Who's in doubt bro?
Based on the last four pages I just read through, I believe the following fellow members are in doubt:
VaLLiancE
Ketto
DriedMangoes
Viktor
But they are usually in doubt in most Xbox threads
Who's in doubt bro?
Based on the last four pages I just read through, I believe the following fellow members are in doubt:
VaLLiancE
Ketto
DriedMangoes
Viktor
But they are usually in doubt in most Xbox threads
Based on the last four pages I just read through, I believe the following fellow members are in doubt:
VaLLiancE
Ketto
DriedMangoes
Viktor
But they are usually in doubt in most Xbox threads
While I think the cloud will be increasingly useful and can make a difference, the one thing that bothers me is that no one, absolutely no one, has given definitive examples of how it can be used beyond just saying it can make a difference. And Im talking about actually showing it. Outside of the asteroid demo that no one outside of trade shows got to see, they havent even show tech demos of what it can do. Its been talked about sure, but not even MS has stepped up and shown it. "Here is this game running locally, here is this game connected to azure and he is what it adds."
So far we have got dedicated servers and AI bots.
whenever MS wants to hype they're product no matter how little the good news is there is a venomous backlash to relegate the news into oblivion. Everything Krazy Ken Katarugi spoke about playstation was accepted as gospel.Based on the last four pages I just read through, I believe the following fellow members are in doubt:
VaLLiancE
Ketto
DriedMangoes
Viktor
But they are usually in doubt in most Xbox threads
While I think the cloud will be increasingly useful and can make a difference, the one thing that bothers me is that no one, absolutely no one, has given definitive examples of how it can be used beyond just saying it can make a difference. And Im talking about actually showing it. Outside of the asteroid demo that no one outside of trade shows got to see, they havent even show tech demos of what it can do. Its been talked about sure, but not even MS has stepped up and shown it. "Here is this game running locally, here is this game connected to azure and he is what it adds."
So far we have got dedicated servers and AI bots.
You can't say there is no definitive example of how it can be used and then arbitrarily go and dismiss the azure dedicated servers. That is the most prominent current example of how the cloud can be used. This game was a massive launch and it worked out of the box save for one or two very minor issues that were rapidly fixed. That is a definitive example of the cloud being used.
With Titanfall......it did! Thats exactly what it did.I think he is talking more about how MS claimed it could make the Xbox one 3-4 times more powerful, or all of the talk of it freeing up significant resources for other areas to shine.
I think he is talking more about how MS claimed it could make the Xbox one 3-4 times more powerful, or all of the talk of it freeing up significant resources for other areas to shine.
With Titanfall......it did! Thats exactly what it did.
Well, that "3 to 4 times more powerful" thing unfortunately is pure hyperbole. As for freeing up significant resources.... that might be something that's achievable if the word 'significant' is clearly defined in this particular context. I tend not to pay any attention those marketing PR statements myself.
What you can do on the Cloud, frees up resources to the CPU, takes a huge amount of workload off of the engineers and developers, thus giving them more creative freedom to do more things with their games.
Sorry to hear that mate.... But to me, it makes perfect sense. Titanfall is a great example of what I just stated.That statement makes zero sense.
Its a simple pay off really. What you can do on the Cloud, frees up resources to the CPU, takes a huge amount of workload off of the engineers and developers, thus giving them more creative freedom to do more things with their games. Once you take off the shackles from their creativity, developers will begin to do some really cool things such as Titanfall. Win for them, win for gamers.
People need to get out the mindset that the Cloud is going to increase frame rates or resolutions. Im thinking those issues will be remedied with the new SDK's or DX 12. Cloud is like having an extra Xbox One, to essentially run one game.
But if you're freeing up CPU resources then you should see better performance. If the cloud is basically another xbox one then it should improve all and any facet of the software since they have so much more power to play with.
Im not so sure it works that way, Menace. Im not a developer mate so I cant tell you the ins and outs of how this technology works in detail. All I know is that the CLoud does free up a lot of resources for developers in many ways. How they expend that kind of freedom (not to mention financially) is up to them. But games do benefit from this tech.
Well, consider that Respawn has already stated that there will be a patch very soon that will fix the resolutions and bring them up a notch. So....there's that. /ShrugIt does work that way. The whole point of the cloud from a computational standpoint is to free up resources- not just CPU but GPU too as that can do computational tasks as well- so if the cloud = another xbox one then games like titanfall should have rock solid FPS and hitting 1080P without issue. Basically all you're doing is offsetting resource usage to cloud and freeing up local resources.
The point being talked about here isn't so much if the cloud works but the demonstrating of how significant the computational tasks the cloud does are.
Sorry to hear that mate.... But to me, it makes perfect sense. Titanfall is a great example of what I just stated.
Well, that "3 to 4 times more powerful" thing unfortunately is pure hyperbole. As for freeing up significant resources.... that might be something that's achievable if the word 'significant' is clearly defined in this particular context. I tend not to pay any attention those marketing PR statements myself.
Well, consider that Respawn has already stated that there will be a patch very soon that will fix the resolutions and bring them up a notch. So....there's that. /Shrug
Besides, give it a minute for f*** sakes broseph! The XBO still has a few cards to play [today] and Titanfall is the first attempt (well, second actually) at getting the ball rolling on this thing. It'll get better!
Again, sorry to hear that. But Im not a tech head. Not in the slightest. But I DO understand how its helping developers. Not sure what to say to you from that point... I suggest reaching out to Respawn developers on Twitter or something. I simply cant elaborate more on the subject mate. Fo real.That makes sense to you and what makes factual sense are not the same.
That makes sense to you and what makes factual sense are not the same.
Menace is correct that Im talking about their claims of what it brings to the table. There is a interview (trying to find it now) where one the MS guys is talking about endlessly expanding levels, calculating things like foliage and other similar items. The 40x number, whatever, its fluff. But I dont really care about that number. I just want to see a proof of concept.
Yeah, Im not dismissing anything. Even in the post you quoted there was nothing dismissive about it.
Menace is correct that Im talking about their claims of what it brings to the table. There is a interview (trying to find it now) where one the MS guys is talking about endlessly expanding levels, calculating things like foliage and other similar items. The 40x number, whatever, its fluff. But I dont really care about that number. I just want to see a proof of concept.
Titanfall is impressive, sure. But calculating bot AI on the server that is hosting the game isnt really on par with some of the things they were touting. Its an awesome feature, dynamic dedicated servers alone are a brilliant thing.