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DF just posted their Valhalla faceoff. Confirms pretty much what the other testers have also captured.


- Equal visuals for PS5 and XSX except XSS has reduced visuals along with lower dynamic resolution and only 30fps
- Dynamic resolution: 1440p mininum / 1728p maximum for ps5 and xsx
- feature parity but performance wise PS5 is ahead.
- At best PS5 has 15% performance advantage in framerate over Xbox in identical scenarios. "However, the key takeaway is that PlayStation 5 is much closer to the 60fps target more of the time, while Xbox Series X can struggle. In fact, at its worst, we noted PS5 delivering a 15 per cent performance advantage over its Microsoft equivalent in identical scenarios."
- Tons of screen tearing on Xbox... very little on PS5.
- Thinks the resolution needs to be dropped below 1440p to compensate for screen tearing
- Thinks the game needs a lot of work especially on Xbox.
- Camera motion doesn't update linear to framerate in Xbox during cutscenes.
"Beyond performance matters, it's pretty clear that Assassin's Creed Valhalla still needs a lot of work - especially on Xbox platforms. We encountered plenty of bugs playing this game: in addition to some weird performance bottlenecks on Series consoles, we also noted that camera motion doesn't update with a linear relationship to frame-rate during cutscenes, meaning some ugly looking stutter even with the engine actually running flat-out at 60fps (PS5 is fine here). Other bugs have included NPCs rotating on the spot, the first hit with the axe never registering and where Viking troops froze on the boat during the first raid, necessitating a restart."

 
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Being so close is actually the surprising part for me. Thought it would be like the PS4 and Xbox One launch time where the PS4 with more tflops was ahead in terms of resolution and performance like black flag, new cod at that time. New titles are virtually at the same resolutions and in most of these new games cases, PS5 comes out slightly ahead in performance. Pretty interesting considering how Xbox was always thought to have the advantage coming into launch. We will see how it goes as more titles come out in the rest of the launch year.

So far, the only title I've played that gives me a next gen feel is Demon's Souls Remake. That game is just a tier above anything else graphically speaking. I haven't played Miles yet so will judge that later. Not surprising though as they are exclusives and probably take more advantage of the new hardware.
Yeah. Same goes for the SSD tho. When Series X beats the oft-labeled game-changing, God Tier SSD from Sony.

On that front I'd say wait as well. I just dont think any games are properly utilizing the touted advancements.

As far as Demons Souls, I agree that graphically it's up there, but it's still a PS3 game running under that sheen.

I'd expect a tight corridor game with one or two enemies on screen at a time that can throw essentially everything it has at visuals to look awesome. Makes me think of The Order in that respect. Not to disrespect the awesome work Blue Point has done.
 
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Yeah. Same goes for the SSD tho. When Series X beats the oft-labeled game-changing, God Tier SSD from Sony.

On that front I'd say wait as well. I just dont think any games are properly utilizing the touted advancements.

As far as Demons Souls, I agree that graphically it's up there, but it's still a PS3 game running under that sheen.

I'd expect a tight corridor game with one or two enemies on screen at a time that can throw essentially everything it has at visuals to look awesome. Makes me think of The Order in that respect. Not to disrespect the awesome work Blue Point has done.


Agreed, apart from a bit of Willy waving, we’re all lucky who managed to snag either new console because the games look great and run great regardless. I’ve been busy the last couple of days so haven’t really had time to game but I’m loving the Cold War campaign so far. Looks fantastic. Just hoping I can wait for the Next gen patches for Cyberpunk. I want the first time I play it to look as good as it possibly can. That will be a struggle to hold off for though.
 
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Yeah. Same goes for the SSD tho. When Series X beats the oft-labeled game-changing, God Tier SSD from Sony.

On that front I'd say wait as well. I just dont think any games are properly utilizing the touted advancements.

As far as Demons Souls, I agree that graphically it's up there, but it's still a PS3 game running under that sheen.

I'd expect a tight corridor game with one or two enemies on screen at a time that can throw essentially everything it has at visuals to look awesome. Makes me think of The Order in that respect. Not to disrespect the awesome work Blue Point has done.

The only times I've seen Xsx beat PS5 significantly in load times are the backwards compatibility/old games. Most of the newer games show Ps5 loading slightly quicker. But I agree that you prob won't see the PS5 SSD used efficiently in multiplatform games , it'll be used better in games developed exclusively for the PS5.

I don't know if you've played it or not before but in some areas of Demon's Souls Remake it is not just one or two enemies and places also open up, I have only beaten 2 levels so far and I have seen up to 5-7 enemies on screen.
 
Giant bombcast says Watch Dogs Legion and No Man's Sky next gen update runs smoother on the PS5. At 2:14:00

Will wait for more analysis to confirm.

 
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Yeah. Same goes for the SSD tho. When Series X beats the oft-labeled game-changing, God Tier SSD from Sony.

On that front I'd say wait as well. I just dont think any games are properly utilizing the touted advancements.

As far as Demons Souls, I agree that graphically it's up there, but it's still a PS3 game running under that sheen.

I'd expect a tight corridor game with one or two enemies on screen at a time that can throw essentially everything it has at visuals to look awesome. Makes me think of The Order in that respect. Not to disrespect the awesome work Blue Point has done.
Nothing on any gaming platform currently looks better than Demon's Souls.
No matter what the spin we spin.
 
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Again, not true. But whatever. We never agreed before, we never will now :)

It is true. Most of the newer games that have also launched this month all favour the PS5 in terms of performance while maintaining resolution and features parity. Xbox has an edge in DMC5 for normal modes but high performance mode, PS5 edges it. NBA2K21 virtually the title most at parity for performance, resolution and features asides from controller and minimal loading times difference. Then we have the newer games like Valhalla , Cold War , Observer and now apparently Watch Dogs Legion/No Man's Sky (these 2 needs more analysis to 100% confirm) that has the PS5 performing better. I don't know why it is difficult to face this reality for some of you guys. You guys still gloating over the theoretical power difference back in spring and summer before the consoles actually launched ?

Going to be interesting to see how rest of launch year goes. Exciting times ahead for both consoles for sure.
 
Holy crap, who cares. The comparisons are all over the place. They are essentially neck and neck. Whether that persists beyond early and cross-gen games remains to be seen.

DMC was not built for new architectures. The RT on that game is pretty low level RT and I'm sure both machines will destroy that when they come into their own.

The Screen tear on Valhalla is baffling and just points to UBi being UBi. Hell, even Watchdogs wasn't built for these new machines.

Too much much claiming victory when it's simply too early. Next wave will give us a better idea, methinks. For now, I'm just digging the new consoles.
Nothing on any gaming platform currently looks better than Gears 5.
No matter what the spin we spin.
It is true. Most of the newer games that have also launched this month all favour the PS5 in terms of performance while maintaining resolution and features parity. Xbox has an edge in DMC5 for normal modes but high performance mode, PS5 edges it. NBA2K21 virtually the title most at parity for performance, resolution and features asides from controller and minimal loading times difference. Then we have the newer games like Valhalla , Cold War , Observer and now apparently Watch Dogs Legion/No Man's Sky (these 2 needs more analysis to 100% confirm) that has the PS5 performing better. I don't know why it is difficult to face this reality for some of you guys. You guys still gloating over the theoretical power difference back in spring and summer before the consoles actually launched ?

Going to be interesting to see how rest of launch year goes. Exciting times ahead for both consoles for sure.
It is not true. I already said the past couple games have favored PS5, but a couple of the new games favor Xbox Series X. What is also true is that the Xbox Series X has performed better than the PS5 in the vast majority of face offs.

Xbox beats PS5 in 3 of 4 modes in DMC5. Xbox wins. Observer yes, though it is native 4K on Xbox, not on PS5. Cold War, Xbox has better performance modes available online than PS5. Same goes for 2K21 for appearance and loading. And then we count all the other games that have been in face offs for the past few months. Xbox has been leading all those too.

Feel free to cherry pick a couple titles. But most of us will be playing ALL the titles, and the performance of ALL the titles is what is important to us gamers. Many of us would rather have the vast majority of 4000 titles including next gen titles perform well for us vs. a select number of next gen only titles.

Who is "you guys" by the way? You not a fan of multiplatform gamers? I am too old for anyone's console warrior BS. I barely have any hair left as it is, my left pinky hurts, my elbow felt like it was falling off last year, my ass kills me after 75 mile bike rides, the hearing in my left ear is shot, and our pets heads are falling off....

giphy.gif
 
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Nothing on any gaming platform currently looks better than Gears 5.
No matter what the spin we spin.

It is not true. I already said the past couple games have favored PS5, but a couple of the new games favor Xbox Series X. What is also true is that the Xbox Series X has performed better than the PS5 in the vast majority of face offs.

Xbox beats PS5 in 3 of 4 modes in DMC5. Xbox wins. Observer yes, though it is native 4K on Xbox, not on PS5. Cold War, Xbox has better performance modes available online than PS5. Same goes for 2K21 for appearance and loading. And then we count all the other games that have been in face offs for the past few months. Xbox has been leading all those too.

Feel free to cherry pick a couple titles. But most of us will be playing ALL the titles, and the performance of ALL the titles is what is important to us gamers. Many of us would rather have the vast majority of 4000 titles including next gen titles perform well for us vs. a select number of next gen only titles.

Who is "you guys" by the way? You not a fan of multiplatform gamers? I am too old for anyone's console warrior BS. I barely have any hair left as it is, my left pinky hurts, my elbow felt like it was falling off last year, my ass kills me after 75 mile bike rides, the hearing in my left ear is shot, and our pets heads are falling off....

giphy.gif

Oh okay. I get it now you were counting all the old BC games. Gotcha.

I was talking about new next gen games as those are the titles that will most likely be taking advantage of the new hardware going forward. Xbox has a great BC library, not taking anything away from that but I did not buy my next gen console to play old games. I base it on how new games are handled and so far , results have definitely shown the gap is not as wide as we once believed. You guys meaning those who are still posting the theoretical numbers as if they are the gospel (to be fair, it's really only you and Swede... 😂). The reality is not as you once believed a few months ago. Only time will tell to see if Xbox can mature their tools to close the gap and maybe even get an edge in some games like the hardware indicates. If that time comes, I have no shame in acknowledging that. But in the present, the PS5 has the edge and that's a fact in new games coming out right now.
 
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Needs to be re-emphasized...the Series X hardware has a lot of features that on paper, look great. None of them are being leveraged right now. Whether they get leveraged by anyone but first party depends on the tools. As I said here a few weeks ago, my dev friend said tools matter more than hardware when it comes to performance...especially if hardware is in the same ballpark. It's a long gen and the Series X has some serious upside. If the spring update stays on track, Series X could start to show better results by end of 2021. Right now it's all theoretical until devs feel like these are features they have time or resources to leverage.

I believe their biggest issue currently is the CPU for Series X is working a lot harder. This is only a personal theory, not one validated by any dev yet. Both consoles were supposed to have efficiencies that would offload work from the CPU for decompression. PS5's was supposed to be a lot more automatic. Microsoft's is based on Velocity, sampler feedback, Direct Storage...things that are not leveraged right now. See notes from the DF videos below. PS5 has it's own version of what Direct Storage accomplishes and is likely being leverage right now where as it's not on Xbox. I believe this is the biggest bottleneck of the Xbox today.

1605728647669.png
 
They shouldn't ever let that guy be interviewed, ever.

Gamers have voiced their concern about lack of available hard drive space:
Jim Ryan:
“We’re not hearing that”

Gamers want cross platform play:
Jim Ryan:
We've got to be mindful of our responsibility to our install base. We have a contract with the people who go online with us, that we look after them and they are within the PlayStation curated universe. Exposing what in many cases are children to external influences we have no ability to manage or look after.

Gamers want backwards compatibility:
Jim Ryan:
“When we’ve dabbled with backwards compatibility, I can say it is one of those features that is much requested, but not actually used much,” “That, and I was at a Gran Turismo event recently where they had PS1, PS2, PS3 and PS4 games, and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?

Gamers don't think new games should be $70, do you think they should be $70?
Jim Ryan:
“Yes, yes, I do. If you measure the hours of entertainment provided by a video game, such as Demon’s Souls compared to any other form of entertainment, I think that's a very straightforward comparison to draw.”

Gamers don't want flip flop:
Jim Ryan:
“We believe in generations,” says Ryan. So you want to offer the community something new, something special, which is only possible on the new hardware with features such as DualSense controller and SSD.

few months later....

Jim Ryan: "We've got a community of PS4 gamers 100 million strong. It would be wrong to walk away from those people too early. Why would we stop giving them games?"

Gamers want to verify God of War 2 is coming to PS4:
Jim Ryan:
"Sorry, I got nothing to say about that today"
 
Oh okay. I get it now you were counting all the old BC games. Gotcha.

I was talking about new next gen games as those are the titles that will most likely be taking advantage of the new hardware going forward. Xbox has a great BC library, not taking anything away from that but I did not buy my next gen console to play old games. I base it on how new games are handled and so far , results have definitely shown the gap is not as wide as we once believed. You guys meaning those who are still posting the theoretical numbers as if they are the gospel (to be fair, it's really only you and Swede... 😂). The reality is not as you once believed a few months ago. Only time will tell to see if Xbox can mature their tools to close the gap and maybe even get an edge in some games like the hardware indicates. If that time comes, I have no shame in acknowledging that. But in the present, the PS5 has the edge and that's a fact in new games coming out right now.

I wasn't counting just "old bc" games. I was counting current Xbox One/PS4 games as well.

I buy my consoles based on what games they offer me. Xbox offers me Halo, Gears, Forza. PS offers me Gran Turismo, God of War and Uncharted. Each console has different IP's that I must and want to play. The Backwards Compatibility is the icing on the top. So I want BOTH, BC and next gen. I get that with PS5 and Xbox.

I don't post theoretical numbers DriedMangoes. I don't even understand how the numbers work and what they mean. When I say 12 > 9, it's a long standing joke. Like "Craig" is a joke. Or "Xbox fridge" is a joke. Or PS5 "Rest in Peace" mode is a joke.

Just by looking at what MS has shown us with Gears 5, Gears Tactics, Forza Horizon 4, Sea of Thieves patches on Xbox Series X, as well as what they have shown us with Avowed, Everwild, Fable and more next gen sneak peaks they gave us, it's clear that the XSX has some serious power.

You put me in the "you guys" department, which makes zero sense. I got my Xbox Series X on day one, and I only played it on day one. I haven't played it since. I have, however, played my PS5 every single day since it was released. I just ask that you use "you guys" with some young whippernsappers that enjoy those wildcard statements.

season 5 GIF
 
I don't know if you've played it or not before but in some areas of Demon's Souls Remake it is not just one or two enemies and places also open up, I have only beaten 2 levels so far and I have seen up to 5-7 enemies on screen.

but I did not buy my next gen console to play old games.

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think winnie the pooh GIF
 

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Heard another really good point somewhat backed up by a dev. Dirt 5 devs mentioned something about being able to multithread properly late in the development cycle and how it had a significant impact on performance. If the tools only recently fixed whatever issue was related to that, could also explain frame rates. Chance some of the bigger games simply were not able to perform last minute optimization resulting from tools fix related to multithreading. Might be the best case scenario honestly because that could be addressed by developers the fastest.
 
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Yeah. Same goes for the SSD tho. When Series X beats the oft-labeled game-changing, God Tier SSD from Sony.

On that front I'd say wait as well. I just dont think any games are properly utilizing the touted advancements.

As far as Demons Souls, I agree that graphically it's up there, but it's still a PS3 game running under that sheen.

I'd expect a tight corridor game with one or two enemies on screen at a time that can throw essentially everything it has at visuals to look awesome. Makes me think of The Order in that respect. Not to disrespect the awesome work Blue Point has done.
They've upgraded the physics, redone all of the graphics and animation etc when you play it nothing feels dated or last gen about it, it seems as open in areas as other games of it's type even from PS4/X1 gen. There are times when there are a lot more than 2 enemies on screen but yeah it's a corridor game for sure but there are a lot of open view areas as well you just can't explore them. I've also only played in one area so I'm not sure if any of the others are more open or not.
 
Needs to be re-emphasized...the Series X hardware has a lot of features that on paper, look great. None of them are being leveraged right now. Whether they get leveraged by anyone but first party depends on the tools. As I said here a few weeks ago, my dev friend said tools matter more than hardware when it comes to performance...especially if hardware is in the same ballpark. It's a long gen and the Series X has some serious upside. If the spring update stays on track, Series X could start to show better results by end of 2021. Right now it's all theoretical until devs feel like these are features they have time or resources to leverage.

I believe their biggest issue currently is the CPU for Series X is working a lot harder. This is only a personal theory, not one validated by any dev yet. Both consoles were supposed to have efficiencies that would offload work from the CPU for decompression. PS5's was supposed to be a lot more automatic. Microsoft's is based on Velocity, sampler feedback, Direct Storage...things that are not leveraged right now. See notes from the DF videos below. PS5 has it's own version of what Direct Storage accomplishes and is likely being leverage right now where as it's not on Xbox. I believe this is the biggest bottleneck of the Xbox today.

View attachment 4367
Neither console is being fully leveraged right now it's not just xbox, the majority of games are cross-gen and those that aren't didn't have the full spec to build on the entire time. Both will see their tools improve as time goes on and devs will find ways to leverage the power even more which is how it always works.
 
Oh okay. I get it now you were counting all the old BC games. Gotcha.

I was talking about new next gen games as those are the titles that will most likely be taking advantage of the new hardware going forward. Xbox has a great BC library, not taking anything away from that but I did not buy my next gen console to play old games. I base it on how new games are handled and so far , results have definitely shown the gap is not as wide as we once believed. You guys meaning those who are still posting the theoretical numbers as if they are the gospel (to be fair, it's really only you and Swede... 😂). The reality is not as you once believed a few months ago. Only time will tell to see if Xbox can mature their tools to close the gap and maybe even get an edge in some games like the hardware indicates. If that time comes, I have no shame in acknowledging that. But in the present, the PS5 has the edge and that's a fact in new games coming out right now.
Okay Shawn
freak freakout GIF by Red Bull
 
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As far as Demons Souls, I agree that graphically it's up there, but it's still a PS3 game running under that sheen.

I'd expect a tight corridor game with one or two enemies on screen at a time that can throw essentially everything it has at visuals to look awesome. Makes me think of The Order in that respect. Not to disrespect the awesome work Blue Point has done.
Yes, that makes sense.
 
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