Official Thread XBOX Hardware

My Current Console Is....


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I didn't say they made hardware...I said they had more experience with it. Inevitably when you develop software you have to have a knowledge of PC parts....which was why the original Xbox was pretty much a PC. This was what I was referring to.

Sony has been doing the console thing longer than MS though and regardless of who's been doing what longer both are working with pretty much the same hardware. Last gen we were in a similar situation and Sony was the company that came out on top in the power department.

Again I don't want people to get the wrong idea, I'm not saying PS5 is for sure going to be more powerful it may well not be even though most rumors from non xbox sites I've read have said that this is the case. I really don't believe the power thing is going to make a difference at all because they'll be so close that any bragging rights are going to be worthless.

There is no way though that lockhart is going to be on par with the PS5 and somehow Scarlett is going to be a step above them and that's what you were saying may happen earlier. Lockhart is rumored to have a stripped down GPU, less RAM and a slower CPU than scarlett, it's meant to be an entry level console which means it'll have to be more than $100 cheaper if it's going to serve any real purpose. All "insiders" so far have said both the PS5 and Scarlett are going to be very powerful, would they be saying that if PS5 was like lockhart?
 
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But lets not quote the people who are saying the opposite of what most rumors are saying...
gotcha

Sony had the better or at least more mature dev tools earlier this gen too, MS seems to be running late again but at the end of the day it probably won't matter
 
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Yeah, I was under the impression that the next Xbox wouldn't be using Navi at all and instead they are using Arcturus. But, I don't see how Arcturus would be ready by next year. Also the PS5 could end up doing Ray Tracing without any dedicated hardware (just on the CPU and GPU).
 
So is the mandatory Kinect 3 at least on USB, or some stupid proprietary connection? #Mattrickland
 
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And now this thread has gone to s***. The average age here is too old for console wars BS.

How about that Lockhart? I just want whatever is the most powerful console MS makes this upcoming gen. None of us here would get the less powerful version I am sure of that.
 
MS has a history of trying to tell us what we want vs giving us what we want, who has been asking to play a console game on a phone? the experience is so much worse that way, even if you could get high quality streaming everywhere which is not anywhere near a reality right now the experience would still be so much worse. Mobile games are different for a reason and hooking a controller to a 6 inch screen isn't the same thing as having a console hooked up to a 50+ inch 4K tv. I love how people keep focusing on the mobile aspect yet nobody is even close to pulling that off yet and the infrastructure needed to make that a viable option may take over a decade to become a reality.

Remember how MS and others were trying to push the 2nd screen experience so hard a few years ago? NOBODY cared, nobody wanted it and it was a stupid idea, why would you want to constantly take your eyes off of your tv, put down your controller and check things on a phone? Hell Nintendo created a console around that philosophy and it bombed hard.
Jinca, weren't you the same one saying that 5G would be necessary for streaming games to even work just months before this stuff was going to take off? We have 5G now and it seems like you're just moving goal posts at this point. There are way more positive impressions for Xcloud than negative to be sure. Unless you haven't been paying attention. And for crying out loud, you still prance around the fact that Xcloud is an option (a very viable option in fact..) to gaming on console at home. It's always an and/or with you when Microsoft continues telling the idiots of the gaming community that it's "why not both?"

Its like you're on this repeating loop of responses that dont really apply today. You're stuck in a time when this stuff "wasn't possible" when we are actually seeing it take place in todays gaming climate. And it's going to take off in a huge way come next gen. Fuk me running, even Sony's going down this road of having their games on multiple devices. If you can't see that coming, you're willfully being daft to the topic and the future of gaming. You're still stuck on the hardware metric when CLEARLY ......I mean CLEARLY next gen is going to be about ecosystems and keeping people subscribed. Your entire post seems like you're in denial.

I said a while ago that even though Microsoft has been in second place this gen, they've been rewriting the gaming landscape for next generation the entire time. Now everyone (sony included) is pushing in the same direction. It's coming broski. In many ways its already happening - albeit at a slow,strategic pace - but it's coming. And Microsoft looks to be leading the charge. I guess it's a bad idea until Sony's doing it too?

..Oh, wait...
 
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I get that and I've tried to understand how MS thinks this will be a great differentiator, I just don't see how it will be. Games will be what ends up moving things long term, these are gaming consoles before anything else and both Scarlett and the PS5 will be close enough in power than any "bragging rights" will be meaningless regardless of who's more powerful so it's going to come down to games. Does anyone believe a casual fan is going to buy a lesser "next gen" machine over a One S or One X if they get that at an even lower price and MS keeps saying they'll continue to release all games on all xbox consoles? what's the point? 60fps? casual gamers don't care or really even know about that kind of thing.

You are right, MS does need to do something to stand out from the pack and I don't blame them for thinking outside of the box but I just don't think offering a true next gen machine and a half step machine at the same time will really be all that beneficial.

Didnt you say the same thing about Gamepass? Maybe just admit that you're knowledge on how all this works - or gonna work - is beyond you and just let it play out. So far, your batting average is s*** on multiple topics.
 
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Inside the target specs of the next Xbox 'Project Scarlett,' 'Anaconda', and 'Lockhart'

Microsoft is gearing up to reveal Xbox "Scarlett" in full in the near future, and we've finally got some credible information on the target specs.

Microsoft is gearing up to reveal a two-pronged attack for next-gen consoles, complete with a more affordable SKU, dubbed "Lockhart," and a more beastly premium SKU, codenamed "Anaconda." We have no idea what the next-gen consoles will look like, or be officially named when the time comes, but we do now have a credible idea of what specs these systems are targeting.
We believe the information we've received below from multiple sources, but as always, take these rumors with a pinch of salt until we get official confirmation from Microsoft itself. Plans can and do change as we move towards production. Xbox Scarlett is due to launch in 2020, in time for the holiday season.

In the 2019 reveal video, Xbox cloud architect Kareem Choudhry said Scarlett could "eat monsters for breakfast," and indeed, Anaconda looks as though it will be able to. According to several sources familiar with Microsoft's plans, Anaconda is targeting around 12 teraflops (TF) of computing power, compared to the Xbox One X's 6TF, and the Xbox One S's 1.4. Lockhart conversely will sport around 4TF, and according to marketing materials we've seen previously, it is being positioned as the most-affordable entry point to next-gen experiences.
It's important to note, however, that TF doesn't really tell the entire story of next-gen systems, owing to piles of custom tech Microsoft is planning to bake into these consoles. For example, Microsoft already spoke about how ray-tracing will be a factor in next-gen systems, and while Lockhart has less raw power than the X, it will have capabilities that elevate it further than the X.

Both Lockhart and Anaconda reportedly sport eight CPU cores targetting around 3.5GHz, with Anaconda reaching a bit higher per core than Lockhart. The relatively modest increase in clock speed over the previous-gen systems may seem mild, but vast improvements to caching, new silicon architecture, and other general bespoke, proprietary optimizations will see Anaconda perform anywhere up to four to five times better than the Xbox One X, if targets are met. We're told that at least Anaconda will guarantee 13GB of RAM for games, with 3GB on the OS a total of 16GB. The X, by comparison, offered a "maximum" of 9GB for games, which often varied based on what the OS was doing. Microsoft also said in its reveal video that the SSD could be used to throw in virtual RAM as necessary. Speaking of which ...

Games with load times anywhere up to a minute will be reduced to mere seconds.

One huge focus area for Lockhart and Anaconda is on NVMe SSD proprietary tech, which dramatically decreases load speeds, nigh-on eliminating loading completely. Games with load times anywhere up to a minute will be reduced to mere seconds as a result of these SSDs, and the inclusion of Project XCloud across all Xbox systems will allow you to start gaming via streaming while waiting for games to download locally. Next-gen is all about saving you time, increasing read speeds by gigabytes per second, while also providing cutting-edge visuals that will elevate games to all new heights.
We've been told that while many games will function across generations, next-gen features such as ray tracing for dynamic reflections and the like will most probably be exclusive to Lockhart and Anaconda, requiring new APIs that come as part of Game Core OS (which is also part of the Windows Core OS effort we've been covering). That said, Scarlett will be able to run all previous-gen games that are available on Xbox One today, including backward compatible games as Microsoft has already announced.

Similarly to the Xbox One X, games with unlocked frame rates and dynamic resolution will perform better on Scarlett, once again, being able to take advantage of the improved hardware. For example, Monster Hunter World struggles to maintain 60 FPS on the Xbox One X even in its performance mode. Even without an update, it should manage to hit its target FPS without an issue on Scarlett. Games will also be able to take advantage of the increased SSD loading speeds on the newer consoles as well, without needing an update.
As noted, always take rumors with a pinch of salt, but we're confident in our sourcing on this. It's difficult to do direct comparisons between Project Scarlett consoles and off-the-shelf PC parts, due to the unknown quantities in Microsoft's proprietary optimizations. The proof, as always, will be in the pudding.
Plans can change between now and launch (looking at you, Surface Mini), but it's looking almost certain that Project Scarlett is, in fact, two console SKUs across Lockhart and Anaconda, with Anaconda representing the higher end, and Lockhart representing a more affordable entry point to next-gen features.
Either way, across Scarlett, bigger investment in games, and Project XCloud, 2020 is looking incredibly exciting indeed.
 
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Didnt you say the same thing about Gamepass? Maybe just admit that you're knowledge on how all this works - or gonna work - is beyond you and just let it play out. So far, your batting average is s*** on multiple topics.

Where is your proof that GP is actually doing anything positive? subscription services were only up like 1% and that's not showing how much they lose by putting a 1st party game that likely cost over $100 million on a service where people only had to pay $1 to play it.
 
Jinca, weren't you the same one saying that 5G would be necessary for streaming games to even work just months before this stuff was going to take off? We have 5G now and it seems like you're just moving goal posts at this point. There are way more positive impressions for Xcloud than negative to be sure. Unless you haven't been paying attention. And for crying out loud, you still prance around the fact that Xcloud is an option (a very viable option in fact..) to gaming on console at home. It's always an and/or with you when Microsoft continues telling the idiots of the gaming community that it's "why not both?"

Its like you're on this repeating loop of responses that dont really apply today. You're stuck in a time when this stuff "wasn't possible" when we are actually seeing it take place in todays gaming climate. And it's going to take off in a huge way come next gen. Fuk me running, even Sony's going down this road of having their games on multiple devices. If you can't see that coming, you're willfully being daft to the topic and the future of gaming. You're still stuck on the hardware metric when CLEARLY ......I mean CLEARLY next gen is going to be about ecosystems and keeping people subscribed. Your entire post seems like you're in denial.

I said a while ago that even though Microsoft has been in second place this gen, they've been rewriting the gaming landscape for next generation the entire time. Now everyone (sony included) is pushing in the same direction. It's coming broski. In many ways its already happening - albeit at a slow,strategic pace - but it's coming. And Microsoft looks to be leading the charge. I guess it's a bad idea until Sony's doing it too?

..Oh, wait...

Obviously you don't know anything about 5G other than it's being rolled out slowly, read up on how poorly it performs in real life vs the hype that the cell companies were putting out there before launch. If you are near a tower and outside you'll be fine but the signal doesn't travel very far so they are going to need to build out tens of thousands of towers which makes it cost prohibitive so good luck seeing it cover as many areas as 4G, also even if they were able to do that the signal doesn't penetrate through walls well, it's flawed technology.

Xcloud is streaming is 720p right now and even MS admits it's running into some issues and that's totally fine because it's in it's testing phase it's not in it's final form so we'll see how it turns out but what's the point of streaming at home? you'll get an inferior experience to owning a piece of local hardware. Gaming isn't like streaming a movie, if the res just dropping was all you had to worry about that would be an annoyance but you could get over it, when it comes to games more than just the res would drop though and it will impact gameplay.

If they want to offer it as an option and not a replacement that's totally fine but when people say that they think streaming will be just as good as on hardware or that they would rather play a streaming gaming system than have a console I think they are trying too hard to be a cheerleader and not thinking more about what their own experience will be. Also let's not forget right now they seem to be focused on mobile vs streaming at home and carrying around a controller in your pocket to play console games the way they are designed to be played on a 6 inch screen running at a lower native res than your phone can output is hardly going to be ideal. They want to sign people up to another service, they are a service based company but this isn't a service I've heard people crying out for.

I've said in the past that power differentials won't make a difference next gen because they'll be so close, hell I've said it a few times in the last few posts, Digital purchases and BC are going to be a fairly big thing in keeping people in either the PlayStation ecosystem or Xbox ecosystems when the new gen comes. In the past we could all just go trade in all of our old games towards new hardware, now a large chunk of people are buying all digital and they have games that they'll just lose if they don't stick with their current console of choice. Streaming to your phone etc isn't going to do a whole lot one way or the other and if MS doesn't come up with a lot of high quality 1st party games it's not going to bring new people over regardless of what sub services they offer.
 
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This kind of confusion is going to last, I wouldn't be surprised if they stopped selling the One X as it no longer would serve a purpose and it'd be priced too closely to lockhart. Retailers aren't going to want to stock 5 consoles anyway and the One S and the all digital sell better than the One X so it only makes sense. If I were Sony I'd stop selling the pro as well, no reason for it and it doesn't sell as well as the base PS4.
 
This kind of confusion is going to last, I wouldn't be surprised if they stopped selling the One X as it no longer would serve a purpose and it'd be priced too closely to lockhart. Retailers aren't going to want to stock 5 consoles anyway and the One S and the all digital sell better than the One X so it only makes sense. If I were Sony I'd stop selling the pro as well, no reason for it and it doesn't sell as well as the base PS4.
Only if they don’t get their messaging clear when they do an official reveal.

It’s pretty simple: 2 options for next gen. They both play all the same games, but if you want all the bells and whistles, you pay a premium.

If you’re casual, still have a 1080p tv, and just want to get into gaming, or don’t need the best, you have a $300 option

All consumer technology deals with tons of varieties of models where it’s cost vs performance. This isn’t a new concept by any means, and I doubt the average consumer is going to have much of an issue.

And as we all know, the money is in games, not hardware. With 2 options, you give more people an option of getting into next gen.

 
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This kind of confusion is going to last, I wouldn't be surprised if they stopped selling the One X as it no longer would serve a purpose and it'd be priced too closely to lockhart. Retailers aren't going to want to stock 5 consoles anyway and the One S and the all digital sell better than the One X so it only makes sense. If I were Sony I'd stop selling the pro as well, no reason for it and it doesn't sell as well as the base PS4.

I completely agree with you that there will be no need to sell the PS4 Pro and (especially with Lockhart) Xbox One X past 2020.

Those systems were aimed at the hardcore audience, and that audience will have their eyes set on getting the next gen consoles. PS4 slim and Xbox One S will still be around for a decent amount of years though since they’ll be dirt cheap for the more casual gamers.
 
Interesting...looks like this Pastebin was accurate:

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Surprised that Lockhart is less TF than the X. But I guess if it’s priced nice, it could be a good option for a lot of people.
 
Obviously you don't know anything about 5G other than it's being rolled out slowly, read up on how poorly it performs in real life vs the hype that the cell companies were putting out there before launch. If you are near a tower and outside you'll be fine but the signal doesn't travel very far so they are going to need to build out thousands of towers which makes it cost prohibitive so good luck seeing it cover as many areas as 4G, also even if they were able to do that the signal doesn't penetrate through walls well, it's flawed technology.

Xcloud is streaming is 720p right now and even MS admits it's running into some issues and that's totally fine because it's in it's testing phase it's not in it's final form so we'll see how it turns out but what's the point of streaming at home? you'll get an inferior experience to owning a piece of local hardware. Gaming isn't like streaming a movie, if the res just dropping was all you had to worry about that would be an annoyance but you could get over it, when it comes to games more than just the res would drop though and it will impact gameplay.

If they want to offer it as an option and not a replacement that's totally fine but when people say that they think streaming will be just as good as on hardware or that they would rather play a streaming gaming system than have a console I think they are trying too hard to be a cheerleader and not thinking more about what their own experience will be. Also let's not forget right now they seem to be focused on mobile vs streaming at home and carrying around a controller in your pocket to play console games the way they are designed to be played on a 6 inch screen running at a lower native res than your phone can output is hardly going to be ideal. They want to sign people up to another service, they are a service based company but this isn't a service I've heard people crying out for.

I've said in the past that power differentials won't make a difference next gen because they'll be so close, hell I've said it a few times in the last few posts, Digital purchases and BC are going to be a fairly big thing in keeping people in either the PlayStation ecosystem or Xbox ecosystems when the new gen comes. In the past we could all just go trade in all of our old games towards new hardware, now a large chunk of people are buying all digital and they have games that they'll just lose if they don't stick with their current console of choice. Streaming to your phone etc isn't going to do a whole lot one way or the other and if MS doesn't come up with a lot of high quality 1st party games it's not going to bring new people over regardless of what sub services they offer.
Dude, no. They're still in beta phase and the impressions have been phenomenal. I've been following very closely for a few weeks now. And this is only the beta and it's improving vertical quickly.

Game streaming on Xcloud is definitely a huge deal that alot of people are looking forward to trying out. As I understand it, Xcloud is shooting for 1080p when streaming to mobile phones and other devices.
 
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Dude, no. They're still in beta phase and the impressions have been phenomenal. I've been following very closely for a few weeks now. And this is only the beta and it's improving vertical quickly.

Game streaming on Xcloud is definitely a huge deal that alot of people are looking forward to trying out. As I understand it, Xcloud is shooting for 1080p when streaming to mobile phones and other devices.

I said it was in it's testing phase so things will likely improve so the "Dude, no" thing seems like a bit of an overreaction lol don't forget right now xcloud is based on Xbox One S hardware so a lot of games won't even be 1080p. Also I don't know about you but every preview I've read on it that wasn't set in an MS demo area with a controlled environment was using the persons home wifi network, I have yet to find someone say they tried it on a mobile network and that's where most issues are likely to pop up.

The issue with streaming from mobile is 5G is flawed and MS, Google or Sony can't do anything about that. I've been skeptical of 5G since it was first announced, Frozpot and I have both been saying it isn't likely to be as good as advertised and if you read an article about it that's not done by someone who was paid to come out and try it by a carrier like most youtubers are you'd see the issues are what we knew they were going to be. 5G doesn't work well through walls and the signal doesn't travel so basing a whole service around that technology is going to be a mistake. Streaming in the home makes no sense since you can have a better experience with dedicated hardware.

When MS gets Xcloud going and in full release would you be willing to pay to stream your games to your phone? would you want to carry a controller around with you? People who are into that likely already have a switch which is built for this and are willing to carry that stuff around. I don't know you at all personally so maybe you are the type of guy who doesn't mind carrying around a lot of stuff, I know for me my phone, wallet and keys are enough.
 
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I also wonder if XCloud will ever be used to do some of the lifting, like they attempted to do in CD3....?

If that’s possible, Lockhart can have legs for quite some time.
 
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