Assassins creed unity 900p 30fps on xbox1 and ps4

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Holy crap man, buzz words overload, do you work in marketing for Microsoft or something because you just said mostly nothing in a whole lot of words.

The majority of AAA games at this point are going to be multi plat and we already know that pretty much all multi platform games run and look better on the ps4, logically we can therefore say that they are better on the ps4 (if we associate graphics with goodness). So I really don't know why you think they are better on the xb1 (it's your choice).

Don't faslely think this gen and last gen are equivalent whilst you have made it clear in the past you are not s technical person at least try and understand. Last gens power difference was mainly rectified by using the cell to preprocess data for the gpu, the xb1 has no such luxury.

Purely from a technical stand point the xb1 cannot compete and never will be able to. Hell from a paper at gdc recently testing on gpgpu showed that the ps4 was leading (in artificial tests) via a wider margin then the pure paper specs.

You didn't mention anything that wasn't either subjective or wrong, then again I'm used to that from you by now.
There's so much wrong with this post, I scarcely know where to begin. But I will say this: it's a great example of what's so distinctly wrong with this generation of gamers. When you actually think games are automatically better because they perform better, you're up against the thick of it.
 
There's so much wrong with this post, I scarcely know where to begin. But I will say this: it's a great example of what's so distinctly wrong with this generation of gamers. When you actually think games are automatically better because they perform better, you're up against the thick of it.

Performance / graphics are the only objective measure of a game we have that has no real subjective bias in it, or at least little subjective bias. Instead of blanket saying that there's "so much wrong" with a post, maybe you should list what's wrong and refute points?.
 
You guys should probably make some lists to sum up and compare your views with hard hitting facts from the internet... maybe some bar-graphs too?
 
Performance / graphics are the only objective measure of a game we have that has no real subjective bias in it, or at least little subjective bias. Instead of blanket saying that there's "so much wrong" with a post, maybe you should list what's wrong and refute points?.
Performance does not a better game, make. Graphics yes. I agree. I'm not going any further then that however. I'll leave you to it.
 
Performance does not a better game, make. Graphics yes. I agree. I'm not going any further then that however. I'll leave you to it.

Performance does make a better game, Mc. Would you rather play a game on a steady 30 FPS or 30 FPS with drops? I think we all know the answer to that one.
 
Performance does make a better game, Mc. Would you rather play a game on a steady 30 FPS or 30 FPS with drops? I think we all know the answer to that one.
30 frames locked or unlock doesn't automatically make a good game is my point. I don't feel entitled to have either in my games. I feel entitled to enjoying a game for what if offers per my enjoyment.

I just can't get behind judging first frames or pixels above all else, before the game itself. I won't ever call a game "good" based on performance alone. There will be plenty of horribly bad games this gen with optimal performance for both boxes. Until you can point out one AAA game that received high review scores based on even a third of that score based on pixels or frames, I'll continue not to care. My guess, you haven't seen one in decades and it will be no different this generation.
 
30 frames locked or unlock doesn't automatically make a good game is my point. I don't feel entitled to have either in my games. I feel entitled to enjoying a game for what if offers per my enjoyment.

I just can't get behind judging first frames or pixels above all else, before the game itself. I won't ever call a game "good" based on performance alone. There will be plenty of horribly bad games this gen with optimal performance for both boxes. Until you can point out one AAA game that received high review scores based on even a third of that score based on pixels or frames, I'll continue not to care. My guess, you haven't seen one in decades and it will be no different this generation.

I pretty much agree with this post when it comes to the console space.
If performance is the metric for a good game you guys should not be playing on consoles. PC is the way to go.

That said performance really only should be brought into the equation if you own both consoles. If you do then it makes perfect sense to get the better performing version. Not because it is a better game, but because technically the experience will be smoother.
/My 2 cents.
 
Performance does not a better game, make. Graphics yes. I agree. I'm not going any further then that however. I'll leave you to it.
If performance does not make a game better, then would it be safe to assume you would not mind playing buggy, shutter-fest games?
 
If performance does not make a game better, then would it be safe to assume you would not mind playing buggy, shutter-fest games?

There is a massive difference between a game running fine and one that is borderline broken.

Broken < Fine < Better.

Only one of these is going to completely deter my purchase.
 
flynn!

you do know I haven't forgotten about our little bet, right ?

regarding last gen. the 360 was not the more capable system per se. sure, it's GPU was more capable than the PS3 just like it's CPU is more capable than the PS4, but what you obviously overlooked was the capability of the second processor (Cell). unlike the CPU in the 360, Cell was sort of a general purpose processor in a sense. it acted as more of an assistant for the GPU/RSX. basically put, it did tasks that you would normally use the GPU for. because of the alien type hardware, it was difficult to tame, not to mention it's separate pools of memory. hence the edge you saw throughout the console's life cycle from 3rd party.

the GPGPU in the PS4 kinda works the same. it is acting as the Cell.

No.
 
There is a massive difference between a game running fine and one that is borderline broken.

Broken < Fine < Better.

Only one of these is going to completely deter my purchase.
My words exactly. This performance battle between the two are so overblown it's fantastic. You would think 100 less pixels or 30 frames less meant broken going by the Internet.
 
My words exactly. This performance battle between the two are so overblown it's fantastic. You would think 100 less pixels or 30 frames less meant broken going by the Internet.

I get your point the point is that these performance metrics are objective where as wether or not a game is good is far more subjective, and for the record it's far more then 100 pixels :p
 
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If we are talking 3rd party games and all content is the same but you want to know which one is better than what would you go buy other than performance or graphical advantages? Also for all the people who want to say "PS4 fanboys take this stuff too far" I'd have to say it's more of a case of X1 fanboys being overly sensitive. If the PS4 version has a steadier frame rate and a higher res that means it's the better version of the game, that doesn't mean the X1 version sucks and people who are X1 defenders shouldn't get all up in arms about it.
 
30 frames locked or unlock doesn't automatically make a good game is my point. I don't feel entitled to have either in my games. I feel entitled to enjoying a game for what if offers per my enjoyment.

I just can't get behind judging first frames or pixels above all else, before the game itself. I won't ever call a game "good" based on performance alone. There will be plenty of horribly bad games this gen with optimal performance for both boxes. Until you can point out one AAA game that received high review scores based on even a third of that score based on pixels or frames, I'll continue not to care. My guess, you haven't seen one in decades and it will be no different this generation.

i suppose he is talking about different version of the same game.
Bayonetta 1 is good example, 360 version has steadier framerate than PS3 version and all agreed on 360 version is superior, better game.
sure that may be an extreme example but it's no wonder there are some people who wants to know which is better version of the game.
 
I want my games to look the best they can and perform the best they can, PS4 happens to still have the higher resolution and better framerate with more objects and things shown, however i also happen to only have Xbox One so far and that won't change anytime soon. Simply no money for another console and also...just for a slightly higher resolution and framerate, i don't find it worth it. However when i get one sometime next year and the difference keeps happening in multiplats, there's a chance i will go for the PS4 version.

Even though i prefer Xbox because of the controller, its battery life, talking with friends over Live etc. We'll just have to wait and see what the future will bring, will it improve for Xbox One and that it gets 1080p more often too with a similar framerate to it's PS4 counterpart? Or will the gap actually become bigger? Bioware already said they used all systems to their full potential, so i can see some noticeable differences for DAI and also GTA V....it wouldn't surprise me. Also The Evil Within, game already isn't much of a looker, but manages to even stay below 1080p on both systems, and again the PS4 version has the edge.

We'll have to wait and see.
 
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I want my games to look the best they can and perform the best they can, PS4 happens to still have the higher resolution and better framerate with more objects and things shown, however i also happen to only have Xbox One so far and that won't change anytime soon. Simply no money for another console and also...just for a slightly higher resolution and framerate, i don't find it worth it. However when i get one sometime next year and the difference keeps happening in multiplats, there's a chance i will go for the PS4 version.

Even though i prefer Xbox because of the controller, its battery life, talking with friends over Live etc. We'll just have to wait and see what the future will bring, will it improve for Xbox One and that it gets 1080p more often too with a similar framerate to it's PS4 counterpart? Or will the gap actually become bigger? Bioware already said they used all systems to their full potential, so i can see some noticeable differences for DAI and also GTA V....it wouldn't surprise me. Also The Evil Within, game already isn't much of a looker, but manages to even stay below 1080p on both systems, and again the PS4 version has the edge.

We'll have to wait and see.


I think Bioware meant they've pushed the consoles as far as they can currently.

http://www.totalxbox.com/82014/were...maximized-potential-of-xbox-one-says-bioware/
 
Remember when this thread was about Assassin's Creed?
 
30 frames locked or unlock doesn't automatically make a good game is my point. I don't feel entitled to have either in my games. I feel entitled to enjoying a game for what if offers per my enjoyment.

I just can't get behind judging first frames or pixels above all else, before the game itself. I won't ever call a game "good" based on performance alone. There will be plenty of horribly bad games this gen with optimal performance for both boxes. Until you can point out one AAA game that received high review scores based on even a third of that score based on pixels or frames, I'll continue not to care. My guess, you haven't seen one in decades and it will be no different this generation.

It doesn't automatically make a game good, no. But does it makes a good game better, yes.

We're not saying a fully optimized game mean it's automatically considered a good game but performance just makes the game better. Disregarding the game performance and just focusing on the game doesn't tell the whole story, they go hand in hand. For example, given the choice: 1080p 30 fps or 900p, 30 fps with slight drops? I'm sure all of us would choose the former. And like living tribunal said: it really only matters to those who own both consoles.
 
i know this is late but would PS4 only players want them to delay the game for 2 months on PS4 to get it to 1080p?

since why should X1 veersion be delayed to put more work into PS4 version? :p
 
Even Sony fans are scaling back their expectations. It used to be 1080P/60 vs. 720P/60. Now its all kinds of resolutions with a locked 30 vs. a fluctuating 30.
 
If we are talking 3rd party games and all content is the same but you want to know which one is better than what would you go buy other than performance or graphical advantages? Also for all the people who want to say "PS4 fanboys take this stuff too far" I'd have to say it's more of a case of X1 fanboys being overly sensitive. If the PS4 version has a steadier frame rate and a higher res that means it's the better version of the game, that doesn't mean the X1 version sucks and people who are X1 defenders shouldn't get all up in arms about it.
No one's up in arms or even hostile about this topic. There isn't a reason to be. One console has an edge in power, the other stacks up very well against it, plus it's an excellent multi media box with great features and services. I'll take less pixels or less frames in exchange for everything else. I wouldn't change a thing if given the chance. But the Internet has blown all this out of proportion. Because one version has less pixels or a few less frames in no way means it's less or even inferior.
That's all I'm saying.
If my game on my One is 900p at 30 fps, and your version us 1080p at 30fps but I can snap the NFL or switch to Netflix during a commercial while watching the game and then back to my 900p game paused right where I left it.... I'll take 900p at 30fps all day....
 
If my game on my One is 900p at 30 fps, and your version us 1080p at 30fps but I can snap the NFL or switch to Netflix during a commercial while watching the game and then back to my 900p game paused right where I left it.... I'll take 900p at 30fps all day....

Not to mention, I will take the better exclusives on the X1 (IMO), if I could only choose one console.
 
A good game is a good game, regardless the resolution or less frames.
Use of common sense?

334.gif
 
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Performance is important though. Especially if you have a choice.

I rented Alien Isolation on both and even though the X1 only dips a few frames, it was definitely not as smooth of an experience.

But if I bought the game on either system I would be perfectly happy.
 
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Performance is important though. Especially if you have a choice.

I rented Alien Isolation on both and even though the X1 only dips a few frames, it was definitely not as smooth of an experience.

But if I bought the game on either system I would be perfectly happy.
Thanks for proving my point Dno69. It may not have been as smooth but you'd be perfectly happy regardless. These aren't deal breaker here. The games aren't broken and you still get one hundred percent satisfaction with your purchase with less frames. Plus, you still can check on your friends, take a Skype call, read an article on Reddit, switch to netflix when you've played enough and your game will be waiting for you when you decide to play again, right where you left it.

Youll even be able to do all of these things when the new Assassin's releases at 900p. If you buy it, that is. And it's a multi platform release.

It's actually pretty incredible how well my One stacks up against the competition considering all it does behind the scenes.

:ysweat:
 
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Even Sony fans are scaling back their expectations. It used to be 1080P/60 vs. 720P/60. Now its all kinds of resolutions with a locked 30 vs. a fluctuating 30.

That's just a case of people gaining a rational perspective. This is a good thing, imo.
 
No one's up in arms or even hostile about this topic. There isn't a reason to be. One console has an edge in power, the other stacks up very well against it, plus it's an excellent multi media box with great features and services. I'll take less pixels or less frames in exchange for everything else. I wouldn't change a thing if given the chance. But the Internet has blown all this out of proportion. Because one version has less pixels or a few less frames in no way means it's less or even inferior.
That's all I'm saying.
If my game on my One is 900p at 30 fps, and your version us 1080p at 30fps but I can snap the NFL or switch to Netflix during a commercial while watching the game and then back to my 900p game paused right where I left it.... I'll take 900p at 30fps all day....

It happens all the time, hell there are people here who claim digital foundry only does head to heads when it favors the PS4 and act like there is some conspiracy against the X1 lol. Everytime there is an advantage pointed out about the PS4 version of a game there are several Xbox One defenders who come in and say "oh who cares" or "you can't even tell" and it's just stupid. Also I'm glad you enjoy snapping between NFL and Netflix, I find that to be a pointless thing because I'm not the kind of viewer that switches between things over and over but if you enjoy it that's great, it's not something that'd sell me on a video game console though.
 
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