Quite a few games that were meant to be cross-gen got moved to PS5. I remember Zhuge saying last year they have unnaounced games based on franchises but due to the lack of announcements they're either cross-gen or PS5. Sony obviously made the decision to have them moved to PS5.
Well I hope they do well if they do end up PS5 only during the system’s first year.
People aren’t going to upgrade as fast as they did in 2013/2014 thanks to the 4K mid-gen consoles, as well as the fact that the PS4 is still keeping up to speed in modern game performance (outside of a few more recent titles).
Locking a big budget AAA game to only be available on a $500 console with a low userbase just isn’t “$mart” to me these days—especially considering that these upcoming consoles are doing far more in game compatibility.
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An actual game made for Scarlett would only be playable on scarlett, consoles aren't PC's and people need to stop pretending it's the same thing to scale down when you have more specialized processors and aren't doing the bare minimum like devs do for PC games and leave it up to the player to handle the settings.
No one is “pretending”— the upcoming consoles are PC-like builds which is why they both are going to be backwards compatible out of the gate. It’s not “cross gen” in the way that we saw with PS4 vs. PS3 and Xbox One vs. Xbox 360. The PS3 and 360 didn’t have PC-like architectures. The PS4 and Xbox One
DO—hence why the PS4 Pro and Xbox One X were able to be made. Like literally, the mere existence of the PS4 Pro and Xbox One X completely goes against your “they’re not PCs and it’s not scaling!”-points.
Developers are already making their games for multiple platforms/SKUs, and they want to since more players brings in more money—hence the recent trend with crossplay and why Sony had to let go on the restriction they had. The upcoming consoles will be designed in mind with what devs want.
Ecosystems are going to be BIG next gen, and creating complete segments as if we are still in the 2000s is becoming increasingly unsustainable. Too much money coming in from huge userbases thanks to digital purchases to just decide to completely drop all of them to shift focus to an expensive new console that’s going to take years to build up its userbase.