@ flynn
There is a difference in price and the way people look at each company. I dunno about other people but it angers me that Microsoft put out weaker specs and charges 100$ more while making a nice profit on each unit sold while sony puts out better specs and loses money on each unit sold. It just makes it seem like sony cares more about the gamer. You can argue that's not true all you want, but that's definitely the way it appears.
The only real + for Microsoft is dedicated servers. That is nice lol.
Gawd when did I become so pro sony wtf happen to me.
I've heard plenty of this kind of reasoning - but I think anyone making this kind of a claim is only looking at one aspect of these consoles - raw specs - and if that were the only component to them (and to the experience) - I'd agree with you. We'd be ripping people off, making them pay 100$ more.
The problem with that mentality, of course, is that raw specs really aren't the only thing that matter; not by a long shot. I truly believe the next gen requires Kinect. It's required in order to get the kind of next-gen interactions the dash has been shown using. It's 100% required in order to seamlessly sign-in, and recognize users without any hassle, or even so much as touching a controller. It's 100% required in order to IR blast your components, so it can turn them on/off. It's 100% required for reading heart-rates from people during games which give you a work-out, so you can have accurate calorie counting and health assessments. Kinect does *so* much more than people know this gen, and it's SUCH a game changer. I seriously never want to go back. It's just too fast and easy to use voice for some things... it's measurably and demonstrably faster for some features (deep-linking, etc.) rather than pressing buttons, and that's a next-gen experience you won't get on any other home console. 1080p full-screen party chat in Skype, etc, etc, etc - Kinect is just an essential piece of next gen... and it'll become more, and more evident as the years go by.
Then let's talk about services. X1 just clearly wins. The massive, massive, massive investment in the cloud MS has made just simply cannot be matched by Sony. It's just not possible. It gives developers a 100% FREE method of getting reliable cloud compute cycles, executed in extensive data centers all over the world, which (on average) is equal to 3x the CPU cycles on a single X1 per box... and it'll only grow. Not to mention, with the investments being made in the industry for cloud GPU's, who do you think is in a better spot for that moving forward? I'll give you a hint - it ain't Sony.
Then, there's the controller. The X1 controller is the best controller I've ever felt, and the vibration triggers have been far more praised than the tap pad on the PS4 controller. No doubt both are getting good press, but I definitely believe our controller is better, and more suited for core gamers.
Finally, there's the TV integration. P4 obviously has no answer whatsoever, and this may not be something that you personally care about or want, but once you've tried it, it makes traditional TV feel like it's from the stone age. It feels like it's the way TV was meant to be experienced, and it's only available on X1.
Let's also not forget about the OS itself. While we haven't seen the PS4 OS completely, I have no doubt ours will be better. I have no doubt we'll be faster on experience switches, faster on powering on, etc, etc, etc...
So you tell me - what's more important in next-gen value? The experience itself (which overall, I'm VERY confident we'll beat Sony by a noticeable margin), or raw specs? If you say "raw specs", then PS4's probably the wrong kit for you anyway, and you should go with a PC... but if you say the experience itself, then you should feel confident that it'll be best on X1... I know I am.