Assassins Creed Unity wrings current gen dry!

Status
Not open for further replies.
ignorant comment of the day. You haven't played it, you haven't walked through the palaces. You are in neither mine nor my wife's head so you have nothing to stand on
If that's the way we feel it is the truth. Sorry but I don't subscribe to all the hate.

Correction, I have played it. If that's the way yourself and your wife feel than that is a matter of opinion, not truth. :txbsmile:

Note my username on top left.

index.php


index.php
 
Correction, I have played it. If that's the way yourself and your wife feel than that is a matter of opinion, not truth. :txbsmile:

Note my username on top left.

index.php


index.php
I apologize for that, 99 percent of the people who bitch haven't. I stand by what I said, it is closer to any other ac yet. I'm just tired of all the visceral hate here. There is do much negativity at times and a few mods even foster it. It doesn't make it a nice community to visit at times. Not just this, many games.
 
I apologize for that, 99 percent of the people who b**** haven't. I stand by what I said, it is closer to any ac yet. I'm just tired of all the visceral hate here. There is do much negativity at timed and a few mods even foster it. It doesn't make it a nice community to visit at times. Not just Thi game many.

Ah, it's ok. I didn't take it personally.
 
  • Like
Reactions: blofeld65
Ah, it's ok. I didn't take it personally.
I didn't mean you personally either. Like I said, thinned skinned because tired of miserable people. (and I think I worded it so it could be 1o percent of Ryse but still 10 percent closer then any AC. Technically true lol :) )
 
AC:U is crap, Ubi should beat out EA as the worst company.

Yes, I own the game and have played some of it.

https://pbs.twimg.com/media/B2SM4vECUAAIdie.jpg

http://www.forbes.com/sites/insertcoin/2014/11/12/congratulations-ubisoft-youre-the-new-ea/

...But this has been an especially bad year for Ubisoft, and it’s only gotten worse as of yesterday. Whereas EA is usually cast as a corporate industry villain, Ubisoft isn’t normally quite as persecuted. Before this, their most memorable controversies involved overly-intrusive DRM, but now? They’re being painted as the face of everything wrong with modern gaming, from deceptive marketing to recycled concepts to crass monetization.
 
Last edited:
Experience all that AC:Unity has to offer for the low low price of $99...

http://www.polygon.com/2014/11/11/7194359/assassins-creed-unity-helix-points-microtransactions

"Assassin's Creed Unity" players are encouraged to spend over $99.99 with the in-game currency system implicated inUbisoft's latest release, revealed Wednesday.

The seventh installment in the "Assassin's Creed" franchise from developer Ubisoft Montreal had its reviews embargoed from the press until 12 hours after the game's release. On top of that, a microtransaction system in the game didn't go live until the night of the North American launch, according to Polygon. The microtransactions in "Assassin's Creed Unity" functions as a shortcut of upgrading items and skills without experience points through the purchase of "Helix Credits." Helix Credits can only be purchased with real life money and Ubisoft is selling bundles that range from $19.99 in price to $99.99.

One example of Helix Credits use is revealing the hidden location of collectables scattered across the game's Paris city map, for the price of 150 credits. "Assassin's Creed Unity" is not the first game in the series to feature microtransactions, as last year's release of "Assassin's Creed Black Flag" did the same for multiplayer. Damien Kieken of Ubisoft defended the use of microtransactions in "Black Flag" during this year's Game Developers Conference, by saying the move allowed the company to provide new multiplayer maps for free. Ubisoft is also not the only game publisher pushing microtransactions in its releases, as other games such as "Tomb Raider" and "Gran Turismo 6" featured them as well.

However, the appearance of Ubisoft trying to hide the use of microtransactions in "Assassin's Creed Unity" from reviewers, who were told not to release their reviews until hours after the game's release, will not sit well with everyone. It's also coming at a time where criticism of free-to-play games relying heavily on microtransactions for profit is gaing more publicity, such as the the recent South Park episode.

"Assassin's Creed Unity" is available on the PlayStation 4, Xbox One, and PC for $59.99.
 
But the game runs fine!!! (according to some)
I would assume that I am one of the some? It has minor issues much like past AC games. Its not perfect but very fun. I am glad that I am in the boat that actually enjoys games and not those who are constantly down on them.
 
  • Like
Reactions: Frozpot and Z A C K
I would assume that I am one of the some? It has minor issues much like past AC games. Its not perfect but very fun. I am glad that I am in the boat that actually enjoys games and not those who are constantly down on them.

There's a difference between running fine and playable. I think your opinion falls under the still playable and having fun. It could still mean the game could be refined more.
 
There's a difference between running fine and playable. I think your opinion falls under the still playable and having fun. It could still mean the game could be refined more.
I guess we will havta disagree, other then a few hiccups, it runs and looks great to me. :)
 
There's a difference between running fine and playable. I think your opinion falls under the still playable and having fun. It could still mean the game could be refined more.

Aint that the phrase the month. Or more likely the year.

Microtransactions don't often bother me. Devs are usually smart and don't make them intrusive, but the fact that they even put them in is treated as a sign of disrespect. I'm certainly not thrilled at the inclusion this time. They have free to play pricing. Most people have spent 65 to 100+ (save for bundles) on the game and then they have the audacity to charge for the idea of "convenience" in a largely single player game.
And this isn't even touching on the "companion app."

Regardless of gameplay, which is adequate, there's too much in the way of the outside squirming it's way in for me to be comfortable.
Do the right thing. "Get rid of the auction house."
(Which I'm gonna start using as phrase to describe fixing f*cked up monetizing. Should make it a hashtag.)
 
This game has too many technical issues to ignore. The amount of clipping is insane and half the time I feel like I'm warping up buildings. Plus, I constantly have the feeling that I'm trying to force myself to appreciate the gameplay. That's something I'm trying to avoid this generation, wasting time with games I feel like our mediocre. I'd rather play a great game twice that a mediocre game ones.

So with that, I'm bowing out and will wait for the next AC.
 
This game has too many technical issues to ignore. The amount of clipping is insane and half the time I feel like I'm warping up buildings. Plus, I constantly have the feeling that I'm trying to force myself to appreciate the gameplay. That's something I'm trying to avoid this generation, wasting time with games I feel like our mediocre. I'd rather play a great game twice that a mediocre game ones.

So with that, I'm bowing out and will wait for the next AC.

http://assassinscreed.ubi.com/en-US/community/liveupdates/index.aspx
It looks like they are taking a proactive approach to the issues with the game, with framerate and clipping being on the list of things they're looking into.

So, theres that.
 
seriously there is frame drops but thats about it.. everything else is great about the game

Ubi should not be let off for releasing an unoptimised game but that doesnt mean people should bash the actual game, cause its solid and it actually tried to do somthing new and different with the NPCs and 1:1 scale for buildings
 
Yeah, my son got the game yesterday. Game is freaking awesome. No issues on this end.
My daughter loves it too. We co op-ed yesterday and it has kept us away from MCC. I haven't even touched my early access Dragons Age, having too much fun. She likes it so much I saw her playing it at the bus stop. She was hunched down running Assasinating the boys with her imaginary hidden blade. I'm going to have to talk to her....time and place. :)
 
  • Like
Reactions: pravus
ignorant comment of the day. You haven't played it, you haven't walked through the palaces. You are in neither mine nor my wife's head so you have nothing to stand on
If that's the way we feel it is the truth. Sorry but I don't subscribe to all the hate.

Frame rate niggles aside (It does treat me to a slide show every now and then- in weird instances that don't make sense, too), I agree completely on the Ryse comparison. It looks friggin' phenomenal quite often. I find myself just walking around and looking at stuff. Climbing buildings and looking over the city. The lighting is spectacular, and walking from one lighting situation to another is marvelous. The shaders are top-tier as well.

I haven't been inside Notre Damme yet, but climbing on it and being blown away by the detail in this game is commonplace. Sooo much detail, I don't think I've seen it's match on such a scale. All the little things. The individual, 3d leaves on the ground, the tools on tables, the zillion different animations on the NPCs. I'm loving it, and am actually glad they didn't downgrade the visuals, as it's a visual and aural experience. Love it! My brother (also a 3d artist) feels the same.

If you haven't tried it yet, drop the brightness down one from the default- it makes it look like an oil painting to me, and nearly looks like the original footage the showed.
 
  • Like
Reactions: blofeld65
seriously there is frame drops but thats about it.. everything else is great about the game

Ubi should not be let off for releasing an unoptimised game but that doesnt mean people should bash the actual game, cause its solid and it actually tried to do somthing new and different with the NPCs and 1:1 scale for buildings

You're not seeing all the clipping? When going through a crowed, my character is like a ghost at times, with his arms constantly phasing through characters and clothing. Also, the logic behind the parkour seems off, as it's way too common to climb something you weren't intending, or too jump a distance that seems unnatural.
 
lol @ Comparing AC Unity to Ryse. The console versions aren't even close to the videos shown previously. Those were all being presented on PC.
 
lol @ Comparing AC Unity to Ryse. The console versions aren't even close to the videos shown previously. Those were all being presented on PC.
Yeah, except for the fact that I have both games. I'm going to have to do a side by side tonight, but AC is impressing me every bit as much. I think RYSE gets the nod in close ups and how amazing the character faces are, but AC is nipping it's heels, and has better cloth sim. It certainly has the edge in scale and objects on screen. Lighting is pretty comparable, but I might just give AC the nod there too. Of course, Ryse has more reliable performance, though.
 
Yeah, except for the fact that I have both games. I'm going to have to do a side by side tonight, but AC is impressing me every bit as much. I think RYSE gets the nod in close ups and how amazing the character faces are, but AC is nipping it's heels, and has better cloth sim. It certainly has the edge in scale and objects on screen. Lighting is pretty comparable, but I might just give AC the nod there too. Of course, Ryse has more reliable performance, though.

AC Unity only has the edge in scale and objects, that's where it ends. AC Unity uses bloom for its lighting, so I have it disabled because it over-saturates the environment and it looks silly. But that's my opinion.
 
AC Unity only has the edge in scale and objects, that's where it ends. AC Unity uses bloom for its lighting, so I have it disabled because it over-saturates the environment and it looks silly. But that's my opinion.
Ryse looks better of course. What I was trying to say is when we played Black flag last year it looked last Gen. We wished there was an assassins creed that approached the visuals. This is a first step, it is gorgeous in some of the locations. The level of detail is grand, plus great game play. Even with the odd random stutters I love it.
I am surprised their past AC games haven't Been raked over the coals. Having just played them they have the same issues and more.
 
Last edited:
Finally encountered the major clipping issue with Arno getting stuck in an object. I'm near the end of the game, and this was the first time I came across this particular bug. The other major issues occurred when I tried to multitask with the UPlay app, which required a hard reset of the console.
 
  • Like
Reactions: Registered User 1
I think its silly that you need an ap, or co-op, or dlc to use the stuff included in the game. I get that they invested money in a service, but... No. Let me be a gamer, playing my game.
 
Status
Not open for further replies.