Will still have killstreaks, perks, jet packs and wall running.
Well the last two things have already been confirmed multiple times to not be included in this game, so...
Will still have killstreaks, perks, jet packs and wall running.
Um the game hasn't even been confirmed officially from Activision so how can the last two items be confirmed to not be there?Well the last two things have already been confirmed multiple times to not be included in this game, so...
Um the game hasn't even been confirmed officially from Activision so how can the last two items be confirmed to not be there?
This game was likely in development since before Battlefield 1 was announced. Try again.
Alternate universe WW2.If it's WWII, it'll be boots to the ground... so no jet pack boosting, Titanfall wall running, thermal ACOGs and such. With the current trend of CoDs, the maps will likely be more open and rat mazey, compared to the old CoD games that had small maps with lots of campy laneways.
The game needs better running. The old CoDs were stupid. Your guy runs 10 ft and is already out of breath. Even the fattest guy in the world could run farther. No lightweight marathon running, but just standard running speed at maybe triple the duration before needing a breather.
But as long as trusty DP-28 and claymores or BBs are back I'm happy.
Ever try to run with that gear on? You get winded real fast sprinting around. You could easily be rollin' with 60 pounds on your ass. Of course, sprinting would only occur in short bursts in real life.If it's WWII, it'll be boots to the ground... so no jet pack boosting, Titanfall wall running, thermal ACOGs and such. With the current trend of CoDs, the maps will likely be more open and rat mazey, compared to the old CoD games that had small maps with lots of campy laneways.
The game needs better running. The old CoDs were stupid. Your guy runs 10 ft and is already out of breath. Even the fattest guy in the world could run farther. No lightweight marathon running, but just standard running speed at maybe triple the duration before needing a breather.
But as long as trusty DP-28 and claymores or BBs are back I'm happy.
Me? Never tried running with tons of gear. But I'm not an athlete or soldier. CoD games have unbalanced running. The old games were too short, but the newer games are unlimited. There should be a happy medium.Ever try to run with that gear on? You get winded real fast sprinting around. You could easily be rollin' with 60 pounds on your ass. Of course, sprinting would only occur in short bursts in real life.
I honestly think the amount of sprinting in any "grounded" military shooter is absurd. Then your aim would be s*** until you got your breath back and calmed your heart some. There is a saying "slow is smooth, smooth is fast".
Me? Never tried running with tons of gear. But I'm not an athlete or soldier. CoD games have unbalanced running. The old games were too short, but the newer games are unlimited. There should be a happy medium.
As for aiming, easiest way for any dev to cut down on camping guys like me is to simply make aiming harder. The more someone ADS for extended periods of time,the more shaky the aim should be the longer it goes.
There should be aiming penalties for both campy ADSers like me and also run and gunners.
But I don't know one game that penalizes long term ADS guys. CoD is even worse because some guns some reason like M16 have zero wobbling, but other ones have that slight movement side to side.
Totally agree with this. been there done that man, especially in basic training at Parris Island South Carolina . That heat and humidity with full gear on. Ugh! Getting winded real fast is an understatement . Lol. That's one thing I always gave call of duty before the jump packs . at least it was somewhat realistic with the short sprints . Never understood the Unlimited sprint, like you can do in battlefield. I've always preferred A shooter with the short sprints that somewhat reasonables real life.Ever try to run with that gear on? You get winded real fast sprinting around. You could easily be rollin' with 60 pounds on your ass. Of course, sprinting would only occur in short bursts in real life.
I honestly think the amount of sprinting in any "grounded" military shooter is absurd. Then your aim would be s*** until you got your breath back and calmed your heart some. There is a saying "slow is smooth, smooth is fast".
Me? Never tried running with tons of gear. But I'm not an athlete or soldier. CoD games have unbalanced running. The old games were too short, but the newer games are unlimited. There should be a happy medium.
As for aiming, easiest way for any dev to cut down on camping guys like me is to simply make aiming harder. The more someone ADS for extended periods of time,the more shaky the aim should be the longer it goes.
There should be aiming penalties for both campy ADSers like me and also run and gunners.
But I don't know one game that penalizes long term ADS guys. CoD is even worse because some guns some reason like M16 have zero wobbling, but other ones have that slight movement side to side.
Was there from May '88 thru August. Was not fun. Standing on those yellow footprints thinking what in the hell did I get myself into. In the end it was rewarding.Totally agree with this. been there done that man, especially in basic training at Parris Island South Carolina . That heat and humidity with full gear on. Ugh! Getting winded real fast is an understatement . Lol. That's one thing I always gave call of duty before the jump packs . at least it was somewhat realistic with the short sprints . Never understood the Unlimited sprint, like you can do in battlefield. I've always preferred A shooter with the short sprints that somewhat reasonables real life.
Lol!!! Me too brother .Me too. And yes , Extremely rewarding. One of the best 5 years of my life .Was there from May '88 thru August. Was not fun. Standing on those yellow footprints thinking what in the hell did I get myself into. In the end it was rewarding.
Yeah, in most CoD games, dealing with campers like me is easy. A good sniper is actually the best weapon. BUT, most people stick to one class over and over again. Another effective tactic is having a class with a rocket launcher and blasting it right at me as I sit in a second floor window.Dealing with campers in COD is easy. I would just flash bang or stun you to death and then get an easy kill. If I noticed a lot of people camping in a match I would just switch to my custum anti-caper class and run them right off of the server. Games like black ops two, I would just throw C4 sandwiches in your spot and boom , your dead.
Totally agree with this. been there done that man, especially in basic training at Parris Island South Carolina . That heat and humidity with full gear on. Ugh! Getting winded real fast is an understatement . Lol. That's one thing I always gave call of duty before the jump packs . at least it was somewhat realistic with the short sprints . Never understood the Unlimited sprint, like you can do in battlefield. I've always preferred A shooter with the short sprints that somewhat reasonables real life.
Blops one I always ran The attack dogs just for that reason . I would get my streaks real quick and use the chopper gunner and the dogs at the same time to flush out campers and pick them off in the chopper gunner . Worked like a champ .Yeah, in most CoD games, dealing with campers like me is easy. A good sniper is actually the best weapon. BUT, most people stick to one class over and over again. Another effective tactic is having a class with a rocket launcher and blasting it right at me as I sit in a second floor window.
BO 1 was the best. I holed up with both Flak Jacket Pro and Tac Mask Pro. Only a dead on anti-personnel device or Semtex sticky did the job against me.
I understand why it's in Battlefield. With some of the huge maps when you get stuck running a long way to get back into the action.