lol I hear you, especially after a boss battle. Every time I beat a boss I do a fist pump, then miss out on punching them at the end lol.Just beat the World 2 Boss, fantastic stuff. I did have trouble with a few of the later World 2 levels, but overall, it's amazing and fun. All KONG letters collected for the first 2 Worlds. Those K levels are BRUTAL, though, I may not have what it takes to get by them. Do they have checkpoints?
It's ironic that Dark Souls 2 comes out so soon, because the last game before DK that gave me that true sense of F#%^ YEAH!!! exhilaration after beating a particularly tough level was Dark Souls. Apples and Oranges, but stellar game design is stellar game design.
I'm definitely going to get the Mario World game next. Anyone play it?
lol I hear you, especially after a boss battle. Every time I beat a boss I do a fist pump, then miss out on punching them at the end lol.
As for K levels, I've only played through 1-K and I don't remember a checkpoint.
Just beat the World 2 Boss, fantastic stuff. I did have trouble with a few of the later World 2 levels, but overall, it's amazing and fun. All KONG letters collected for the first 2 Worlds. Those K levels are BRUTAL, though, I may not have what it takes to get by them. Do they have checkpoints?
It's ironic that Dark Souls 2 comes out so soon, because the last game before DK that gave me that true sense of F#%^ YEAH!!! exhilaration after beating a particularly tough level was Dark Souls. Apples and Oranges, but stellar game design is stellar game design.
I'm definitely going to get the Mario World game next. Anyone play it?
You get to 3-A through a secret exit right? Think you need Dixie to get there if I remember correctly...
Just beat the World 2 Boss, fantastic stuff. I did have trouble with a few of the later World 2 levels, but overall, it's amazing and fun. All KONG letters collected for the first 2 Worlds. Those K levels are BRUTAL, though, I may not have what it takes to get by them. Do they have checkpoints?
It's ironic that Dark Souls 2 comes out so soon, because the last game before DK that gave me that true sense of F#%^ YEAH!!! exhilaration after beating a particularly tough level was Dark Souls. Apples and Oranges, but stellar game design is stellar game design.
I'm definitely going to get the Mario World game next. Anyone play it?
I just love the lighting in those. Oh well Crunch week isover soon, and than it is uploading W101 screenshots .More from World 4:
That minecart level in World 4 was awesome. Regarding unlocking K levels:
You get them by finding all KONG letters in the A and B levels right? I didn't notice it for World 1 but either World 2 or 3 last night I noticed I unlocked a K after getting all the letters.
Wasn't sure if that was for all of them or if it was random.
Can you use green balloons in the K levels? 2-K is kicking my ass, and I need help.
yes can use green ballon there, oh 2-k, that one was hard, and even more hard if you only use Donkey Kong. Dixie is of great help here.
Hint for the level: Press jump button right before landing on enemies, you have more time then it seems to make a jump of an enemy.
I beat 2-K! Thanks for the help. I brought Dixie along this time (I had been attempting it solo), and it made it a lot more doable. Any advice on 1-k? I'm going to try to wrap that up before I head to World 3.
Just like a lot of people, I got my copy of Donkey Kong Country: Tropical Freeze for my Wii U this past Friday. I am just going to cut to the chase and say you need to buy this game! This is easily one of the best games on the Wii U, and I might even say one of the best platformers of all time. Retro Studios, the developer behind this game and the Metroid Prime series, has once again crafted another masterpiece for Nintendo, and it is easily worth the $50 price tag. For this article, I decided to do something a little different. Instead of doing a straight-on review, I decided to make a list of the game’s best features. These are the reasons why this game rocks. At the end of this list, I will put down some of my minor gripes with the game, but this list will hopefully show you why this is one of the best games on the Wii U. Let’s get started!
7. The little touches
Some of the best things about any game are the little touches of detail that are put into every single part of the game. For example, the detail of the fur on Donkey Kong and his friends is amazing. The fluid motion of the hair as Donkey Kong runs through the levels is fun to look at since it gives him this extra bit of life to his character. This attention to detail also goes into the levels, like the owl enemies blowing those huge horns in World Two are actually blowing them in sync with the music in the background. Or what about in Grassland Groove where the trees bounce and dance along with the music?Little details like that really bring the game life and give it an energy that makes it fun to go through such levels.
6. The rocket barrel and mine cart levels are better than ever
One of the bigger gripes I had with the old games were the mine cart levels. They were fun for a few levels, but they then started to get harder, and they became less fun, and more about timing your jumps and getting killed if you were just a split second off. These problems were also in some of the mine cart levels for the Wii game and the Nintendo 3DS port where they were fun, but a lot of them required a bit too many timed areas of jumping and ducking that got too twitch-based. Donkey Kong Country Returns introduced the rocket barrel levels, and while the idea was interesting, the execution was not perfect, and those became my least favorite levels in that game. The controls didn’t leave me with a good game feel, and I couldn’t fully control what I was doing. InDonkey Kong Country: Tropical Freeze, it seems like both the mine cart and rocket barrel levels have a much better feel overall when you are going through the levels. The levels don’t feel as time-sensitive when you jump and dodge your way through the obstacles. I felt like I died more on these levels because I made the mistake of going up or not jumping at the right time, and not because of some slightly cheap obstacle placement.
5. David Wise’s dynamic music
David Wise, for the most part, is known for his work on a multitude of games made by Rare. These include Viva Piñata, Star Fox Adventures, Diddy Kong Racing, the arcade Battletoads game, R.C. Pro-Am, and Donkey Kong Country 2: Diddy’s Kong Quest just to name a few of the games in his arsenal. His work is usually very enjoyable to listen to, and the soundtrack to Tropical Freeze is no different. The soundtrack to this game is filled with songs that are lively, calming, quirky, intimidating, and to a surprising degree for me, atmospheric. I just never think of a game like Donkey Kong Country: Tropical Freeze to have such atmosphere when going through the levels. You go from the free-spirit feel of the song that is in the level Grassland Grooves, to the Snowmad’s main theme in the final world where you feel intimidated and afraid to go against such an imposing force and seeing the devastation they caused your island. I hope David Wise does more fantastic work in the future for Retro Studios, or heck, Nintendo should hire him full-time for some of the projects they do.