Thanks for posting! I love how good audio in a good game can give a virtual experience with just a flat screen. My bright projector/screen is 100", and the feeling is pretty darn immersive, especially in 1st person mode and/or driving in the cockpit.
I have both an Atmos 5.1.2 receiver, and the app plugin for headphones, at home. I never feel like I'm missing out either way, but I can definitely pick up on a little more detail with the headphones, but directionality might be a little more specific with the speakers. Both are superior to 2.0 and 5.1 by a mile.
I honestly find it weird that Microsoft and Sony seem to be trying to achieve the same exact upgrades with their consoles, as this kind of built-in 3D surround sound processing was one of the first things that leaked about PS5. Like the SSD and RT, the features like this seem to be eerily similar on both consoles. It may sound like conspiracy theory territory, but I have to wonder if they aren't purposefully sharing information these days, as they are very chummy lately. Maybe not, but I can't be the only one that finds it strange that so many of the same new features are coming to both. Microsoft has been working with Dolby Atmos for a while now, so maybe they could have the edge here, but even if so, both consoles will have vastly superior sound to this generation, imo. It should be like going from baked in lighting to RT, but with soundwaves instead of light.