Official Thread Destiny 2 - Final Shape

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The CPU's in these consoles can't run their game at 60 fps regardless of resolution, they could probably cut down a bunch of other things to make it work but then it would look a lot worse not just lower res. The first one was 30 fps and it was more than playable, it actually felt really good for a 30 fps game IMO. A lot of people seem to think it's either resolution or framerate, it's more than that. All of the console versions will run at 30 fps, they all have the same CPU's, yeah they have different clocks and different customizations but those things don't turn a jaguar into a high end CPU.

Well here's the thing man. Destiny's a PS360 game...and I seen plenty of 60fps remasters this gen of PS360 games.....in fact...if Destiny ran at 30fps on PS360 shouldn't destiny 1 have run at 60fps on PS4 and Xb1?

So its up to Bungie to show me 1) What D2 is doing over D1 that's so CPU intensive . 2) The same vs Battlefield 1 and Battlefront 2 and 3) Why 4k checkerboard won't net a big performance gain win I'm cutting the rendering in half vs native
 
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Well here's the thing man. Destiny's a PS360 game...and I seen plenty of 60fps remasters this gen of PS360 games.....in fact...if Destiny ran at 30fps on PS360 shouldn't destiny 1 have run at 60fps on PS4 and Xb1?

So its up to Bungie to show me 1) What D2 is doing over D1 that's so CPU intensive . 2) The same vs Battlefield 1 and Battlefront 2 and 3) Why 4k checkerboard won't net a big performance gain win I'm cutting the rendering in half vs native

Destiny also was made to run on the PS4 and X1 at 30 fps, just because some games can offer a higher framerate on the newer consoles doesn't mean they all can. They already told us why it couldn't be done on these consoles, people have been complaining since they were first announced that the CPU's were outdated and that was over 3 years ago. Upping the clocks a little and doing a few more modifications can help squeeze a little more out of them but not to the degree that it doubles performance in a game that's already pushing the CPU as far as their engine can take it in the standard consoles.

Talking up the resolution doesn't really have much to do with the CPU that's on the GPU which is the area where the Pro and Scorpio really got the biggest benefit. It also doesn't help that Bungie's engine doesn't seem to be optimized for the hardware the consoles have the way an engine like Frostbite is. I know it looks odd when you see BF1 looking amazing, running at higher than 1080p at all times on the PS4 Pro and keeping it at 60fps with a ton of stuff going on and then Bungie can't keep this Destiny above 30 fps with 4v4 PvP. Clearly there are differences in the engines between these studios and also what's required to run the games they've designed.
 
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BS I been saying parity since before the games launched.
Where has it suited me? Its done nothing but piss me off.
Its coming to Scorpio as well and the excuses and reactions from the hypocrites will be hilarious.
Ends results? Are you serious! Destiny is the end result.

Sometimes your parity claim was specifically in regards to resolution, other times it was specifically in regards to framerate, when all else was equal you made claims that the graphical features were held back because of forced parity, when none of those were options you made claims that texture resolution was being forced into parity (even though XBO has always had access to more RAM than PS4), probably something about Ansiotropic Filtering as well that I'm forgetting at the moment... but like I said, when it suits you, you will pick one to go with and have no consitency.

End results? There are tons of games that have better frame rate on PS4.
There are plenty that enjoy higher resolution.
There are MS funded games that are locked at 30fps on XBO hardware, but with 60fps options on PS4.
You ignore those end results because they don't fit your argument.

Destiny is the end result? One the developers from Bungie is quoted in this thread basically saying that the PS4/PS4 Pro CPU is weak and is the limiting factor that kept them from hitting 60fps. You will ignore that. Thats the same s*** I've been telling you for years; the console is dragged down by it's limiting factor which both XBO and PS4 have in common; the CPU, and especially so in open-world games.

Your parity argument that you swear by for 4 years now will magically give Nintendo Switch a pass when the end results show that Switch ports don't affect PS4/PS4 Pro ports because you have a big Nintendo boner.

Prove me wrong.

Gets spun? So they would admit the real reasons? You are batting 100's

Yeah, maybe you're right. Sony being financially invested in Bungie has them spreading lies, claiming the PS4/PS4 Pro CPU is weak and couldn't handle it. That makes a ton of sense. lol
 
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Destiny also was made to run on the PS4 and X1 at 30 fps, just because some games can offer a higher framerate on the newer consoles doesn't mean they all can. They already told us why it couldn't be done on these consoles, people have been complaining since they were first announced that the CPU's were outdated and that was over 3 years ago. Upping the clocks a little and doing a few more modifications can help squeeze a little more out of them but not to the degree that it doubles performance in a game that's already pushing the CPU as far as their engine can take it in the standard consoles.

Talking up the resolution doesn't really have much to do with the CPU that's on the GPU which is the area where the Pro and Scorpio really got the biggest benefit. It also doesn't help that Bungie's engine doesn't seem to be optimized for the hardware the consoles have the way an engine like Frostbite is. I know it looks odd when you see BF1 looking amazing, running at higher than 1080p at all times on the PS4 Pro and keeping it at 60fps with a ton of stuff going on and then Bungie can't keep this Destiny above 30 fps with 4v4 PvP. Clearly there are differences in the engines between these studios and also what's required to run the games they've designed.

yep, it's not one to one. I guarantee the AI alone eats more cyles than the ai in those games. People keep wanting to make direct comparisons as if they know how these engines work. I for one will take the word of the developer over the tin foil, fanboy hat imaginings of the entitled.

Here is the trick- a person/company makes a product. If you like it, you buy it. If you don't, then dont. They dont OWE anyone anything just because they are attached to the previous game. It drives me crazy how personally people take this stuff.
 
Sometimes your parity claim was specifically in regards to resolution, other times it was specifically in regards to framerate, when all else was equal you made claims that the graphical features were held back because of forced parity, when none of those were options you made claims that texture resolution was being forced into parity (even though XBO has always had access to more RAM than PS4), probably something about Ansiotropic Filtering as well that I'm forgetting at the moment... but like I said, when it suits you, you will pick one to go with and have no consitency.

End results? There are tons of games that have better frame rate on PS4.
There are plenty that enjoy higher resolution.
There are MS funded games that are locked at 30fps on XBO hardware, but with 60fps options on PS4.
You ignore those end results because they don't fit your argument.

Destiny is the end result? One the developers from Bungie is quoted in this thread basically saying that the PS4/PS4 Pro CPU is weak and is the limiting factor that kept them from hitting 60fps. You will ignore that. Thats the same s*** I've been telling you for years; the console is dragged down by it's limiting factor which both XBO and PS4 have in common; the CPU, and especially so in open-world games.

Your parity argument that you swear by for 4 years now will magically give Nintendo Switch a pass when the end results show that Switch ports don't affect PS4/PS4 Pro ports because you have a big Nintendo boner.

Prove me wrong.



Yeah, maybe you're right. Sony being financially invested in Bungie has them spreading lies, claiming the PS4/PS4 Pro CPU is weak and couldn't handle it. That makes a ton of sense. lol
Resolution and FPS are part of parity.
In most 3rd party games we don't see the 40+% difference.

You think Bungie is going to tell the real reasons? haha Very gullible one would be to believe that.
Or choosing to act like you believe it for your xbox defense.

Your argument is so empty that you switch up and bring in switch and guess what? Its so weak that I won't even entertain it.

All the proof I need(and theirs many examples) for the argument is Destiny 1.

Bungie/Activision came to Sony so how would Sony be funding them?
They didn't say the CPU was weak they claimed(lol) that it was the CPU's fault and what do you expect them to say?
We don't laughably believe they will admit its due to parity do we?
 
Why didn't they just make D2 1080p/60FPS on PS4 and 720p/900p/60FPS on Xbox?

That dude from Bungie flat out said the pro can't handle the game lol.
 
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We know they could of done this and yet didn't.

You thinking you know does not equate to you "knowing" . You don't know anything. Neither do I. So in light of that, I will not be projecting my ignorance onto their motivation.

There is faaar too much of THAT particular nonsense going around.
 
All the proof I need(and theirs many examples) for the argument is Destiny 1.

Destiny 1, eh?

You mean the same Destiny that was a little under three months to go from release and was going to be 900p on Xbox One and 1080p on PS4? The same Destiny where MS had to send wizards to Bungies offices to help get the game to 1080p?

Your proof of paid/forced parity is a game having the same resolution and framerate as the PS4 version only after MS is publicly embarrassed that their console is under performing and sending staff to help rectify that by pulling back Kinect OS performance reserves, trying to find performance gains with their poor performing devkits (at the time) and optimizing other things THEMSELVES at a third party developers studio to get that done... not to mention you are singling out the XBO version, yet somehow develop amnesia with regards to the PS3 version of the Destiny 1 (I'm assuming you'll tell us how that doesn't factor and it's only XBO)...

Thats the Destiny 1 that I remember. I'm not sure you wanna use that as the basis for your argument.

Its coming to Scorpio as well and the excuses and reactions from the hypocrites will be hilarious.

With regards to CPU bound games, on paper we should expect similar performance to the CPU in Pro.,, 2.1Ghz vs 2.3Ghz, it's not the biggest advantage unless there are other things affecting it's performance that we don't know about.

Anyone expecting a dramatic difference in that type of scenario, it's on them. GPU-wise you could expect them to do some insane stuff in comparison, but if the framerate is being dragged down by CPU, it is what it is.

I'd say the one possible caveat could be if MS encourages developers to start taking advantage of FreeSync and has an available option to unlock the frame rate. A game that is deadlocked at 30fps, if you unlock it, it can likely bounce around anywhere from 30+fps to over 60 in some cases if there isn't a cap. FreeSync could take advantage of and display every single frame appropriately; that is a Scorpio specific feature as far as consoles go. Huge plus IMO.
 
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I'll get this on PC. Bonus of it launching later is I can see how it turns out and get plenty of reviews first. Trailer looked pretty cool so will be interesting to see what else they added to the game. Hopefully it's more complete at launch than D1 was. Also can't wait to chill out on Titan.
 
Activision job is to complete the contract to have marketing rights and DLC to Sony.

However its Not Sony job to tell Activision what they should do to their other clients development.

I will say this again....The pro going to be Sony downfall when more games will show the difference.
 
I'll get this on PC. Bonus of it launching later is I can see how it turns out and get plenty of reviews first. Trailer looked pretty cool so will be interesting to see what else they added to the game. Hopefully it's more complete at launch than D1 was. Also can't wait to chill out on Titan.

That is the thing that has me a bit worried.

Also, it's not like you can try before you buy.. the only way to get in the Beta is to Pre-Order and f*** that.

On the other hand, I'm wondering how MS's refund policy will work... whether or not the time playing beta would count towards your two hour allotted time window.
 
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Activision job is to complete the contract to have marketing rights and DLC to Sony.

However its Not Sony job to tell Activision what they should do to their other clients development.

I will say this again....The pro going to be Sony downfall when more games will show the difference.
Sony's downfall to who? What difference? With what?
 
Activision job is to complete the contract to have marketing rights and DLC to Sony.

However its Not Sony job to tell Activision what they should do to their other clients development.

I will say this again....The pro going to be Sony downfall when more games will show the difference.

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That is the thing that has me a bit worried.

Also, it's not like you can try before you buy.. the only way to get in the Beta is to Pre-Order and f*** that.

On the other hand, I'm wondering how MS's refund policy will work... whether or not the time playing beta would count towards your two hour allotted time window.
Can't you just cancel the preorder if you hate the beta?
 
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Can't you just cancel the preorder if you hate the beta?

I'll have to check into that.

The main problem is that two hours of a potentially content limited beta, I'm not sure how much of a grasp you can get for the overall amount of content; especially if they do what they did last time and purposely withhold content to release in waves until a good bit after game release like they did with the first game.
 
Does Amazon still offer refunds on pre-orders after you've redeemed the beta code? I feel like there was a game recently that either Amazon or another site said you couldn't refund after using that code.
 
I notice that most feel console parity sucks. Earlier this gen Val was angry with MS for "holding PS4 back" with xb1 parity crap even though higher res titles existed on PS4. Now a dev mentions the Pro's cpu is a limiting factor for 60fps and Val calls BS on that? He knows titles for pro are interlaced to get some titles to 4K* Why would that dev lie when we all know that fact that Pro isn't that powerful?

The absolute worst part is Val seems happy hoping that parity will be the reason the Scorpio doesn't get D2 4K/60?
 
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