To me the best thing about the MGS series is how completely bats*** crazy it always is but i enjoy that kind of thing. The last good Metal Gear game i played was the one by Platinum! "Nano machines , son!"
For me it was kind of cool to see people come out of their shops at the end of a day, actually watch them close up and go home. Open up the next day at the regular time. If you needed to meet another character you actually had to be aware of their routines as to not miss them. In Ryo's own house you could interact with just about everything from opening the fridge to opening drawers, where as in GTA you have these cool looking safe houses that you couldn't really do anything in at the time. ( even now you are pretty limited in what you can d in them) It was one of the most immersive games i had ever played. Not to mention the aspect of learning different techniques from multiple masters, the fighting system, etc. It was not without it's flaws but it was a great game. I am very happy that finally we get to finish the damn story, especially the way the sequel ended. I will admit that what is left of the Sega fanboy in me isn't thrilled about it being console exclusive to a Playstation console , and really annoyed going to other forums and seeing Sony fanboys use it as a bullet point in their list warring.
God know when it was on the Dreamcast Sony fans s*** on it constantly, whenever they got the chance. Whatever though at least Lan Di will finally get what's coming to him, three whole console Gens later.
For me FF7 was just an ok game when i played it. ( I thought games like Xenogears were far superior as far as story/lore goes and Grandia 2 had a much better combat system) So the FF7 remake didn't do much for me. Shenmue how ever was the true megaton. It was ahead of it's time in many ways, for one thing it captured the "living city" ( or in Shenmue's case a town) much better than other "open world" games did, even GTA up until IV. While in those games npcs walked around like aimless lifeless drones, npc's in Shenmue had actual schedules that they followed.Can I also state, whilst on a roll, what is the love for Shenmue? I played both, 1 on the Dreamcast and 2 on the XBOX and can quite safely say I have played 100's of better games with better story telling and deeper lore and character development.........I can understand the FF7 stuff and the excitement for that, I will be buying that for the PC, but this........no way.
For me it was kind of cool to see people come out of their shops at the end of a day, actually watch them close up and go home. Open up the next day at the regular time. If you needed to meet another character you actually had to be aware of their routines as to not miss them. In Ryo's own house you could interact with just about everything from opening the fridge to opening drawers, where as in GTA you have these cool looking safe houses that you couldn't really do anything in at the time. ( even now you are pretty limited in what you can d in them) It was one of the most immersive games i had ever played. Not to mention the aspect of learning different techniques from multiple masters, the fighting system, etc. It was not without it's flaws but it was a great game. I am very happy that finally we get to finish the damn story, especially the way the sequel ended. I will admit that what is left of the Sega fanboy in me isn't thrilled about it being console exclusive to a Playstation console , and really annoyed going to other forums and seeing Sony fanboys use it as a bullet point in their list warring.
God know when it was on the Dreamcast Sony fans s*** on it constantly, whenever they got the chance. Whatever though at least Lan Di will finally get what's coming to him, three whole console Gens later.