Wouldn't worry too much about the OS, Gary Whitta just posted this
https://twitter.com/garywhitta/status/395280810418241536
So does this guy have a finished XBOX ONE?
Wouldn't worry too much about the OS, Gary Whitta just posted this
https://twitter.com/garywhitta/status/395280810418241536
Lot of red faces over at gaf then.So does this guy have a finished XBOX ONE?
Not sure, he just tweeted that he had his first live hand's on with the X1, and that his Pre-order was redeemed, and then posted some of his impressions.So does this guy have a finished XBOX ONE?
Lot of red faces over at gaf then.
The only 'they' that are saying that are cboat and the rest of his GAF following, not even a useful rumour as the game is months out.
In the pursuit of 60fps, something has to give way though - and it usually comes to light when looking too closely. It's the uncanny facial animations during NPC briefings, the rough-looking textures on Titan interiors and billboards, and what seem like scaling artifacts that betray either Titanfall's early development status, or its commitment to being about gameplay first, appearances second. The jaggies are a curious point in particular; even judged by the high quality feed we have availability direct from the Microsoft E3 conference there's more sub-pixel shimmering and rough edges than any other game on show, which suggests this may not be a full-blown 1080p title in its current state. From what Respawn has announced so far, the 60fps bullet-point is proudly announced, but it remains tight-lipped on what native resolution is intended for the final game. - Source
do anybody else see their ACU are different?Blame DICE, not hardware.
Disagree, check this out.
Notice anything apparently missing? Your TV can't add this stuff in. DICE can though.
There's no need to warrior on something that's already done.
I guess the contrast sharpness has made the sign disappear on the ps4 side....sad you can fuk up everything with your TV......help us.
Rushed drivers and the added difficulty of ESRAM is leading to things like CoD 720p vs 1080p. That won't be the norm once devs get a handle on the X1 hardware. CoD should be at least 900p on XB1 if it's 1080p on PS4, the hardware gap isn't that large. We might even see 900p CoD on XB1 if they make it in time.3. While the differences seem to align well with the raw specs delta, it also implies that (likely) the X1 platform is simply too 'hot-off-the-press' for developers to properly take advantage of the custom hardware
I'm only asking here but haven't the GAF crowd kind of got things right so far with the X1 in regards to development of games?
Resolutions and ESRAM issues causing lower resolutions on X1 talk?
Not trying to upset anyone, I'm honestly just asking...
I don't care what is said anymore, on a personal level, no human being will sway mew from picking up my X1 on November 22, even if the OS did not f***ing work as advertized I'd still use it to game!
Why are you getting an Xbox One again?
Shame the 1080 patch wasn't ready in time for the captures, this is a really old build. Most annoying is not the resolution but the frame rate. This build drops like the PS4 version, the final is super smooth 60. Good to see the insider verifying that.
Even so if you think 720p upscaled looks good on Xbox One, imagine 1080p upscaled to 4K with that sharpness and detail.
DF did mess up the RGB range and that is why the blacks are crushed. It should be 0-255. Rookie mistake.
Patch still being worked for multiplayer - a few bugs to iron out that is causing input lag.
As insider and I have said, launch is when it goes live.
November 1st event will be slightly newer build but not the full 1080p yet.
Yeah I remember the article, but they just talked about framerate being more important than res (which for a fps it kinda is). I didn't take it as and indication that the res would be 720p, with source they should be able to do well easily. And with the X1's scaler they might also go for 900p instead of gunning for 1080p and taking advantage of that. Who knows, as is right now it is all speculation, the game is still months away.It was suspected to be sub 1080p long before cboat said it:
It's the old Infinity Ward team over at Respawn, and they are still using the Source engine. Hopefully, it's 900p and not 720p, but I wouldn't hold my breath on that.
These other gaming sites are going to be tripping over themselves to get more visitors before launch so we should see more comparisons like this of other multi-platform games.
*RUMOR* ...this source has been stating all along the final version of BF4 on X1 will be native 1080p
The car scene is over done on the X1. You should't even see that much tail light lighting because the car behind the car is facing forward not backwards. .
HorsecrapIt's misterxmedia. His blog is the "UFO abductions and Elvis sightings" of the console war. They're still going on about driver updates turning XB1 into some 4.8 TF beast with stacked dGPUs, double the ESRAM, magical 4k upscalers. and all kinds of nonsense.
Any XB1 exclusive game would have more power to use on PS4. Ryse would be 1080p, Forza 5 would have better IQ (lighting, shadows, AA, etc.)
This rumor would fall in line with all the reports about how no one has a final build of an XBOX ONE game yet, nor what we will all get on 22 Nov.
Man you are truly hilarious
*RUMOR* ...this source has been stating all along the final version of BF4 on X1 will be native 1080p
So...where is a PS4 Forza or Ryse?