fact, and near-illegible textwalls. And you're even telling me I can't tell the difference now. Do you realize devs disabled the sharpness and contrast filter on retail Xbox BF4?

PS4 has +6 CUs, faster unified memory, +16 ROPs, and several GPGPU customizations. Those are the only facts I need to state to completely sidestep your logical craziness.
Welllll, if you look at the pics that he provided the visual fidelity is on par, but I still give the nod to the XO version for the most part. Otherwise, unless it had been stated you wouldnt know the difference. No strawman
 
Astro back with his obstinate denial, endless strawmen and false accusations, conflation/confusion of opinion and fact, and near-illegible textwalls. And you're even telling me I can't tell the difference now. Do you realize devs disabled the sharpness and contrast filter on retail Xbox BF4?

PS4 has +6 CUs, faster unified memory, +16 ROPs, and several GPGPU customizations. Those are the only facts I need to state to completely sidestep your logical craziness.

For some reason you failed to mention metrics in that post :confused:
 
Does the word 'context' not exist in whatever world you live in Ketto? The context of these discussions now are wholly different. The working assumption for nearly everyone was a 50% gap in visuals that were beyond apparent and favoring PS4. We see nothing of the sort, so now ppl want to act like metrics which are worthless out of context suddenly make all the difference in the universe when the final image isn't notably different.

How is the context different? People want the best possible version....which is the entire point of visual/performance comparison threads. Context remains the same, your delusions keep changing though

Btw, I'll remind you that many of us were saying it'd be similar to PS3/360 this current gen for X1/PS4 and we got howls from Sony fans about all sorts of technical terms they didn't understand and 50% this and 50% that.

So basically just like last generation most people can't tell a difference but even so there is always one SKU that is better than the other regardless if you can or cannot tell a difference. I know, that's what we've been trying to tell you. Thankfully you've finally come to grips with reality. It takes much mental gymnastics to say the XBO version of BF4 is "better" or "equal" to the PS4 version. They are equal as long as we don't speak on framerate and resolution differences. But if we start omitting things for the sake of parity, then the PS3 version of BF4 is equal to the XBO version as long as you don't speak on framerate/resolution/a few better effects heh.

Many ppl were saying precisely that. I argued against many of them by noting that their assumptions about how the tech works was off the mark and instead they swept those details under the rug and decided the architectures were the same somehow (derp) and therefore we ought to see these huge advantages day 1. Now day 1 has come and gone and no major differences exist graphically, so they tell us to wait. If you want to spin this yarn suggesting that the majority of ppl were suggesting there would be very minute differences all along you'd be rewriting history dramatically. We both know that viewpoint was VERY far from accepted on forums since January and still is today.

Hah, there were many upon many people expecting a resolution difference between games with many people including Slynoius suggesting that PS4 games would render at 1080p while Xbox One games rendered at a lower resolution. You were constantly belitting the guy for having such thoughts, going into long written diatribes about how it's likely to be the other way because of the eSRAM+DDR3 providing more bandwidth, or how PS4 might be slower because it can't properly support 32ROPs. Hell he even suggested that a games might use different rendering techniques to achieve a smiliar end result. We have seen that as well.
Your opinion isn't to be confused for a fact.

You don't understand what an opinion or fact is, but hey Webster has an online dictionary. But I'll help you. Opinion, both versions of Battlefield 4 are equal. Fact one version of Battlefield is better. The beauty about facts is they can be proven. One version runs at a higher resolution while maintaining a better framerate. Hey...just like last generation, what do ya know! And since the conversation is about visual and performance and not controller preference...one is better than the other derp.
They probably do have more with HUDs at 1080p. I only expected MS to talk that up without mentioning the game itself was lower res, but they didn't go that route (which is good). What I have always argued is the games would look effectively the same on both. Nothing more, nothing less.

Holy crap at the backtrack, now you're saying that you were suggesting they would have more HUDs at 1080p? lololololol. Okay. Oh yea I remember now, XBO would have more games at 1080p according to you because XBO has more bandwidth and developers have 8 years of experience using eSRAM/eDRAM+Local pool and because MS has better tools. The funny thing is, once this turned out not to be the case, you then backtracked and started saying it's because they're not use to utilizing eSRAM and are still figuring it out and that MS's tools are still immature. Where as before when people suggested that/reposted the CBOAT rumor stating that, you were hella quick to dismiss it as nonsense.
http://www.eurogamer.net/articles/2013-11-28-battlefield-4-xbox-one-ps4-pc-comparison-gallery

You tell me. I invite you and everyone else who knows how to think independently to click the link and see for yourself. Seems to me the scaler completely removed the resolution difference in terms of those pixels presenting a notable visual difference. That scaler allowed DICE to render 44% fewer pixels without the end result being affected whatsoever outside of aliasing, which is in both versions anyhow. To wit, a game like RYSE has better IQ than any other game I've ever seen, even at 900p.

Where's that magical "pop" we argued about for 5 pages D: !? While I suggested that difference in contrast was a mistake on DF's end, you towed the company line with that "magical filter, doing per frame contrast changes" being the reason for the ridiculous difference between the two. I pretty much stated it won't look like that in the final comparison while you wrote long posts that I completely skipped over and I was right. Because anyone who knows anything about gamma space and Full/limited RGB knew what the issue was immediately, while you went on about some magical scaler and it's contrast bull****. Because quite frankly...you had absolutely no clue what you were talking about. I also have to love how you're now describing almost every GPU scaler since forever. When before only the XBO had the magical scaler that no other GPU had. My old 8800GT can scale an image from 1280x720 to 1600x900 with no discernible difference outside of aliasing. And while it's true they both have aliasing, one is alot more noticeable than the other. Thankfully DICE was smart enough to disable the sharpening filter or that aliasing would have looked much worse.

And Ryse uses its' internal scaler thus completely bypassing XBO's hardware scaler. Not that it matters

I was going to reply last night but it was closed. I moved over Thanksgiving break and then we had a week of grading exams and finals this past week. Game looks basically identical on each platform, res boost or no. Only a completely deluded fanboy would assert that's not a major win for the console with supposedly dramatically weaker specs.

The ppl whining about KI and DR3 are on GAF, and it turned out to be an issue with how that single person was setting up his capturing process (going from a full RGM source through a limited RGB monitor to a full RGB capture device, crushing blacks). It's not like that on your television, as many ppl in that thread confirmed many times. And I don't care much for Thomas Morgan whining at DF. His articles have been very slanted in the past regarding next gen tech and fyi he praised the sharpening filter. I don't need others to make up my subjective opinions for me. Evidently you do. That's fine. I'll actually bother myself with viewing the side by sides personally and they show no meaningful differences at all. If that makes your butt hurt, so be it.

Of course you don't care for Thomas, and obviously his articles are "slanted" (lol) so ironic you're singing the exact same tune GAF members do about Leadbetter. You don't need others to make up your subjective opinions, yet you were all to happy to hop into that old NFS:R preview comparison thread and point out some small differences when you thought they were in XBO's favor, like how you suggested that PS4's AO implementation must be bad thus Leadbetter saying PS4 doesn't have AO at all. I mean this is you right

if DF didn't notice their HBAO for self shadowing, that doesn't bode well for that technique's application as DF still felt it looked noticeably better on X1 in that regard to the point they thought PS4's version had no self shadowing at all.

Derp, Thomas noticed it right off the bat, must be his "slant" at play. Especially since it's the same implementation and quality as the PC version. But I'm sure you'll argue how standard SSAO is better because.

And sorry but it's more than just GAF complaining about the sharpening filter, The Verge noticed it right off the bat as did Engadget. You can either view both of them as the "average gamer" or the techie but either way both of them have no nice words for the scaler. Then we had COD looking ridiculously rough with that sharpening filter on.

And the bold is nonsensical. Since it goes Source - Capture Device - Display. You can change whatever settings you want on your TV it doesn't disturb the capturing process at all. Only when you try changing the game settings (the source) to compensate for your display's shortcomings does the display indirectly effect the capturing process. If both your capture device and source are both set for the same thing then it will capture correctly any anomalies will most likely be a problem with the source. You get black crush when the signals aren't equal as in your source is set to full and the device is set to limited you end up clipping the 0-16 range.

Those ppl were having a completely different discussion under a different context. Why is that challenging to grasp? I said this whole time the skus would be nigh indistinguishable and the rest of the internet attacked me for it. Now you want to pretend that you'd been agreeing with me this whole time to take credit for it. Ha. That's cute.

Let's not revision history here, when any TXB member suggested PS4 versions of games might run at a higher resolution, you quickly attacked them and used your 14CU for rendering 4for audio nonsense. Once again you and I had a 8 page argument on this in which I even mentioned that BF4 will most likely run at a higher resolution or have better framerate on PS4 because it was 18CU vs 12. You went on and on about how they'll have the same resolution and how those extra CUs will sit there or be used for audio because they do nothing for graphics (but there those CUs are helping to render 50% more pixels). I even gave you the reason why the PS4 version would run at a higher resolution (There are engines out there that utilize compute shaders in lieu of pixel shaders for lighting algorthims...FB3 being that exact engine). I even link and posted the FB3 breakdown on how it would use compute shaders exactly. Which you dismissed because I never told you what engine it was so you thought I made it up completely. Then went on to suggest that more than likely the XBO version would run at a higher resolution because...I have no clue you kept changing the reason why as we learned more about the consoles.
Wat? It worked out...precisely how I said it would. They absolutely allow devs to implement DRM on PS4 to kill used game sales, as Tretton confirmed the day after I posted that thread. There's a reason none of you fools were willing to take the bet. You'd have all been banned as a result.

Nah he didn't you're just grasping again. I sure don't see any RFID tags on PS4 discs. I mean you were the one who saw a RFID patent and swore it was going to be used for PS4 games (Not the first time you've looked at patents and started assuming it was being used in consoles lol). Last time I checked PS4 owners can trade/borrow disk based games with no restriction...just like on PS3. You quite literally stated that Sony would use RFID on PS4 games to block used gaming.
 
Give it up astro, we all know the multiplats are looking and in some cases performing better on ps4. That's not fanboy talk, that's reality. Even Xbox fans are admiting it.


The more you fight the fight, the more foolish you look. Just for once....just once....admit that you're wrong.
 
It seems we were allowed to have years of patience last gen for PS3 and this gen xb1 isn't given a day for devs to unlock any secret sauce. Sure PS4 has 50% more powah but it hasn't shown itself off to the scale of 50% more, is all I think astro is trying to say. Nobody can count the pixel difference from frame to frame. Even harder the further from the display you sit.

It is hard to dismiss xb1 so easily when the average Joe can see Ryse and ask why that is even possible on xb1 then? The same person won't see any difference in the multiplat games for countless reasons. Still the numbers performance difference is the do all end all for few to justify their purchase in most of those cases. In the end of the console wars every gen few are "won" by the most powerful system as history has taught us.

Sony had to come out with a more powerful system. What would the plan "B" be if PS4 was weaker on paper vs xb1? Last gen look what 360 was able to accomplish against ps3 a system with 2x the flop performance as it was hyped. Imagine how many day 1 customers would jump ship from sony if PS4 was weaker? This gen xb1 is the weaker console just like 360 was last gen. The only difference is they're trying to hook the average Joe with everything that kinect can do.
 
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Really from Xbox fanboys it was given a chance to find secret sauce and have some time to develop.lol Both sides are hypocrites and that will not change when it comes to fanboy crap.
 
It seems we were allowed to have years of patience last gen for PS3 and this gen xb1 isn't given a day for devs to unlock any secret sauce.

THis is nonsense. No one has a lack of patience for XB1. People are loving the XB1. However, it is what it is. Is pointing out that certain multiplatform games on PS4 looking better than XB1 showing a "lack of patience"? lol.


It is hard to dismiss xb1 so easily when the average Joe can see Ryse and ask why that is even possible on xb1 then?

No one is "dismissing" the XB1. It's like some people want to fight this imaginary fight....just for the sake of fighting.


Imagine how many day 1 customers would jump ship from sony if PS4 was weaker?
They wouldn't, the same way they didn't "jump ship" last gen when year after year 360 had the better multiplats.


People are going to buy both consoles, just like last gen, regardless of which is more powerful....talking about the differences in multiplat games is just that, talk...a discussion, and does not mean that people are showing a lack of patience with XB1 by participating in these discussions.
 
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Lol. These arguments are too funny. We have both consoles in our household. I have a Xbox one. My girlfriends 16 year old son has a ps4. We both own bf4. We also both play on the same Samsung Syncmaster 27 monitor. I had a good friend of mine come by the house on Friday . He is a die hard PC gamer. I covered up both consoles using a dish towel and had both consoles loaded o the same map dawn breaker and also at the same exact spot on the map. "we both joined empty servers to perform this test" I asked him to pick out the ps4 version and the Xbox one version. He couldn't . He agreed with me. They both look identical. Could not tell a res difference either. Both ps4 and Xbox versions look awesome. Imo. You can't go wrong with either. I would love for other people that actually own "both" consoles like I do to weigh in on this.
 
Lol. These arguments are too funny. We have both consoles in our household. I have a Xbox one. My girlfriends 16 year old son has a ps4. We both own bf4. We also both play on the same Samsung Syncmaster 27 monitor. I had a good friend of mine come by the house on Friday . He is a die hard PC gamer. I covered up both consoles using a dish towel and had both consoles loaded o the same map dawn breaker and also at the same exact spot on the map. "we both joined empty servers to perform this test" I asked him to pick out the ps4 version and the Xbox one version. He couldn't . He agreed with me. They both look identical. Could not tell a res difference either. Both ps4 and Xbox versions look awesome. Imo. You can't go wrong with either. I would love for other people that actually own "both" consoles like I do to weigh in on this.



lol, that means nothing......when BF3 came out, my cousin who played it on 360, came over and saw me playing it on pc on ultra at 1080p....and he told me he couldn't tell the difference. lol.




There were also people last gen that said they couldn't see the difference between PS3 and 360 multiplats either.
 
No one is "dismissing" the XB1. It's like some people want to fight this imaginary fight....just for the sake of fighting.
lover of both here just typing what my impressions are from what I've read nothing more. Put the hate goggles away no fight here, relax, breath....
People are going to buy both consoles, just like last gen, regardless of which is more powerful....talking about the differences in multiplat games is just that, talk...a discussion, and does not mean that people are showing a lack of patience with XB1 by participating in these discussions.
When you say it you make it seem like it is sugar coated when you know what these these threads are full of sometimes.
 
lover of both here just typing what my impressions are from what I've read nothing more.


Cool beans, that's why I find these console wars laughable.....as someone that is a pc, 360 and PS3 fan....and next year, I'll own both XB1 and PS4.


But seriously....these "talks" are not showing lack of patience towards XB1....they're just talks. People just like to talk about the differences. Acknowledging the differences doesn't immediately equate to bashing the one with the barely noticeably lesser quality.
 
But seriously....these "talks" are not showing lack of patience towards XB1....they're just talks. People just like to talk about the differences. Acknowledging the differences doesn't immediately equate to bashing the one with the barely noticeably lesser quality.
QFT, Well speaking from my point of view I waited for my PS3 performance advantage to materialize into something tangible. Last gen taught me "don't believe the hype" more then any other.
 
When you say it you make it seem like it is sugar coated when you know what these these threads are full of sometimes.

Yeah, those discussions delve into something else because when people bring up the differences, you have certain posters that try to claim that there are no differences, or other posters claiming that the differences are in the opposite favor, and then bring up silly arguments the back up their claims. So, posters themselves are attacked, but outside of just a very few people, almost everyone here is cool with the idea that both consoles cater to gamers in different ways.


To me, personally, it's all good. Get the console you want to get, hell, get both....why limit ourselves to gaming on just one platform?
 
lol, that means nothing......when BF3 came out, my cousin who played it on 360, came over and saw me playing it on pc on ultra at 1080p....and he told me he couldn't tell the difference. lol.

There were also people last gen that said they couldn't see the difference between PS3 and 360 multiplats either.

Well some would argue that in fact that means everything in the console manufacturer's point of view. Designing a system with a price point far lower then high end performance based machines is the reasons consoles exist. If 9/10 people can't tell the difference the mission is accomplished.
 
Last gen taught me "don't believe the hype" more then any other.


I fell for the hype and got a PS4 day 1.....returned it when I realized that it just wasn't impressive....at least not at launch. I'll wait until it has some better exclusives down the line.
 
Well some would argue that in fact that means everything in the console manufacturer's point of view. Designing a system with a price point that can rival high end performance based machines is the reasons consoles exist. If 9/10 people can't tell the difference the mission is accomplished.



That wasn't the point. I question the validity or eyesight of someone saying they can't tell the difference....hence why I brought up BF3......the differences between the 360 version and pc on 1080p ultra smacked everyone in the face.
The fact that he said he didn't see a difference just told me that he didn't want to acknowledge that his version was inferior.
 
Give it up astro, we all know the multiplats are looking and in some cases performing better on ps4. That's not fanboy talk, that's reality. Even Xbox fans are admiting it.


The more you fight the fight, the more foolish you look. Just for once....just once....admit that you're wrong.

The Guide is definitive. Reality is frequently inaccurate.
 
That wasn't the point. I question the validity or eyesight of someone saying they can't tell the difference....hence why I brought up BF3......the differences between the 360 version and pc on 1080p ultra smacked everyone in the face.
The fact that he said he didn't see a difference just told me that he didn't want to acknowledge that his version was inferior.
that's common sense dude. Of course bf3 or 4 for that matter looks leaps and bounds better on a PC that can play it on ultra settings with a solid frame rate. I have owned several high end gaming PC systems throughout the years .hell my first ever PC was a lazr pal 286 12mhz processor I got for Xmas when I was in 8th grade. That's how far back I go. Lol. As far as visuals go PC will always be the platform of choice. But its like anything else in life. You got to pay to play. My point was the ps4 and Xbox one versions of bf4 look great. You can't go wrong with either.
 
The fact that he said he didn't see a difference just told me that he didn't want to acknowledge that his version was inferior.
ahh, then there is that to deal with.
 
that's common sense dude. Of course bf3 or 4 for that matter looks leaps and bounds better on a PC that can play it on ultra settings with a solid frame rate. I have owned several high end gaming PC systems throughout the years .hell my first ever PC was a lazr pal 286 12mhz processor I got for Xmas when I was in 8th grade. That's how far back I go. Lol. As far as visuals go PC will always be the platform of choice. But its like anything else in life. You got to pay to play. My point was the ps4 and Xbox one versions of bf4 look great. You can't go wrong with either.
exactly...
 
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