ok, with all this conjecture an willy-nilly chart posting about things with questionable validity, I'd like to break the mold and post a Chart of True, Undeniable fact about gaming.
Sunset Overdrive anyone???ok, with all this conjecture an willy-nilly chart posting about things with questionable validity, I'd like to break the mold and post a Chart of True, Undeniable fact about gaming.
Sunset Overdrive anyone???
And again, why are people suddenly doubting the words of the devs? Jesus Christ people, you stand for something or you'll fall for anything. If we arent going to listen to the people actually on the front line with all this stuff, then the only alternative is to listen to the arm chair devs, which I irrevocably disagree with. It would take a lot of effort and entirely too much time to just fabricate a bunch of conjecture and propaganda. Whats the thinking behind it? These devs don't publish anything, regardless of information or games that isnt in their best interest. It serves them in NO WAY to create lies, and is without question....A WASTE OF TIME AND RESOURCES.It's a bit early to be featuring crow tar-tar. Bird will only be consumed when we actually see some real-world results. Hopefully you aren't the one eating that dish.
How can anyone trumpet something that hasn't been shown? What does it gain you to do so, other than retaliatory console-wars BS?
fixed it for those that are upset...Sony can only trumpet something that hasn't been shown. What does it gain you to do so, other than retaliatory console-wars BS?
Some serious questions for those in the know...
This will help CPU heavy games only?
If so why is the gpu mentioned as having dx12 hardware?
First and foremost, it provides a lower level of hardware abstraction than ever before, allowing games to significantly improve multithread scaling and CPU utilization. In addition, games will benefit from reduced GPU overhead via features such as descriptor tables and concise pipeline state objects. And that’s not all – Direct3D 12 also introduces a set of new rendering pipeline features that will dramatically improve the efficiency of algorithms such as order-independent transparency, collision detection, and geometry culling.
It isn't exclusive to CPU heavy games only.
The DirectX developer blog is probably the best source of information from the developers themselves..
http://blogs.msdn.com/b/directx/
It's a bit early to be featuring crow tar-tar. Bird will only be consumed when we actually see some real-world results. Hopefully you aren't the one eating that dish.
How can anyone trumpet something that hasn't been shown? What does it gain you to do so, other than retaliatory console-wars BS?
Because the armchair devs in here "who has never so much as written a line of Visual Basic in their lives said otherwise." The sad part is even to these days, they still keep telling themselves that "XB1 won't have all DX12 features supported" even Phil had already stated after DX12 was unveiled at the GDC 2014: " DX12 will have impact on XB1 games written for DX12. Some DX12 features are already in XB1 but full DX12 coming." Do they really understand what "but full DX12 coming" means?
Also, XB1 won't just support only DX12 but the next DX version also just like what the XB360 was designed with DX9 in mind but also supported some of the DX10 features when it got the new OS updated.
Meanwhile on Neogaf, it is funny to see such a melt down. People keep saying: "Damn, I suppose to get a new card but have to put off until the new fully support DX12 cards are released later this year or in 2016". That is pure joy....
Because the armchair devs in here "who has never so much as written a line of Visual Basic in their lives said otherwise." The sad part is even to these days, they still keep telling themselves that "XB1 won't have all DX12 features supported" even Phil had already stated after DX12 was unveiled at the GDC 2014: " DX12 will have impact on XB1 games written for DX12. Some DX12 features are already in XB1 but full DX12 coming." Do they really understand what "but full DX12 coming" means?
Also, XB1 won't just support only DX12 but the next DX version also just like what the XB360 was designed with DX9 in mind but also supported some of the DX10 features when it got the new OS updated.
Meanwhile on Neogaf, it is funny to see such a melt down. People keep saying: "Damn, I suppose to get a new card but have to put off until the new fully support DX12 cards are released later this year or in 2016". That is pure joy....
so....
A piss poor laptop CPU tied with an at best.... ok GPU.... and other bits and bobs designed to get the most out of that combo is suddenly going to become a super computer with the enabling of DX12?
c'mon guys, sure its going to improve the games somewhat, but it is not going to be supercharged the way it will be with PC's.
Man, you really need to stop quoting "faceless internet nerds" that post randomly on reddit.
btw, i've written a line of visual basic code, boom! I am now legit!
Well, I for one am certainly not an "armchair dev", so I'm not sure if you're targeting me or not. Funny if you are.Because the armchair devs in here "who has never so much as written a line of Visual Basic in their lives said otherwise." The sad part is even to these days, they still keep telling themselves that "XB1 won't have all DX12 features supported" even Phil had already stated after DX12 was unveiled at the GDC 2014: " DX12 will have impact on XB1 games written for DX12. Some DX12 features are already in XB1 but full DX12 coming." Do they really understand what "but full DX12 coming" means?
Also, XB1 won't just support only DX12 but the next DX version also just like what the XB360 was designed with DX9 in mind but also supported some of the DX10 features when it got the new OS updated.
Meanwhile on Neogaf, it is funny to see such a melt down. People keep saying: "Damn, I suppose to get a new card but have to put off until the new fully support DX12 cards are released later this year or in 2016". That is pure joy....
Wow dude. You really have gone off the deep end. Both systems CPUs are well documented. Both have the same number of cores.to people keep forgetting what is feature level
this info infact well presented in many AMD documentation or DX12 pdf
I don't think he is saying that at all.Ha ha- the PC people are holding off on potentail graphic cards upgrades because they are on the hype train also for DX12. Yet us X1 owners are suppose to know our place and realize our middling box has already seen the benefits of DX12 and to really expect nothing despite demos and presentations. Thanks old guy.
If you think I'm saying that, you have a very interesting take on reading comprehension. I have actually said quite the opposite. Pretty much every other time I post.Ha ha- the PC people are holding off on potentail graphic cards upgrades because they are on the hype train also for DX12. Yet us X1 owners are suppose to know our place and realize our middling box has already seen the benefits of DX12 and to really expect nothing despite demos and presentations. Thanks old guy.
QFT, it was important to Phil that every armchair dev understood this.Now Phil could have ignored that question on Twitter like he ignores thousands of others but he chose to answer. No disrespect but anyone with any reading comprehension could see he his specifically refering to the extra hardware required to run Full DX12 when replying to the question asking on just that point.
I interpret his answer as saying that yes, the X1 will support DX12 hardware features. Not that it supports EVERY hardware feature in DX12. That's entirely consistent with what he said. This was, however, already known since all AMD cards that support GCN will supposedly support hardware features of DX12. I think there is some confusion about which hardware features are supported by what cards (it's blurred somewhat by the PR battle going on between Nvidia and AMD over who "really" supports DX12). So, I guess you COULD get excited by his response, but I'm not sure I'd agree with that conclusion. Again, he simply seems to be clarifying what is already known.To be fair old guy Phil Spencer didn't just come out of the blue and say "we knew about DX12 when we built the X1", he was replying specifically to the question "if DX12 needs new hardware for all tweaks to be present, how will the X1 have FULL DX12? ".
We all know that most hardware will SUPPORT DX12 but only the very latest gpu's and cpu's are FULL DX12 capable.
Now Phil could have ignored that question on Twitter like he ignores thousands of others but he chose to answer. No disrespect but anyone with any reading comprehension could see he his specifically refering to the extra hardware required to run Full DX12 when replying to the question asking on just that point.