Battlefiled 4 anti-fud thread. PlayStation 4, Xbox One, PC.

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and this 50%, we can put this to rest that its ballsh*t.

No it actually just got confirmed. It takes 50% more power to run 50% more pixels and always has, all else being equal. Funny that BF4 on PS4 has 50% more pixels and has a higher frame rate according to DF. Unless your excuse for BF4 is "lazy devs"?

What did you expect the 50% power difference to do anyways? If you upgraded your PC from a Radeon 7790 with DDR3 to a Radeon 7870 with GDDR5, I'm curious what would you expect the difference to actually be?
 
I read what you're saying but take my word for it, not much will change other than the addition of AO in BF4, don't set yourself up to be disappointed, development issues are likely the reason why the X1 version of BF4 is not up to par with the PS4 version in the developmental process.

I think the game looks great on both platforms even with out the updates. If they get better, then better for all.
 
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It's misterxmedia. His blog is the "UFO abductions and Elvis sightings" of the console war. They're still going on about driver updates turning XB1 into some 4.8 TF beast with stacked dGPUs, double the ESRAM, magical 4k upscalers. and all kinds of nonsense.

Any XB1 exclusive game would have more power to use on PS4. Ryse would be 1080p, Forza 5 would have better IQ (lighting, shadows, AA, etc.)
That's BS since the Dev has openly stated that the choice to go 900p was design related not hardware limits related, he said he would do the same on the PS4.


Also the 1080p BF4 rumour conforms with what Kevin Dent was saying he was told by EA Investor Relations, while dev's were present in the room (according to him)
 
I haven;'t read all the up to date news about BF4.... would probably take me all night to skim forums and every article, but from what I have seen so far:

- DF goofed on the settings and X1 is darker/more blackish than it should be
- X1 has better texture detail, while PS4 has less jaggies and for major cutscenes/huge explosions, the PS4 version has a bit beter frame rate. Gameplay for both is 60 fps
- PS4 is still washed out according to many vids and sites. Even Videogamer.com's video said this. And amazingly, they even say in the first 20 second of their video they messed with the PS4 settings to make it have more contrast since it looked greyed out... but some reaosn nobody criticizes them for fiddling with the PS4 settings
- PS4 has higher native res of 900p vs X1 at 720p, but the X1 upscaler thing does well to keep the image looking fine
- Dice confirmed X1 is going to get an AO patch.... sounds like it has to do with shadows or something
- Seems like you don't need an ultra rig to get a PC game looking better than X1/PS4. A very good system is good enough to beat them... but don't count on my almost 3 year old laptop with a 445M gpu to do it. lol

Anything I'm missing?
 
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No, it takes 50% more power to run 50% more pixels and always has, all else being equal. Funny that BF4 on PS4 has 50% more pixels and has a higher frame rate according to DF.

What did you expect the 50% power difference to do anyways? If you upgraded your PC from a Radeon 7790 with DDR3 to a Radeon 7870 with GDDR5, I'm curious what would you expect the difference to actually be?

I was expecting it to look 50% better. On that count of 'more poweh' Sony has failed...
 
Who's this source Rollins?

Supposedly someone working for MS. Like I said, it could all be made up of course, but the actual "Insider" doesn't give a ton of concrete info, but a lot of things he has predicted have happened. MisterX is Russian, Mistercteam is puresoul02 from here and TXB, and they WILDLY speculate on everything the Insider says (as well as many of the people commenting there), so most people that skim the page assume that speculation is coming from the Insider. For instance, most people laugh at the dual GPU idea, but the Insider never said actual said that...he just said there is a split host/guest configuration, and the speculation took off from there.

I post only what he says directly, just to see if anyone can shoot it down or prove it. I'm not saying I believe any of it, and maybe it's all an elaborate hoax. Who knows. But I figure people like yourself that understand tech could possibly comment...? I don't care if anyone makes fun of it, but I'd prefer that if the statements are totally false, that someone explain simply why or why not. It's just for my own curiosity.

For instance, this was his post/dialogue last week:

Insider: I have been told... that there was two types of upgrade priorities. Esram was alays being adjusted.. and is not the problem with x1 architecture and never will be.
gpu was modified but there has been problems with mono to stereo api for 3rd party. These problems are from 6 weeks ago and across the board. Ps4 is tier 1 and requires it in software it will be able to go higher in regards to these aspects but at heavy costs to raw performance. Japanese developers are only just receiving sdk's now which have stereo api. But on all conjecture the x1 is performing way above expectations. This is why ms could not launch in all countries.. these changes have been a massive headache for ms and developers 1st 2nd and now 3rd. And it is also why there is so many variations in build at expos. The build's of ryse and forza are 3 months ago and there is more gfx enhancements coming.. as only a few well placed people have seen these final builds. Also 64mb of on chip memory is there but stuff is reserved as clocks change and parallel processing loads become the normal application for branching. On launch night your going to get a huge surprise in what you see after you x1 system update. I expect thousands of people to hit the net.. ... also I expect team ninja will be scratching their heads.. I bet they wished they had of kept him in house now... :)

Misterx: What is tier1 for PS4? TR? Is Xbox one tier1 too?

Insider: No x1 is tier 2 in hardware and the 10mb of esram has logic for extra texture effects not yet avaliable on any other hardware. This is the stuff pc cant do.. well high end r10 or x10 code names, can and it will be a major selling point for amd gpu in 2015. The texture can relate to physically attributes lighting and physics this is the tech that will set the x1 apart. No game has used this yet but qb and black tusk are using these features 343 are heavily evolved. The next gen cars franchise will be using this technology on cars and even with in stages. It has been labelled a highly advanced skin texture mapping and will enhance the ray tracings vox map technology so that it does not look sterile. More will come next year and the trailer of the game play parasite was shown is using this technology. Ps4 does not have this feature on this level they will brute force this but expect games to suffer in other aspects on that platforms. This will be huge at
e3 next year.
 
The difference was never 50% well, it was back in the early days (before MS upclocked and squeezed more out of the X1 after the PS4 reveal) but I have said a few times already the reality is more like 30% and you're NOT going to see that with multiplats on day 1.

I was expecting it to look 50% better. On that count of 'more poweh' Sony has failed...
 
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I haven;'t read all the up to date news about BF4.... would probably take me all night to skim forums and every article, but from what I have seen so far:

- DF goofed on the settings and X1 is darker/more blackish than it should be
- X1 has better texture detail, while PS4 has less jaggies and for major cutscenes/huge explosions, the PS4 version has a bit beter frame rate. Gameplay for both is 60 fps
- PS4 is still washed out according to many vids and sites. Even Videogamer.com's video said this. And amazingly, they even say in the first 20 second of their video they messed with the PS4 settings to make it have more contrast since it looked greyed out... but some reaosn nobody criticizes them for fiddling with the PS4 settings
- PS4 has higher native res of 900p vs X1 at 720p, but the X1 upscaler thing does well to keep the image looking fine
- Dice confirmed X1 is going to get an AO patch.... sounds like it has to do with shadows or something
- Seems like you don't need an ultra rig to get a PC game looking better than X1/PS4. A very good system is good enough to beat them... but don't count on my almost 3 year old laptop with a 445M gpu to do it. lol

Anything I'm missing?
Yes. X1 stuff is not from any final build. Review embargoes until 11/12. The question is how much different the final version will be. Some say only added AO, some say upgraded to 1080p native. We'll find out soon enough.
 
But anyhow, he has the EXACT same credibility as Gaf.

He has no credibility, it's a joke. Everything he's predicted has never happened or been true, nothing.

GAF, oh you mean the site that predicted the X1 version would only have 720p BF4. Remind me, how did that turn out today ?
 
Jackfrags confirmed the XBOX ONE SP is silky smooth at 60fps and that was from an old build. He didn't even play the MP because it hasn't been made available yet. He said the PS4 MP looked great and ran great, which is what you can expect from the XBOX ONE version according to DICE.
 
It is really weird how MS is handling this if the reports are true. It seems like NO ONE will have a finished XBOX ONE or finished XBOX ONE games until 12 Nov. Every thing people are currently playing right now, is not a finished product, which actually sounds great, since the games being shown and the reports about the XBOX ONE OS have been very positive. I mean the finished product should be even better.
By the sounds of it, both MS and Sony have unfinished gear. People are saying the X1 BF4 game may be gimped due to old builds and Sony is trying to get gamers to review their console on their terms at a review event. Even for this BF4 debacle, it seems all these industry guys getting the early review had to use capture devices dished out by Dice. At least that's what it sounds like (at least for some sites). Looks like some/all of these guys weren't allowed to hook up their own gear.
 
50% more pixels at a higher frame rate.

Yes we can put this to rest, as confirmed.
You mean 50% more pixels at the same framerate. Dips here and there do not change the fact they both run at 60fps, and in their framerate vids there were areas where the X1 dropped farther than the PS4 dropped, and areas where the PS4 dropped farther than the X1.
 
He has no credibility, it's a joke. Everything he's predicted has never happened or been true, nothing.

GAF, oh you mean the site that predicted the X1 version would only have 720p BF4. Remind me, how did that turn out today ?
Yeah GAF. The same site that said PS4 would launch in Oct and X1 would be delayed until 2014. Not even close.
 
I haven;'t read all the up to date news about BF4.... would probably take me all night to skim forums and every article, but from what I have seen so far:

- DF goofed on the settings and X1 is darker/more blackish than it should be
- X1 has better texture detail, while PS4 has less jaggies and for major cutscenes/huge explosions, the PS4 version has a bit beter frame rate. Gameplay for both is 60 fps
- PS4 is still washed out according to many vids and sites. Even Videogamer.com's video said this. And amazingly, they even say in the first 20 second of their video they messed with the PS4 settings to make it have more contrast since it looked greyed out... but some reaosn nobody criticizes them for fiddling with the PS4 settings
- PS4 has higher native res of 900p vs X1 at 720p, but the X1 upscaler thing does well to keep the image looking fine
- Dice confirmed X1 is going to get an AO patch.... sounds like it has to do with shadows or something
- Seems like you don't need an ultra rig to get a PC game looking better than X1/PS4. A very good system is good enough to beat them... but don't count on my almost 3 year old laptop with a 445M gpu to do it. lol

Anything I'm missing?

You could watch the Jack Frags review. He states that the PS4 version also has better lighting and particle effects.
 
I'm not sure how a multiplat game running at a lower resolution with a lower framerate is a "clear win" for Microsoft. Frankly, I think it is pretty embarrassing. They had the 360 out a year before PS3; if someone were to tell me the system having the worse performing multiplats at launch would be Microsoft, I wouldn't have believed them.

I'm sure things will even out, just like they did for PS3/360, but having an inferior product than your competitor, while charging 100 dollars more, isn't a "clear win."

I'm not willing to count the Xbox One out just yet based solely on one, unfinished game.. Even in its incomplete, lower-resolution state, the Xbox One version of Battlefield 4 stacks up very well against the Playstation 4's finished version of the game, in my opinion. In fact, one may be hard pressed, based on the side-by-side comparison videos released today, to tell which variant possesses the higher or lower native resolution.
 
You mean 50% more pixels at the same framerate. Dips here and there do not change the fact they both run at 60fps, and in their framerate vids there were areas where the X1 dropped farther than the PS4 dropped, and areas where the PS4 dropped farther than the X1.
Both systems have their hits and misses. As shown in the above GIF by Cody, PS4 is missing an entire neon building sign! While X1 tries to show a bunch of detail, the PS4 version has a pink faded rectangle. On the other hand, some images on the net will show X1 with jaggier aliased lines.

But it seems Sony fans are sour that it didn't blow away X1 as they thought. Sadly, some guys on a certain site created some kind of fake GIF to show what PS4 would look like if it had X1's contrast as opposed to it's washed out look. Amazingly (but not surprisingly), some guys who haven't kept up with all the news think that's the actual PS4 imagery. LOL
 
@ flynn
There is a difference in price and the way people look at each company. I dunno about other people but it angers me that Microsoft put out weaker specs and charges 100$ more while making a nice profit on each unit sold while sony puts out better specs and loses money on each unit sold. It just makes it seem like sony cares more about the gamer. You can argue that's not true all you want, but that's definitely the way it appears.

The only real + for Microsoft is dedicated servers. That is nice lol.


Gawd when did I become so pro sony wtf happen to me.

I've heard plenty of this kind of reasoning - but I think anyone making this kind of a claim is only looking at one aspect of these consoles - raw specs - and if that were the only component to them (and to the experience) - I'd agree with you. We'd be ripping people off, making them pay 100$ more.

The problem with that mentality, of course, is that raw specs really aren't the only thing that matter; not by a long shot. I truly believe the next gen requires Kinect. It's required in order to get the kind of next-gen interactions the dash has been shown using. It's 100% required in order to seamlessly sign-in, and recognize users without any hassle, or even so much as touching a controller. It's 100% required in order to IR blast your components, so it can turn them on/off. It's 100% required for reading heart-rates from people during games which give you a work-out, so you can have accurate calorie counting and health assessments. Kinect does *so* much more than people know this gen, and it's SUCH a game changer. I seriously never want to go back. It's just too fast and easy to use voice for some things... it's measurably and demonstrably faster for some features (deep-linking, etc.) rather than pressing buttons, and that's a next-gen experience you won't get on any other home console. 1080p full-screen party chat in Skype, etc, etc, etc - Kinect is just an essential piece of next gen... and it'll become more, and more evident as the years go by.

Then let's talk about services. X1 just clearly wins. The massive, massive, massive investment in the cloud MS has made just simply cannot be matched by Sony. It's just not possible. It gives developers a 100% FREE method of getting reliable cloud compute cycles, executed in extensive data centers all over the world, which (on average) is equal to 3x the CPU cycles on a single X1 per box... and it'll only grow. Not to mention, with the investments being made in the industry for cloud GPU's, who do you think is in a better spot for that moving forward? I'll give you a hint - it ain't Sony.

Then, there's the controller. The X1 controller is the best controller I've ever felt, and the vibration triggers have been far more praised than the tap pad on the PS4 controller. No doubt both are getting good press, but I definitely believe our controller is better, and more suited for core gamers.

Finally, there's the TV integration. P4 obviously has no answer whatsoever, and this may not be something that you personally care about or want, but once you've tried it, it makes traditional TV feel like it's from the stone age. It feels like it's the way TV was meant to be experienced, and it's only available on X1.

Let's also not forget about the OS itself. While we haven't seen the PS4 OS completely, I have no doubt ours will be better. I have no doubt we'll be faster on experience switches, faster on powering on, etc, etc, etc...

So you tell me - what's more important in next-gen value? The experience itself (which overall, I'm VERY confident we'll beat Sony by a noticeable margin), or raw specs? If you say "raw specs", then PS4's probably the wrong kit for you anyway, and you should go with a PC... but if you say the experience itself, then you should feel confident that it'll be best on X1... I know I am.
 
You mean 50% more pixels at the same framerate. Dips here and there do not change the fact they both run at 60fps, and in their framerate vids there were areas where the X1 dropped farther than the PS4 dropped, and areas where the PS4 dropped farther than the X1.

50% MOAR
On the other hand, the PS4 version delivers a whopping 1600x900 resolution in all modes, giving it a 50 per cent lead in output pixels overall. As well as cutting down on jagged edges, this reduces the amount of pixel shimmer we see in motion on complex shaders or thin geometry, with distant power lines, scaffolding and other elements with sub-pixel elements creating unwanted flickering on Xbox One.

MOAR FRAMEZ
where it commands a constant 2-4fps lead, and likewise during the tearing apart of a battleship. In terms of gameplay, the gap widens further during the cannister explosion on the Fishing in Baku stage, with a disparity at well above these numbers - the PS4 regaining 60fps much faster than the fluctuating Xbox One code.

Source http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-next-gen-vs-pc-face-off-preview

Let's put this 50% powar thing to bed, as confirmed and real.
 
Both systems have their hits and misses. As shown in the above GIF by Cody, PS4 is missing an entire neon building sign! While X1 tries to show a bunch of detail, the PS4 version has a pink faded rectangle. On the other hand, some images on the net will show X1 with jaggier aliased lines.

But it seems Sony fans are sour that it didn't blow away X1 as they thought. Sadly, some guys on a certain site created some kind of fake GIF to show what PS4 would look like if it had X1's contrast as opposed to it's washed out look. Amazingly (but not surprisingly), some guys who haven't kept up with all the news think that's the actual PS4 imagery. LOL


Fyi that sign turns on and off which is why it's off in the ps4 screenshot.
 
Obviously Ryse isn't coming to PS4, but if it did they'd have more power to work with. Could go 1080p, or increase IQ, or try for 60 FPS, or something. Specs don't lie.

X1 GPU: 1.18 TF GPU (12 CUs) for games (MS has claimed they'll reduce the 10% GPU reservation, but that's yet to be seen)
PS4 GPU: 1.84TF GPU (18 CUs) for games, 56% difference. There may be a PS4 GPU reservation, but not likely to be more than a few %

Driveclub was delayed because it was behind in development. Which is what CoD should do, instead of (likely) launching at 720p. Or perhaps the entire XB1 should have kept its alleged original 2014 release date. In any case, it has nothing to do with the PS4's hardware. Btw Driveclub devs are still posting teasers if you want to check it out.

Yes Jack Frags thought PS4 multi was better looking than XB1 single. XB1 multi will have lower IQ and framerates than XB1 single going by the typical difference between single/multi.

1080p upscaled is not 1080p native. Anyone with rudimentary tech knowledge can tell misterx's claims are nonsense. Upscalers can't up-rez an image with more quality than the original, for example, all they do is take an image and make it larger.
 
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Yeah GAF. The same site that said PS4 would launch in Oct and X1 would be delayed until 2014. Not even close.

But they were 100% right about 720p BF4 X1 right ?

PS, X1 was delayed to 2014 for around half of its original intended launch markets. USA is not the world.
 
I'm not willing to count the Xbox One out just yet based solely on one, unfinished game.. Even in its incomplete, lower-resolution state, the Xbox One version of Battlefield 4 stacks up very well against the Playstation 4's finished version of the game, in my opinion. In fact, one may be hard pressed, based on the side-by-side comparison videos released today, to tell which variant possesses the higher or lower native resolution.

Hard pressed watching compressed videos on youtube, yes. I doubt anyone will have trouble telling the difference between 900P and 720P on their 50" plasma, especially if you believe DF who says it has a better frame rate, and Jack Frags who says it has better lighting and particle effects.
 
a.jpg


This next gen...I'm going to really pay attention to my TV settings as it shows it can make a big differance.
From these pics, all I see is:

- X1 has a lens flare
- X1 has bolder colours
- X1 has very slightly better textures
- The X1 game has an extra tree behind door window
- The PS4 has a laser sight due to the attachment
 
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Definitely not a clear win for Microsoft. XB1 has a hardware upscaler and Sony has a software upscaler. The XB1 has more detail, but also a lot more aliasing upscaling from a much lower res.

You missed the point.

It's a clear win for Microsoft because even though the PS4 version has an undeniable technical lead, the layman won't notice or care... and the likelihood is that the delta will only shrink over time (as it did with PS3 and 360), so if at launch this is the kind of difference we're seeing, and people can't really tell the difference (with most laymen actually preferring the sharper look of the X1 version), that most certainly is a very clear win for Microsoft.

It's awesome. I'm happy with it... and if the rumors are to be believed, the X1 final version might even lessen the delta all the more.

Definitely a win for Microsoft.
 
But they were 100% right about 720p BF4 X1 right ?
I guess so. A broken clock is right twice a day.

What they didn't get right was that X1 has better colours, textures and doesn't have a greyed or washed out look.
 
Will any of this affect the fun of the game? No. But it ain't going to win a "console war." Why do Xbox fans even want to get involved in "console wars"? You are not going to win multiplatform comparisons with weaker hardware this generation, so why even try? Is it because you believe in secret sauce? Is it because you hate Sony? I don't get it. Just be happy the Xbox will get great, fun, fantastic looking games this generation! But it ain't going to win any multiplatform graphics comparisons.
 
You missed the point.

It's a clear win for Microsoft because even though the PS4 version has an undeniable technical lead, the layman won't notice or care... and the likelihood is that the delta will only shrink over time (as it did with PS3 and 360), so if at launch this is the kind of difference we're seeing, and people can't really tell the difference (with most laymen actually preferring the sharper look of the X1 version), that most certainly is a very clear win for Microsoft.

It's awesome. I'm happy with it... and if the rumors are to be believed, the X1 final version might even lessen the delta all the more.

Definitely a win for Microsoft.
Agreed.

On a pure mano-a-mano fight, both versions have their advantages and disadvantages. So depending what you prefer more will sway you to that side. For people who don't care about slight differences, it's basically a draw.

However, a draw is embarrassing when the heavyweight fighter with more muscles and speed can't beat a middleweight.

MS has done well. The point has been proven and even Dice said a special patch for X1 is coming, so it should look a bit better than it does now.

Now if only X1/PS4 can do those awesome ultra setting PC foliage! Maybe that will come in next next gen in 2019. lol
 
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