Dragon Age: Inquisition - Nov. 18

As I'm playing through the game again, I've got a feeling the next game(most likely) or Expansion( less likely) is going to take us to 1 of 2 places; The Tevinter Imperium or Par Vollen( Home of the Qunari). The writer are dropping to many hints as to those areas needed exploring. And with the endings as they are with the new divines, I'd reckon that the next game will occur during a blight.

Hm. I think I'd rather see Par Vollen. It sounds more alien and exotic than Tevinter. I have a feeling a game based in Tevinter would feature a lot of royal cities, politics, and snooty people. I'm not a big fan of the Qunari, but I'd rather go there than Tevinter.
 
Slide show ending....on big budget title. Anyway, can anyone explain what's with Solas. I am a bit clueless.

I don't think anyone really knows. The scene is intentionally ambiguous. It's not even clear who absorbed who. We do know that Solas turned out to be that elven god whose name I can't remember (Fen Harel, I just checked -- a trickster god). And Flemeth is Mithal, another elven god. What their relationship is, and what exactly happens at the end, is not clear. At least not to me.
 
Sad to say I have no desire to finish the game, really enjoyed it at first but 50 hours in and nearly at the end I just can't be bothered with it. Just feels so meh to me and the worlds aren't very interesting to explore with the exception of a couple areas. I feel i got my moneys worth with it though with the majority of the game. I love RPGs too but i feel Bethesda or even CDproject do a better job of building open world games then Bioware does.
 
Soles is the god that expelled all the other elven gods (both good and bad) from the world. He was apparently trying to bring balance by giving Cowhatshisface the Dragonball. Foolish god...
 
I have an Offer to trade my COD:AW for DA:I. Should I do it? What game would you compare this to in terms of similarity?
 
I have an Offer to trade my COD:AW for DA:I. Should I do it? What game would you compare this to in terms of similarity?

Kind of hard to say, I reckon a mix between The Witcher in terms of storytelling and Skyrim in terms of exploring and finding new gears.
 
I have an Offer to trade my COD:AW for DA:I. Should I do it? What game would you compare this to in terms of similarity?

DA: Origins and DA2 would be the closest comparisons. If you've played either of those, you have some idea of what to expect. It's a bigger, more open world than those games, but it's generally the same Bioware style.
 
I've never played a Dragon Age game before.

Mm, okay. Well, have you ever played a Bioware game before (e.g., Mass Effect)? If so, you have some sense of how they structure their stories and characters, although there a number of differences (Sci-fi vs. fantasy setting, linearity, shooter vs. swords & scorcery, developed by a different team).

There is really no one I know who makes games like Bioware does, so it's hard to find a good comparison outside of other Bioware games. I suppose you could point to Skyrim, because of the similarity of settings and dragons ... but there are a lot of differences between this and Skyrim: it's a third-person game, not a first-person one, so instead of looking out of the character's eyes, you're looking at them, feeling once removed; it's party-based rather than solo, so it's a squad-based game, very different than the solo wanderer experience in Bethesda games; and although the world is big, it is not a continuous world like in Skyrim but instead cut up into smaller sections. There is a lot more politics and dialog and character interaction going on here than in Skyrim, too.

I don't know, I can't really think of a good comparison, outside of other Bioware games... Squad-based JRPGs, except in a Western style and medieval setting?
 
Mm, okay. Well, have you ever played a Bioware game before (e.g., Mass Effect)? If so, you have some sense of how they structure their stories and characters, although there a number of differences (Sci-fi vs. fantasy setting, linearity, shooter vs. swords & scorcery, developed by a different team).

There is really no one I know who makes games like Bioware does, so it's hard to find a good comparison outside of other Bioware games. I suppose you could point to Skyrim, because of the similarity of settings and dragons ... but there are a lot of differences between this and Skyrim: it's a third-person game, not a first-person one, so instead of looking out of the character's eyes, you're looking at them, feeling once removed; it's party-based rather than solo, so it's a squad-based game, very different than the solo wanderer experience in Bethesda games; and although the world is big, it is not a continuous world like in Skyrim but instead cut up into smaller sections. There is a lot more politics and dialog and character interaction going on here than in Skyrim, too.

I don't know, I can't really think of a good comparison, outside of other Bioware games... Squad-based JRPGs, except in a Western style and medieval setting?

I've played Mass Effect 1-3. Loved the series. Think I'll like DA: I too then?
 
Mm, okay. Well, have you ever played a Bioware game before (e.g., Mass Effect)? If so, you have some sense of how they structure their stories and characters, although there a number of differences (Sci-fi vs. fantasy setting, linearity, shooter vs. swords & scorcery, developed by a different team).

There is really no one I know who makes games like Bioware does, so it's hard to find a good comparison outside of other Bioware games. I suppose you could point to Skyrim, because of the similarity of settings and dragons ... but there are a lot of differences between this and Skyrim: it's a third-person game, not a first-person one, so instead of looking out of the character's eyes, you're looking at them, feeling once removed; it's party-based rather than solo, so it's a squad-based game, very different than the solo wanderer experience in Bethesda games; and although the world is big, it is not a continuous world like in Skyrim but instead cut up into smaller sections. There is a lot more politics and dialog and character interaction going on here than in Skyrim, too.

I don't know, I can't really think of a good comparison, outside of other Bioware games... Squad-based JRPGs, except in a Western style and medieval setting?

Yeah that's why i put The Witcher 2 in there as a comparison as both games are fairly political heavy with big branching storylines.
 
I've played Mass Effect 1-3. Loved the series. Think I'll like DA: I too then?

Weeelll, hard to say. You have a sense of their storytelling style and emphasis on party/character interaction. However, this is a more sedate, slow-paced, and less "action-ey" game than Mass Effect, which is more tuned for the shooter crowd. It is somewhat deeper in its RPG aspects than Mass Effect, so "hardcore" RPG guys are likely to appreciate it more than ME. It is also, of course, set in a completely different universe, one featuring elves and dwarves, all in rather Earth-type locations, rather than blue aliens and space travel. Oh, and it's also open-world, whereas ME is pretty linear.

I don't know, you seem to have a pretty broad taste in games (that is, you like a lot of different kinds of games), so it's probably a good bet that you'll enjoy it. You really have to be in the mood for a big, long RPG, though. You might feel a bit lost with the politics and jargon, if you're coming in without having played either of the two games before it. And be warned, this was their first attempt at an open world game, and they didn't do a great job of filling the world with interesting activities (there is a fair amount of tedious questing).

I'm probably putting you off it, but I don't mean to be. It's a big time investment, and I don't want to sell you on a game you might not enjoy. I'm just trying to let you know what you're in for.
 
Well....i assume Witcher 3 won't have fetch quests then?

What about Dragon Age: Inquisition? Dragon Age now also follows an open world.

"I liked it played out," says Tomaszkiewicz, "but I think ..." - he thinks, obviously striving to find the right words.

CD Projekt owes Bioware particularly as a development studio lot. At that time, 2004 Bioware showed at E3 Jade Empire. CDP was at that time still little more than a Polish sales, a bunch of loonies who have had trouble finding buyers for their lying still in the early stages The-Witcher demo. Bioware gave them place on the stand and thus the necessary momentum.

Now Mateusz Tomaszkiewicz sits and thinks about Dragon Age: Inquisition, the latest game in a studio, in the shadow of CD Projekt was great. "For my taste, it could do with less fetch quests," he says. "But it's still a good game. Ultimately, it increases the diversity, which can never be wrong with role-playing games."

Even though i love DAI, it sure has too many fetch quests. Most of the side quests are not incredibly special so far.
 
^ And that's a big disappointment when compared to older Bioware games. In KOTOR there is this sidequest where you help a widow sell something (there is apparently no ebay in that Galaxy far far away...) and that brief mission is so emotional that even in my Sith lord playthru I could not be evil and deny that widow her money. In Jade Empire there is another emotional sidequest where you help the ghosts of two children. That emotional reward is mostly gone in DAI. There is a mission that -no spoilers- is very reminiscent of the first Resident Evil game. As you play you think you're gonna solve some big mystery -the quest even has moving statues and maps like RE- but...nope. The level just ends without any real payoff.
 
That's my only minor issue with the game. The game starts and has that huge beginning, then one of the first side quests you come across is a lost scout... there are bleeping demons falling from a hole in the sky and I'm supposed to care about a scout who wandered off?
 
I wish i could play Jade Empire again, that world was so much fun to explore.
 
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I wish i could play JE again, that world was so much fun to explore.

Jade Empire? Oh yeah, I loved that game. Played it three times, which was a record. Of course, the reason I repeatedly played it was because my 360 kept going belly up (RROD), and I kept having to haul my old Xbox out of the closet while I waited for a repair. Good times.
 
Well, first impressions aren't good: I don't like the PS4 icon they used to show the game on the dashboard. That's as far as I've gotten.
 
Well, first impressions aren't good: I don't like the PS4 icon they used to show the game on the dashboard. That's as far as I've gotten.
Haha. It also bugs me how there's no background game art when you drop into the game info menu on the dashboard.
 
Ah man, i think i am nearing the end of DAI and if that's the case.....it does feel like a shorter main quest than DA2, which would be odd, cause i just checked Howlongtobeat.com and i saw 40 hours or so. Unless i already have spent 40 hours in the story. Anyway...how far am i ?

Have been in the Fade, killed that Nightmare boss. Now main quest called What pride had wrought.
 
Ah man, i think i am nearing the end of DAI and if that's the case.....it does feel like a shorter main quest than DA2, which would be odd, cause i just checked Howlongtobeat.com and i saw 40 hours or so. Unless i already have spent 40 hours in the story. Anyway...how far am i ?

Have been in the Fade, killed that Nightmare boss. Now main quest called What pride had wrought.

Yeah, that quest is 9 of a total 11. You're starting into the end segment of the main story. You've still got a ways to go, but you're at the start of the end, so to speak.
 
Ah man, i think i am nearing the end of DAI and if that's the case.....it does feel like a shorter main quest than DA2, which would be odd, cause i just checked Howlongtobeat.com and i saw 40 hours or so. Unless i already have spent 40 hours in the story. Anyway...how far am i ?

Have been in the Fade, killed that Nightmare boss. Now main quest called What pride had wrought.

Yep you are near the end. I'd recommend doing some of the nagging sidequests left first. Due to story and MOSTLY Glitches some quests start acting funny near the end.
 
Yep you are near the end. I'd recommend doing some of the nagging sidequests left first. Due to story and MOSTLY Glitches some quests start acting funny near the end.

Up to this point i have done most sidequests. I only have a few remaining and was definitely planning on finishing those first. Speaking of which.....if there is one big downer for me in this game it's the lack of memorable sidequests. I was expecting some really good ones, like you know...how The Elder Scrolls has plenty of fun sidequests and The Witcher 2 of course too. But to my surprise...but not pleasant surprise is that there are mostly fetch quests for sidequests.....:(

For me this is probably the only true downer, cause i love all the other stuff in this game.
 
I agree with that. The main quest and companion quests were good, but 95% of the other quests were pretty forgettable.
 
So basically skip the side quests when I play through it for the first time?

Well, none of them were memorable (as far as I can remember, anyhow). I think you have to do some of them, just to accumulate enough power points to open new areas. But I wouldn't try to be a completionist about sidequests, that's for sure. You'll get bored.

Despite being rather bland, I didn't mind the sidequests, really. I didn't expect much else. Part of playing an RPG, to me, is doing a lot of these little brainless challenges. It's a kind of leisurely thing, just whiling away the time. You get a little loot or XP. One of the downsides is that there is very little worthwhile to spend that loot on, though.
 
Well, none of them were memorable (as far as I can remember, anyhow). I think you have to do some of them, just to accumulate enough power points to open new areas. But I wouldn't try to be a completionist about sidequests, that's for sure. You'll get bored.

Despite being rather bland, I didn't mind the sidequests, really. I didn't expect much else. Part of playing an RPG, to me, is doing a lot of these little brainless challenges. It's a kind of leisurely thing, just whiling away the time. You get a little loot or XP. One of the downsides is that there is very little worthwhile to spend that loot on, though.

Skip it is.
 
Yeah it's a bit of a shame, cause i would have loved some sidequests that offered interesting stories and things to do. Again, the sidequests in The Elder Scrolls and The Witcher, most of them are fun to do and have some depth to them, not all fetch this and that. Ah well, i can forgive BioWare, cause they corrected so many wrongdoings from DAII with this.

Another thing i disliked....but probably is my own fault. I found plenty of weapons and armors along the way, but it was never very good or better than stuff i could craft myself. Is this because i did every little thing in Hinterlands in the beginning and thus also over-levelling a bit or is the loot just not that interesting anyway?