DF: Destiny Face-Off

I think it's pretty safe to say, at this point, that the supposed 40% power advantage the PlayStation 4 has over the Xbox One does not translate into significant real world differences anymore. It seems that, as the generation has gone on, the power gap has become less and less meaningful. Where there was 1080>720 before, now it's been reduced to 1080 slightly sharper>1080 slightly less sharper.
No http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

EDIT: misread
 
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I think it's pretty safe to say, at this point, that the supposed 40% power advantage the PlayStation 4 has over the Xbox One does not translate into significant real world differences anymore. It seems that, as the generation has gone on, the power gap has become less and less meaningful. Where there was 1080>720 before, now it's been reduced to 1080 slightly sharper>1080 slightly less sharper.

Depends on the game really. Some games do, some don't for some reason. The Golf Club is 720p on X1 and 1080p on the 4 and it was released recently too. I feel it really depends on if MS gives enough help to the dev.
 
Depends on the game really. Some games do, some don't for some reason. The Golf Club is 720p on X1 and 1080p on the 4 and it was released recently too. I feel it really depends on if MS gives enough help to the dev.

The reason is that its entirely dependent on where the bottleneck for the game is. The PS4 has all the advantages it originally had but if the areas where it is faster aren't the limiting factor for a game then it won't translate to a big difference if a difference at all.
 
No meaningful difference, as expected.

Too bad the game itself isn't something more interesting.
 
So the XBO struggles to stay 30 fps in many cases and the held back PS4 version is a solid 30fps in all cases.
Isn't as close as previously thought unless dipping below 30fps isn't a issue for some.
"A strenuous performance analysis of Destiny reveals a strict 30fps average for both PS4 and Xbox One."

Nope. They both maintain a rock solid 30fps. The performance is the same.
 
"A strenuous performance analysis of Destiny reveals a strict 30fps average for both PS4 and Xbox One."

Nope. They both maintain a rock solid 30fps. The performance is the same.

Sure it averages 30fps but as the rest of the analysis says the xb1 has more stutter and uneven frame times.

So sure the fps is the same but the game is better on the ps4 still

Xbox One's frame-pacing issue is a minor annoyance, but far from a deal-breaker. Each platform holds at 30fps comfortably - the only drawback on Xbox One being its uneven spread of frames at certain points, causing a stutter sensation. Those who played the PS4 beta will recall the issue, prior to Bungie nipping it in the bud with a patch midway through. What we're left with on Sony's platform is a nigh-on perfect 30fps playthrough, with each frame consistently being rendered in the correct order.
 
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That car analysis is a joke, right? A console proclaimed by Sony as a console with "off the shelf parts" is a Ferrari? Lol WUT?

It's like now that there's pairity, people have to make up reasons like "they are gimping" and keep repeating mantra like 40% more powah instead of just admitting they were wrong. It's just like 2006 all over again! Seriously, I remember people complaining about the same thing last gen, at about the same time too.

They said that the consoles exchanged places this gen but they haven't really at all... except Sony's isn't overpriced this time. Here we are 8 years later and the same crap. Instead of believing by actual tangible experience of the games themselves, lets go by the numbers and general consensus of the game blogging public, who always pretends to know how best to build a console.

Truth... they have pairity now... and one of them also multitasks.
 
Sure it averages 30fps but as the rest of the analysis says the xb1 has more stutter and uneven frame times.

So sure the fps is the same but the game is better on the ps4 still
Have YOU played the game on both systems? In their video, I hardly see a difference at all, with neither really dropping that often.
 
Have YOU played the game on both systems? In their video, I hardly see a difference at all, with neither really dropping that often.

You may not be sensitive to it but others are. They stated it as a difference and they would know. The game is (minorly) better on the PS4, why is this such a big deal?.
 
Did my enlightening you that both consoles aren't close in power and if a game on both looks virtually identical is suspect on the devs part... rub you the wrong way?
Most of us don't care. The goals posts were set @ resolution and framerate equality to show us yes tangible power difference exists. Even then not that many cared for the difference. Now that xb1 has reached res and f/s parity in a game where you need to pull out a microscope for proof to move the goal posts again nobody cares but you and dmango.
... as the generation has gone on, the power gap has become less and less meaningful. Where there was 1080>720 before, now it's been reduced to 1080 slightly sharper>1080 slightly less sharper.

Exactly...
You may not be sensitive to it but others are. They stated it as a difference and they would know. The game is (minorly) better on the PS4, why is this such a big deal?.
Exactly...
 
You may not be sensitive to it but others are. They stated it as a difference and they would know. The game is (minorly) better on the PS4, why is this such a big deal?.
I AM sensitive to dropped frames. According to the DF video and their own conclusions, neither version drops frame but every once and a while. In fact, I don't see the XBox version dipping more at all in that.

...What about the contrast? I see no meantion from DF. When you look at the Destiny images side-by-side, I see better black level in the XBO version. Why is that not also important?

Bottom line, this is is an online-only game. So that MINOR difference in FR is more important than buying a version with clearly better online support and better party chat options, better quality voice? Just saying.
 
I AM sensitive to dropped frames. According to the DF video and their own conclusions, neither version drops frame but every once and a while. In fact, I don't see the XBox version dipping more at all in that.

...What about the contrast? I see no meantion from DF. When you look at the Destiny images side-by-side, I see better black level in the XBO version. Why is that not also important?

Bottom line, this is is an online-only game. So that MINOR difference in FR is more important than buying a version with clearly better online support and better party chat options, better quality voice? Just saying.

The reason the black levels aren't mentioned is because its a limited vs full RGB range capture. Which is why they are different. Also I think you are going to have trouble arguing that the XB1 provides a better online experience, last gen that was correct this time around it does not look to be any better then the competitions.

Also how many times do I have to say that its not about dropped frames, its about a uneven spread of frame render times.
 
The reason the black levels aren't mentioned is because its a limited vs full RGB range capture. Which is why they are different. Also I think you are going to have trouble arguing that the XB1 provides a better online experience, last gen that was correct this time around it does not look to be any better then the competitions.

Also how many times do I have to say that its not about dropped frames, its about a uneven spread of frame render times.

An extremely minor, not even worth mentioning problem. I haven't noticed any of it at all. At. ALL. No tearing, nothing. Maybe it happens when it gets frantic and thus I miss it, but if you have to look for it, it's a non-issue.
 
Sure it averages 30fps but as the rest of the analysis says the xb1 has more stutter and uneven frame times.

So sure the fps is the same but the game is better on the ps4 still

The important thing to note, though, - it's not dropping frames. It's not a performance issue, it's a mild bug, and without equipment to measure it, most people would never notice, much less care.

It's a null issue.
 
The reason the black levels aren't mentioned is because its a limited vs full RGB range capture. Which is why they are different. Also I think you are going to have trouble arguing that the XB1 provides a better online experience, last gen that was correct this time around it does not look to be any better then the competitions.

Also how many times do I have to say that its not about dropped frames, its about a uneven spread of frame render times.
Fair enough. I guess that the uneven spread wouldn't show up by their own comparison video method.

Also, the difference in online experience may be a personal one but that would still be a deciding factor to me.
 
The important thing to note, though, - it's not dropping frames. It's not a performance issue, it's a mild bug, and without equipment to measure it, most people would never notice, much less care.

It's a null issue.

It depends on where the stutter is coming from, it can most certainly be a performance issue. Wether or not it is we will have to wait and see if they patch it.
 
Also, the difference in online experience may be a personal one but that would still be a deciding factor to me.

From what I know, Destiny on the Xbox platforms have had more online problems than its PS counterpart. Party chat problems and issues logging in a day or two ago?
 
From what I know, Destiny on the Xbox platforms have had more online problems than its PS counterpart. Party chat problems and issues logging in a day or two ago?
Weird, I have heard issues with the PSN platform having chat issues and sign in problems. Some of it was resolved with NAT changes, some of it was resolved by deleting Destiny from the PS4 and downloading and installing it again. Those are what I see at least at the Playstation.com forums.
 
It depends on where the stutter is coming from, it can most certainly be a performance issue. Wether or not it is we will have to wait and see if they patch it.

Whether they patch it or not, it's rendering the same number of frames per second as the PS4 version. So no, it's not a perf issue. It's a bug.

30FPS = 30FPS. They're both locked at 30. It's one of the most consistent frame rates of any game out there period. Not to mention, mild stutter they flag isn't even noticeable. You have to really try to see it, and for people who can't tell a big difference between 30 and 60 - they'd NEVER see it, and likely neither would anyone else - unless they were scrupulously analyzing the two, *TRYING* to find every minor blip of difference (which is example what Digital Foundry tries to do).

They're both a rock solid 30fps, and performance is the same on both. Resolution is the same on both. The experience is the same on both. It's the same game, the same experience, and no meaningful difference in any way, in terms of rendering.
 
Lol, I was going to say the same thing. Someone doesnt know their vettes. ZR1 is 0-60 in 3.3 with a top end of 205Mph.

So, what you are saying is... A ZR1 is substantially faster than my car?...

images
 
Depends on the game really. Some games do, some don't for some reason. The Golf Club is 720p on X1 and 1080p on the 4 and it was released recently too. I feel it really depends on if MS gives enough help to the dev.

Are you really going to use that game as an example? An indie game that barely looks better than Links on the original Xbox?

There's no good reason at all for that game to run 720P.
 
Are you really going to use that game as an example? An indie game that barely looks better than Links on the original Xbox?

There's no good reason at all for that game to run 720P.
I will go with Lazy Developer on this one for sure. Even the upcoming EA PGA Tour is 1080p, 60fps on both consoles. The Golf Club is an epic fail on all measures.
 
Are you really going to use that game as an example? An indie game that barely looks better than Links on the original Xbox?

There's no good reason at all for that game to run 720P.

So should we chalk that up as one more lazy dev then?

Well if golf club doesn't fit the standards, how about 4A's metro redux? 900p to 1080p, ~40% pixels difference.

Truth is, it really depends on the game. Some are more closer like destiny but others there are differences, really up to dev to see if they want to use the extra power. Common sense is they try to optimize for parity first then see if they can squeeze some more out of the more powerful one.
 
http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates for prob the 5th time I posted this its shows visible differences of coarse its up to devs to maximize the 40+% and some don't. But lets not ever try and think its because they are close.

Not to beat a dead horse, but just to be clear, you think the PS4 version should be 1080P/60. But Microsoft paid Bungie to dumb it down? Even though Bungie and Sony have been in bed together since Destiny was revealed?
 
So should we chalk that up as one more lazy dev then?

Well if golf club doesn't fit the standards, how about 4A's metro redux? 900p to 1080p, ~40% pixels difference.

Truth is, it really depends on the game. Some are more closer like destiny but others there are differences, really up to dev to see if they want to use the extra power. Common sense is they try to optimize for parity first then see if they can squeeze some more out of the more powerful one.

Yes. Metro is a much better example.

I know there is a difference in hardware. I'm not one of the ones denying that fact.

And yes the developers of Golf Club are not the most experienced around.
 
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Destiny is absolutely a forced parity situation, Bungie all but flat out said as much. I'm completely fine with that though as the game looks and performs great.