I would assume that you could save your games via the cloud, like Onlive. But I havent heard them say that.
Here's the specs. So a tegra chip with 3gb ram can outdo X1/PS4?
http://shield.nvidia.com/android-tv
At $200 for the gadget and a controller, how does Nvidia make money off this? They get a cut of streaming service revenue or games downloaded to it?
Or the manufacturing costs are so low, a $200 retail price still leads to profit even after the retailer takes their cut?
The reviews aren't bad, the only issue is having a good connection speed. I like that if you buy a game you get a steam key to play it on your PC as well.
Ah, thanks. I blanked on the GRID subbing.Xbox One and PS4 are way more powerful, but this should outperform 360, PS3 and Wii U.
There isn't much to the internals, the most expensive components will be the Tegra chip and the 16 GB of NAND flash for the entry model. Hard drive version is $100 more, it doesn't need a whopping power supply and there is no optical drive for them to worry about.
I would imagine the margins are small but clearly they have the Nvidia GRID subscription service built into their aftermarket business model. I think the existence of this is primarily as a promotional tool for the Tegra ARM SOC range, they want to take marketshare from Qualcomm then possibly expand into the budget space to compete with the likes of MediaTek, Allwinner and RockChip. Tegra has not really found large scale adoption in the Android devices space yet.
$300 for the "Pro" model is encroaching home console territory. I think for another $50-$100 people would choose the Xb1/PS4 over the Shield, at the very least they're proven products.
I saw two units on the shelves ar Best Buy yesterday for $299. It was 500gb, which must be the Pro model. If it was $99, I would got one just to have it.
Man I totally forgot about it. Is it even a viable platform anymore? $300 is pretty steep, you can get the PS4 Uncharted bundle on BF for that price...